Lil Bob

Lil Bob — CS2 Stats

76561199057464813[U:1:1097199085]Steam profile ↗✓ No bans

94Tracked matches27%Win rate2026Tracked since
164Hours in CS0Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating14,439Blue band · top ~31.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 94 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 2 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,439 +593 18 Jul14 Sept · 21 days played
13,84617,882peak 17,88218 Jul14 Sept
18,482Peak Premier in tracked matches
25Days played since 2026-03-02

Premier CS Rating

  • 3,443 below peak (17,882)
  • 0 over 30 days · steady
  • Next: Purple band at 15,000 561 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-07
  • Light Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; previous 7 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,242), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.2%41.9%44.3%8.1% short
Shot accuracy1.3%9.6%11.8%10.5% short
Kill/death ratio1.190.981.03above
Match win rate46.0%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLil BobPREMIER14,439 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning54
Utility33

0–100 skill scores via Leetify.

Recent form

COLD3658Last 9438%Win rateWLWLLLLLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −3.3pp headshot accuracy · +41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 638ms

Last 10

  • 28 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 648ms

Last 20

  • 515 · 25% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Newest first, from the last 94 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.8 against its own average).

Aim4.7
Utility3.3
Positioning5.4
Opening Duels5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.4
Utility3.3
Mechanics3.8
Opening Duels4.8
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time615ms−32ms
first ⅓ avg 647ms → last ⅓ avg 615ms
Headshot accuracy12.5%−2.7%
first ⅓ avg 15.1% → last ⅓ avg 12.5%

Rolling 5-match average across the last 94 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–6 · mirage, 27 Jul
30%Best headshot accuracy · 13–5 · cache, 29 Jul
438msFastest reaction time · 4–1 · inferno, 3 Aug
13–3Biggest win · cache, 21 Jul

Across the last 94 tracked matches.

Highlights

4Longest win streak
77In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 56% over 16nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC26111542%0.03
mirageA169756%0.03
dust2D1541127%-0.00
ancientD113827%0.00
nukeD102820%0.02
cacheC94544%0.02
anubisD62433%-0.02
train110100%0.06

Across the last 94 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,552Lifetime kills
1.19K/D · Top 25% of Blue band
189Matches
46.0%Match win rate · Top 50% of Blue band
36.2%Headshot %
1.3%Shot accuracy
517MVPs
73Hours (in match)
159Bombs planted
56Bombs defused

Most-used weapons

Lifetime map wins

483inferno
326dust2
138nuke
13train
12office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
42.6%Spray accuracy
67.0%Counter-strafing
11.0°Preaim
616msReaction time
51.3%T opening success
46.9%CT opening success
0.37Enemies flashed / flash
4.6%Flash assists
12.58HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.072% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3739 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–90.0611%12 Aug
ancient11–13-0.018%12 Aug
inferno13–50.0419%10 Aug
ancient1–13-0.068%9 Aug
anubis11–130.0110%9 Aug
ancient7–130.038%7 Aug
nuke11–13-0.0011%7 Aug
anubis8–130.0218%7 Aug
ancient3–130.097%4 Aug
dust24–13-0.033%4 Aug
inferno3–13-0.0516%4 Aug
inferno16–140.019%4 Aug
inferno13–11-0.0117%3 Aug
mirage10–13-0.043%3 Aug
dust24–13-0.055%3 Aug
ancient11–130.0418%3 Aug
dust210–13-0.0219%3 Aug
inferno4–10.0224%3 Aug
dust25–13-0.0115%3 Aug
nuke7–130.039%3 Aug
mirage7–130.0110%2 Aug
mirage13–80.048%2 Aug
inferno10–130.0310%2 Aug
inferno8–13-0.0113%31 Jul
inferno10–130.0822%31 Jul
dust212–60.069%30 Jul
inferno4–13-0.0329%30 Jul
nuke13–10-0.035%30 Jul
inferno4–13-0.0711%30 Jul
inferno8–130.0515%30 Jul
dust26–13-0.0315%29 Jul
mirage8–13-0.0510%29 Jul
cache13–5-0.0030%29 Jul
mirage13–9-0.0218%29 Jul
inferno13–10-0.016%29 Jul
inferno10–130.0121%29 Jul
cache8–130.0911%28 Jul
anubis13–9-0.038%28 Jul
ancient16–13-0.057%28 Jul
nuke13–90.1116%27 Jul
cache11–130.0118%27 Jul
ancient7–130.076%27 Jul
nuke5–130.0120%27 Jul
inferno11–130.0413%27 Jul
cache2–13-0.0319%27 Jul
inferno10–130.1716%27 Jul
mirage13–60.279%27 Jul
ancient5–13-0.0314%27 Jul
anubis3–13-0.0219%27 Jul
inferno13–90.078%26 Jul
dust28–13-0.0611%26 Jul
ancient13–90.0111%26 Jul
mirage10–13-0.069%26 Jul
anubis9–13-0.0514%26 Jul
inferno13–110.0611%26 Jul
mirage5–13-0.043%26 Jul
dust23–13-0.0419%26 Jul
inferno13–120.0322%25 Jul
dust24–13-0.0519%25 Jul
anubis13–7-0.0219%25 Jul
nuke3–130.018%24 Jul
dust213–100.0313%24 Jul
mirage13–60.1219%24 Jul
dust213–70.0420%24 Jul
cache16–14-0.017%23 Jul
ancient4–13-0.0519%23 Jul
dust21–13-0.0715%23 Jul
mirage13–100.0612%23 Jul
inferno14–160.0113%22 Jul
mirage13–110.0621%22 Jul
inferno3–130.0815%21 Jul
dust24–130.0629%21 Jul
cache13–30.009%21 Jul
nuke3–130.0213%21 Jul
inferno8–130.1316%21 Jul
cache2–13-0.069%21 Jul
mirage7–130.0214%18 Jul
nuke6–130.0413%18 Jul
cache13–50.0714%18 Jul
inferno13–100.0714%18 Jul
nuke9–13-0.0012%18 Jul
inferno6–130.0120%17 Jul
cache10–130.0714%17 Jul
ancient13–60.0017%17 Jul
inferno13–10-0.0213%17 Jul
dust25–130.0616%17 Jul
nuke5–130.0521%14 Jul
mirage13–110.0522%14 Jul
dust213–50.0816%14 Jul
mirage13–60.0011%30 Jun
mirage8–130.0217%25 Jun
inferno3–100.0317%25 Jun
inferno13–70.0111%20 Apr
mirage13–100.099%2 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →