ShiinxZ

ShiinxZ — CS2 Stats

DE76561199040446584[U:1:1080180856]Steam profile ↗✓ No bans

5,110Tracked matches44%Win rate2020Tracked since
8,561Hours in CS84Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating26,275Top 10% of 203,724 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10754 of 251080 tracked
FaceitLevel 10 · 2,565 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,275 +5,324 21 Aug – 7 Oct · 18 days played
20,95127,021peak 27,02121 Aug7 Oct
Faceit ELO: 2,565 +0 30 Aug – 1 Sept · 2 observations
2,5652,565peak 2,56530 Aug1 Sept
27,021Peak Premier in tracked matches
2,565Highest Faceit ELO seen on CSDB
25Days played since 2026-08-14

Faceit ELO

  • At peak — 2,565
  • Next: 3,000 ELO at 3,000 — 435 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-30
  • Level 10 first seen 2026-08-30

Premier CS Rating

  • 746 below peak (27,021)
  • -746 over 30 days · declining
  • Next: Gold band at 30,000 — 3,725 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches103——
Win rate71%——
K/D1.23——
Headshot %64%——

Measured 7 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate63.0%50.9%
Shot accuracy17.1%13.7%
Kill/death ratio1.121.09
Match win rate42.6%48.4%

Share this profile

CSDB.GGShiinxZFACEITLevel 10 · 2,565 ELOSTANDINGTop 12.4% of rankedPREMIER26,275 · Red bandPEAK ELO2,565csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning51
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY60–36–4Last 10060%Win rateLWLWWLWWLW

Last 10 vs previous 10: +40pp win rate · +0.05 avg rating · +4.6pp headshot accuracy · −42ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 491ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 537ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.2
Utility4.9
Positioning5.1
Opening Duels1.9
Clutch3.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.1
Utility4.9
Mechanics9.0
Opening Duels3.2
Win Impact3.1

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time559ms+7ms
first ⅓ avg 552ms → last ⅓ avg 559ms
Headshot accuracy24.4%−3.1%
first ⅓ avg 27.5% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · dust2, 22 Aug →
55%Best headshot accuracy · 13–11 · dust2, 21 Aug →
375msFastest reaction time · 6–13 · mirage, 2 Sept →
13–1Biggest win · cache, 5 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 75% over 16mirageWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A4225–1760%0.03
cacheS1612–475%0.02
ancientA148–657%0.03
mirageC125–742%-0.01
nukeA74–357%0.06
infernoA74–357%0.04
anubis—22–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

346,243Lifetime kills
1.12K/D · Top 50% of Level 10 players
10,980Matches
42.6%Match win rate
63.0%Headshot % · Top 10% of Level 10 players
17.1%Shot accuracy · Top 25% of Level 10 players
26,965MVPs
8,951Hours (in match)
6,051Bombs planted
2,096Bombs defused

Most-used weapons

AK-47157,518
AWP26,378
SSG 085,333
FAMAS3,425
Knife2,961

Lifetime map wins

16,616inferno
15,553dust2
13,683nuke
7,572vertigo
1,945cbble
1,632train
505office
65italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,155Matches
52%Win rate
1.19Avg K/D
84.2ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust234552%1.1517.7
Ancient31853%1.2418.0
Inferno27254%1.1918.0
Nuke9951%1.2918.5
Mirage9144%1.2119.3
Anubis7739%1.1118.6
Vertigo5848%1.3820.6
Cache5143%1.2619.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
38.8%Accuracy (enemy spotted)
36.9%Spray accuracy
90.6%Counter-strafing
7.0°Preaim
555msReaction time
46.9%T opening success
38.9%CT opening success
0.48Enemies flashed / flash
9.0%Flash assists
9.33HE damage / grenade
5.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4757 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8948% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0215%7 Oct →
anubis13–60.0125%7 Oct →
ancient9–130.0325%7 Oct →
ancient13–90.0327%7 Oct →
ancient16–140.0426%7 Oct →
cache7–130.0728%5 Oct →
cache13–9-0.0229%4 Oct →
dust213–8-0.0329%3 Oct →
ancient7–13-0.0338%2 Oct →
mirage13–40.0714%1 Oct →
dust21–13-0.0527%30 Sept →
cache14–16-0.0120%30 Sept →
mirage11–13-0.0322%30 Sept →
nuke1–130.0328%30 Sept →
dust24–130.0123%30 Sept →
dust24–13-0.0717%30 Sept →
dust26–13-0.1412%29 Sept →
dust216–140.0125%23 Sept →
dust213–4-0.0320%23 Sept →
mirage5–13-0.0319%23 Sept →
cache13–110.0816%13 Sept →
mirage9–13-0.0619%13 Sept →
inferno8–13-0.0419%11 Sept →
dust213–10-0.0629%11 Sept →
cache13–100.0724%11 Sept →
dust212–120.0541%6 Sept →
dust212–120.0421%6 Sept →
dust24–130.0321%6 Sept →
dust213–90.1331%6 Sept →
dust212–120.0829%6 Sept →
cache13–10.0327%5 Sept →
dust213–8-0.0122%5 Sept →
cache13–70.0238%4 Sept →
dust213–50.1242%4 Sept →
mirage1–13-0.0322%4 Sept →
dust213–50.1124%4 Sept →
mirage13–4-0.0510%4 Sept →
inferno13–90.0423%3 Sept →
cache16–130.0320%2 Sept →
dust213–50.1223%2 Sept →
ancient13–90.0225%2 Sept →
mirage10–13-0.0116%2 Sept →
mirage13–8-0.0039%2 Sept →
mirage6–130.0517%2 Sept →
dust213–80.0735%2 Sept →
mirage11–13-0.0823%1 Sept →
dust214–160.0629%1 Sept →
ancient1–13-0.0330%1 Sept →
dust213–10-0.0026%1 Sept →
dust216–13-0.0137%1 Sept →
dust213–90.0320%1 Sept →
ancient13–80.0733%1 Sept →
inferno9–40.0617%30 Aug →
inferno9–70.0430%30 Aug →
anubis13–90.0518%30 Aug →
dust213–20.0820%30 Aug →
dust21–13-0.0529%30 Aug →
nuke13–100.0224%30 Aug →
dust213–50.0525%30 Aug →
dust26–2-0.048%29 Aug →
cache13–110.0027%29 Aug →
dust216–140.0329%29 Aug →
cache13–20.0322%29 Aug →
cache10–130.0215%29 Aug →
dust211–130.1422%24 Aug →
ancient6–130.0219%24 Aug →
nuke13–60.0417%24 Aug →
cache5–13-0.0348%24 Aug →
dust213–80.0539%24 Aug →
ancient13–20.1719%24 Aug →
dust28–130.0938%24 Aug →
ancient13–70.0934%24 Aug →
ancient13–30.0535%24 Aug →
cache13–110.0321%24 Aug →
nuke6–130.0433%24 Aug →
ancient11–13-0.0224%24 Aug →
inferno13–30.1542%24 Aug →
mirage13–90.0125%23 Aug →
dust213–40.1132%23 Aug →
dust213–100.0231%23 Aug →
inferno11–130.0426%23 Aug →
cache13–6-0.0215%23 Aug →
ancient13–70.0023%23 Aug →
nuke13–20.1424%23 Aug →
dust213–40.0422%23 Aug →
inferno7–130.0131%22 Aug →
dust213–70.1828%22 Aug →
dust213–90.0217%22 Aug →
nuke9–13-0.0116%22 Aug →
nuke13–20.1324%22 Aug →
dust215–150.0121%22 Aug →
mirage13–60.0220%21 Aug →
dust213–4-0.0119%21 Aug →
dust25–130.0415%21 Aug →
dust210–130.0330%21 Aug →
ancient5–13-0.0620%21 Aug →
cache13–80.0526%21 Aug →
dust213–11-0.0755%21 Aug →
dust211–130.0331%15 Aug →
cache13–100.0524%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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