aufkoks — CS2 Stats

76561199042888424[U:1:1082622696]✓ No bans

2,705Tracked matches38%Win rate2023Tracked since
2,955Hours in CS1Hrs last 2 wks
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating23,700Top 50% of 819 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#4598 of 21223 tracked
FaceitLevel 8 · 1,695 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGaufkoksFACEITLevel 8 · 1,695 ELOSTANDINGTop 31.2% of rankedPREMIER23,700 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning61
Utility31

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression9.7
Utility3.1
Positioning6.1
Opening Duels4.7
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.1
Utility3.1
Mechanics7.7
Opening Duels4.7
Win Impact1.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

54,687Lifetime kills
1.08K/D
2,659Matches
46.3%Match win rate
59.7%Headshot % · Top 25% of Pink band
0.8%Shot accuracy
6,466MVPs
1,454Hours (in match)
522Bombs planted
424Bombs defused

Most-used weapons

AK-4724,141
AWP9,531
Knife589
MP9448
HE Grenade233

Lifetime map wins

6,131dust2
2,269vertigo
1,922nuke
1,410inferno
292train
269office
30cbble
25italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

904Matches
50%Win rate
1.05Avg K/D
82.3ADR
54%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage25547%1.0315.6
Anubis17150%1.0816.8
Ancient16254%1.1217.3
Dust214252%1.0216.3
Vertigo9846%0.9816.5
Inferno2857%1.0717.1
Nuke2658%1.0417.1
Overpass1735%1.1819.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
33.1%Accuracy (enemy spotted)
35.2%Spray accuracy
84.9%Counter-strafing
8.6°Preaim
622msReaction time
38.8%T opening success
58.7%CT opening success
0.50Enemies flashed / flash
2.7%Flash assists
9.23HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7736 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7904% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →