SEXY SKINNY GREENIE

SEXY SKINNY GREENIE — CS2 Stats

76561199052832520[U:1:1092566792]Steam profile ↗2 game bans

942Tracked matches54%Win rate2021Tracked since
4,076Hours in CS
CSDB Rating6.6 SolidAll-Rounder
Premier CS Rating21,425Top 50% of 183,637 CSDB-tracked playersPink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#57850 of 229031 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 2 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,425 -159 11 Aug8 Sept · 3 days played
21,42521,584peak 21,58411 Aug8 Sept
21,584Peak Premier in tracked matches
1,024Highest Faceit ELO seen on CSDB
33Days played since 2026-05-02

Faceit ELO

  • At peak — 1,024
  • Next: Level 5 at 1,051 27 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 159 below peak (21,584)
  • -159 over 30 days · steady
  • Next: Red band at 25,000 3,575 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate65.5%46.9%49.2%above
Shot accuracy6.0%13.0%13.3%7.4% short
Kill/death ratio0.781.081.120.35 short
Match win rate47.9%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSEXY SKINNY GREENIEPREMIER21,425 · Pink bandPEAK ELO1,024csdb.gg/stats

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Performance scores

Aim86
Positioning56
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY55378Last 10055%Win rateTLLLWWWWWT

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · −1.1pp headshot accuracy · −63ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 541ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 545ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.6
Utility4.0
Positioning5.6
Opening Duels4.6
Clutch5.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility4.0
Mechanics7.9
Opening Duels4.0
Win Impact6.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time592ms−1ms
first ⅓ avg 593ms → last ⅓ avg 592ms
Headshot accuracy28.7%+3.8%
first ⅓ avg 24.9% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–0 · overpass, 3 May
100%Best headshot accuracy · 0–9 · overpass, 6 May
344msFastest reaction time · 4–9 · vertigo, 2 May
13–1Biggest win · dust2, 6 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
34In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 92% over 12dust2Weakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
vertigoA1811761%-0.01
dust2C1761135%0.00
cacheB179853%-0.01
overpassB136746%-0.03
mirageA127558%0.03
nukeS1211192%0.06
infernoB84450%0.02
ancient21150%0.05
anubis1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,154Lifetime kills
0.78K/D
1,943Matches
47.9%Match win rate · Top 50% of Pink band
65.5%Headshot % · Top 5% of Pink band
6.0%Shot accuracy
6,101MVPs
4,076Hours (in match)
874Bombs planted
335Bombs defused

Most-used weapons

Lifetime map wins

2,689dust2
2,513inferno
1,518vertigo
1,295nuke
860lake
762office
53cbble
43train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

85Matches
56%Win rate
1.10Avg K/D
82.6ADR
57%Headshot %

Clutches & streaks

49%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust23053%1.1218.2
Mirage1669%1.1118.4
Ancient1136%1.0516.2
Anubis978%1.2217.4
Inferno683%1.3513.3
Overpass250%1.2916.5
Cache10%1.2922.0
Vertigo10%0.8016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.2%Headshot accuracy
36.6%Accuracy (enemy spotted)
37.4%Spray accuracy
85.6%Counter-strafing
9.6°Preaim
597msReaction time
44.9%T opening success
46.8%CT opening success
0.41Enemies flashed / flash
8.6%Flash assists
7.97HE damage / grenade
5.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4071 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0417%8 Sept
dust210–13-0.0029%6 Sept
cache11–130.0125%28 Aug
dust22–13-0.0529%28 Aug
nuke6–00.0533%21 Aug
nuke8–1-0.0129%11 Aug
dust213–90.0631%10 Aug
mirage13–8-0.0036%10 Aug
nuke13–50.0528%7 Aug
inferno15–15-0.0530%4 Aug
dust213–80.0625%4 Aug
mirage13–50.1120%3 Aug
mirage6–130.0434%2 Aug
mirage13–100.0533%1 Aug
dust26–13-0.1120%1 Aug
nuke13–90.0823%30 Jul
ancient11–130.0526%28 Jul
mirage13–50.0641%26 Jul
dust24–130.0533%25 Jul
dust213–80.0944%25 Jul
cache10–13-0.0120%18 Jul
inferno13–40.0931%18 Jul
dust29–13-0.0130%17 Jul
mirage13–100.1427%16 Jul
dust26–13-0.0225%24 Jun
nuke13–8-0.0130%23 Jun
dust211–13-0.0113%23 Jun
ancient13–60.0429%23 May
dust22–13-0.0936%23 May
cache7–130.0233%21 May
mirage10–13-0.0430%21 May
inferno3–13-0.0439%20 May
inferno6–90.0518%20 May
vertigo8–8-0.0414%20 May
dust213–10-0.0228%18 May
cache10–130.0036%18 May
inferno13–100.0025%16 May
mirage13–30.0530%16 May
cache6–13-0.0425%16 May
nuke13–50.0618%16 May
cache12–12-0.0236%16 May
cache9–00.0337%16 May
mirage13–11-0.0431%14 May
cache13–10-0.0319%14 May
dust210–130.0222%10 May
cache13–8-0.0725%10 May
cache13–40.0125%7 May
mirage0–130.0040%7 May
dust213–10.0827%6 May
inferno13–40.0340%6 May
inferno13–50.0536%6 May
mirage9–130.0626%6 May
cache13–10-0.0227%6 May
vertigo6–9-0.0522%6 May
nuke9–10.1613%6 May
vertigo9–7-0.0235%6 May
overpass8–80.0111%6 May
vertigo9–50.0218%6 May
vertigo9–10.1311%6 May
nuke9–50.1732%6 May
vertigo7–9-0.1822%6 May
vertigo6–9-0.0826%6 May
vertigo8–8-0.1131%6 May
overpass6–9-0.0831%6 May
overpass1–9-0.1811%6 May
vertigo9–10.1285%6 May
overpass0–9-0.24100%6 May
overpass3–9-0.1021%6 May
cache10–130.0229%6 May
cache13–70.0430%6 May
vertigo9–70.0527%6 May
cache13–8-0.0520%5 May
dust213–4-0.0125%5 May
cache5–13-0.0133%4 May
dust210–130.0222%4 May
anubis7–130.0321%4 May
inferno9–130.0422%4 May
overpass9–00.3026%3 May
vertigo9–10.1826%3 May
vertigo9–30.0123%3 May
vertigo9–40.0136%3 May
vertigo9–50.0631%3 May
nuke9–60.0726%3 May
nuke9–20.1717%3 May
nuke9–6-0.0117%3 May
nuke8–8-0.0232%3 May
overpass9–60.1427%3 May
overpass5–9-0.1617%3 May
overpass9–5-0.0117%3 May
vertigo9–10.049%3 May
vertigo9–50.0215%3 May
dust27–130.0124%3 May
cache13–7-0.0123%3 May
cache13–7-0.0237%2 May
vertigo4–9-0.2030%2 May
overpass9–6-0.0919%2 May
vertigo3–9-0.1336%2 May
overpass9–40.1443%2 May
overpass8–8-0.0412%2 May
overpass9–5-0.0330%2 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →