Katam1n_

Katam1n_ — CS2 Stats

JP76561199052192110[U:1:1091926382]Steam profile ↗✓ No bans

1,093Tracked matches41%Win rate2021Tracked since
2,174Hours in CS14Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating22,265Top 50% of 215,558 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53791 of 261680 tracked
FaceitLevel 8 · 1,466 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,265 +4,107 1 Sept – 13 Nov · 28 days played
15,64124,999peak 24,9991 Sept13 Nov
Faceit ELO: 1,466 +0 1 Sept – 15 Sept · 2 observations
1,4661,466peak 1,4661 Sept15 Sept
24,999Peak Premier in tracked matches
1,466Highest Faceit ELO seen on CSDB
26Days played since 2026-09-01

Faceit ELO

  • At peak — 1,466
  • Next: Level 8 at 1,531 — 65 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • 2,734 below peak (24,999)
  • +3,274 over 30 days · improving
  • Next: Red band at 25,000 — 2,735 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,878), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.2%46.8%48.2%meets
Shot accuracy11.8%13.0%13.2%1.4% short
Kill/death ratio1.011.061.070.06 short
Match win rate46.8%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKatam1n_FACEITLevel 8 · 1,466 ELOSTANDINGTop 31.2% of rankedPREMIER22,265 · Pink bandPEAK ELO1,466csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning47
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY57–39–4Last 10057%Win rateLWLLLLWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −3.4pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 539ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.0
Utility2.5
Positioning4.7
Opening Duels1.9
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.7
Utility2.5
Mechanics5.3
Opening Duels3.7
Win Impact2.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time564ms−43ms
first ⅓ avg 606ms → last ⅓ avg 564ms
Headshot accuracy21.0%+0.2%
first ⅓ avg 20.8% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · ancient, 11 Oct →
50%Best headshot accuracy · 5–2 · nuke, 10 Nov →
398msFastest reaction time · 6–13 · dust2, 1 Nov →
13–2Biggest win · inferno, 1 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 67% over 18cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2013–765%-0.00
infernoS1812–667%0.01
ancientA1811–761%0.00
mirageB168–850%-0.01
cacheD124–833%-0.01
nukeA117–464%-0.01
anubisC52–340%-0.03

Across the last 100 tracked matches.

Lifetime stats

50,320Lifetime kills
1.01K/D
2,609Matches
46.8%Match win rate · Top 50% of Level 8 players
48.2%Headshot % · Top 50% of Level 8 players
11.8%Shot accuracy
6,191MVPs
1,139Hours (in match)
3,277Bombs planted
724Bombs defused

Most-used weapons

AK-4716,966
AWP6,087
FAMAS1,276
MP9966
Knife680

Lifetime map wins

7,135dust2
6,025inferno
857nuke
321train
187vertigo
34italy
32office
7assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

719Matches
51%Win rate
1.08Avg K/D
76.5ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20054%1.1115.7
Dust213145%1.0215.2
Inferno8254%1.0716.4
Ancient7253%1.1316.3
Overpass3462%1.1016.6
Nuke2357%1.0316.5
Anubis1747%0.8014.3
Cache825%0.7211.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
39.9%Accuracy (enemy spotted)
39.3%Spray accuracy
73.7%Counter-strafing
9.2°Preaim
567msReaction time
43.0%T opening success
46.4%CT opening success
0.40Enemies flashed / flash
6.1%Flash assists
3.57HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.396 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0129%13 Nov →
inferno13–11-0.0324%13 Nov →
mirage5–13-0.0317%12 Nov →
nuke9–13-0.0326%12 Nov →
inferno7–13-0.0216%12 Nov →
inferno4–13-0.0316%11 Nov →
nuke13–80.0116%11 Nov →
dust213–100.0115%10 Nov →
ancient5–13-0.0327%10 Nov →
ancient13–6-0.0126%10 Nov →
nuke5–20.0750%10 Nov →
mirage13–100.0316%10 Nov →
inferno5–13-0.0118%9 Nov →
dust24–13-0.0114%9 Nov →
dust26–13-0.0628%1 Nov →
cache9–13-0.078%1 Nov →
inferno13–20.0520%1 Nov →
mirage14–16-0.0222%31 Oct →
mirage15–150.0620%31 Oct →
inferno7–130.0250%31 Oct →
cache5–13-0.0124%31 Oct →
mirage4–13-0.0633%31 Oct →
cache2–13-0.0411%31 Oct →
anubis10–13-0.0518%31 Oct →
ancient13–90.0112%30 Oct →
ancient13–11-0.0014%30 Oct →
mirage1–13-0.1414%30 Oct →
mirage13–10-0.0212%30 Oct →
cache13–11-0.0415%30 Oct →
mirage13–10-0.0132%29 Oct →
mirage3–40.0219%29 Oct →
dust213–10-0.0220%29 Oct →
cache15–150.0111%28 Oct →
dust213–7-0.0725%28 Oct →
mirage13–100.0116%28 Oct →
anubis10–13-0.0131%28 Oct →
mirage3–13-0.0411%28 Oct →
anubis13–11-0.0211%27 Oct →
ancient8–130.0128%26 Oct →
inferno13–8-0.0326%26 Oct →
mirage13–7-0.0018%26 Oct →
ancient13–8-0.0220%26 Oct →
inferno13–50.0321%26 Oct →
nuke8–13-0.0913%26 Oct →
dust213–9-0.0332%25 Oct →
inferno13–30.0726%25 Oct →
ancient4–13-0.0711%25 Oct →
mirage13–50.0811%25 Oct →
mirage13–8-0.0223%25 Oct →
dust213–50.004%25 Oct →
anubis13–6-0.0228%25 Oct →
dust24–13-0.0415%25 Oct →
dust213–11-0.0711%25 Oct →
nuke4–13-0.0916%23 Oct →
inferno7–13-0.0515%23 Oct →
cache13–80.0312%22 Oct →
ancient13–110.0621%22 Oct →
inferno13–90.0226%22 Oct →
inferno13–90.0024%21 Oct →
ancient13–60.0116%21 Oct →
dust216–14-0.0020%21 Oct →
dust213–60.0126%21 Oct →
nuke13–4-0.0131%21 Oct →
cache4–13-0.0327%21 Oct →
nuke13–60.0416%21 Oct →
nuke13–110.0018%21 Oct →
inferno7–130.0519%19 Oct →
dust28–0-0.0333%19 Oct →
nuke7–13-0.0230%19 Oct →
ancient5–13-0.0535%17 Oct →
ancient8–13-0.0417%17 Oct →
inferno13–10-0.0113%16 Oct →
nuke13–7-0.0319%15 Oct →
cache15–150.0726%15 Oct →
anubis2–13-0.0622%14 Oct →
nuke13–100.0127%14 Oct →
cache16–14-0.0118%13 Oct →
inferno13–110.0421%13 Oct →
mirage15–15-0.0118%13 Oct →
ancient13–100.0730%12 Oct →
dust28–13-0.0219%12 Oct →
dust213–100.027%12 Oct →
dust211–13-0.0123%12 Oct →
inferno13–60.0925%11 Oct →
ancient13–60.1120%11 Oct →
ancient13–50.0420%11 Oct →
inferno13–7-0.0331%11 Oct →
ancient13–6-0.0210%10 Oct →
ancient5–13-0.0714%10 Oct →
cache13–80.0415%10 Oct →
dust213–60.078%10 Oct →
mirage13–9-0.0820%10 Oct →
inferno13–50.0510%10 Oct →
dust24–13-0.0511%9 Oct →
ancient13–100.0231%9 Oct →
dust211–130.0523%9 Oct →
dust213–30.1025%9 Oct →
cache11–13-0.0317%9 Oct →
ancient3–13-0.0223%9 Oct →
dust213–50.0825%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.