Chihiro Rokuhira

Chihiro Rokuhira — CS2 Stats

76561199039707542[U:1:1079441814]Steam profile ↗✓ No bans

4,553Tracked matches42%Win rate2020Tracked since
5,845Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating21,611Top 50% of 203,724 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#59169 of 250913 tracked
FaceitLevel 10 · 2,344 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−28Faceit ELO · 2,372 → 2,344

Rating over time

Premier CS Rating: 21,611 -1,745 2 Sept – 3 Oct · 5 days played
21,61123,356peak 23,3562 Sept3 Oct
23,356Peak Premier in tracked matches
2,372Highest Faceit ELO seen on CSDB
32Days played since 2026-07-31

Faceit ELO

  • 28 below peak (2,372)
  • Next: 2,500 ELO at 2,500 — 156 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier CS Rating

  • 1,745 below peak (23,356)
  • -1,745 over 30 days · declining
  • Next: Red band at 25,000 — 3,389 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6——
Win rate33%——
K/D1.03——
Headshot %47%——

Measured 3 Oct 2026 → 8 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches59——
Win rate58%——
K/D0.99——
Headshot %52%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.4%50.9%
Shot accuracy13.2%13.7%
Kill/death ratio0.941.09
Match win rate52.4%48.4%

Share this profile

CSDB.GGChihiro RokuhiraFACEITLevel 10 · 2,344 ELOSTANDINGTop 12.4% of rankedPREMIER21,611 · Pink bandPEAK ELO2,372csdb.gg/stats

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Performance scores

Aim75
Positioning53
Utility40

0–100 skill scores via Leetify.

Recent form

COLD50–44–6Last 10050%Win rateLTTWWTLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −0.3pp headshot accuracy · −20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 553ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 553ms

Last 20

  • 6–10–4 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility4.0
Positioning5.3
Opening Duels3.0
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility4.0
Mechanics5.8
Opening Duels5.5
Win Impact2.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time558ms−38ms
first ⅓ avg 597ms → last ⅓ avg 558ms
Headshot accuracy23.1%+0.8%
first ⅓ avg 22.3% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · cache, 8 Aug →
60%Best headshot accuracy · 13–5 · nuke, 11 Aug →
406msFastest reaction time · 0–6 · nuke, 29 Aug →
13–1Biggest win · nuke, 8 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–1In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 71% over 7mirageWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
nukeA3117–1455%0.01
dust2B2311–1248%-0.02
mirageC198–1142%0.01
anubisB126–650%0.02
cacheS75–271%0.04
ancient—32–167%0.03
train—21–150%-0.01
inferno—20–20%-0.00
vertigo—10–10%-0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

209,720Lifetime kills
0.94K/D
7,070Matches
52.4%Match win rate · Top 25% of Level 10 players
57.4%Headshot % · Top 25% of Level 10 players
13.2%Shot accuracy
22,963MVPs
5,845Hours (in match)
12,847Bombs planted
2,810Bombs defused

Most-used weapons

AK-4776,114
AWP26,405
FAMAS4,636
MP93,970
SSG 083,438

Lifetime map wins

10,634dust2
10,263nuke
8,697inferno
7,895vertigo
2,271train
317office
152cbble
58italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,060Matches
52%Win rate
1.13Avg K/D
77.5ADR
47%Headshot %

Clutches & streaks

45%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9857%1.1716.6
Dust24943%1.0715.2
Ancient4151%1.1515.6
Anubis3557%1.3217.5
Nuke3262%1.2217.3
Overpass1741%1.0217.2
Inferno1747%0.8514.1
Cache888%1.1415.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
40.4%Spray accuracy
76.2%Counter-strafing
11.5°Preaim
553msReaction time
64.5%T opening success
39.3%CT opening success
0.45Enemies flashed / flash
2.1%Flash assists
4.66HE damage / grenade
12.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4491 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.2793% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–130.0133%7 Oct →
anubis12–12-0.0021%7 Oct →
train12–12-0.0212%7 Oct →
train13–90.0027%6 Oct →
nuke13–50.1324%6 Oct →
nuke12–12-0.0214%4 Oct →
mirage6–13-0.0117%3 Oct →
nuke13–11-0.0627%3 Oct →
dust28–13-0.0730%3 Oct →
dust210–13-0.0337%2 Oct →
anubis12–12-0.0619%2 Oct →
anubis0–5-0.080%1 Oct →
mirage10–130.0232%1 Oct →
dust29–13-0.0234%30 Sept →
nuke2–13-0.1319%30 Sept →
mirage9–13-0.0219%30 Sept →
anubis13–100.1033%30 Sept →
dust213–30.0933%30 Sept →
nuke3–13-0.0217%27 Sept →
cache13–70.1138%27 Sept →
nuke13–20.1726%26 Sept →
nuke11–130.0224%25 Sept →
cache7–13-0.0912%25 Sept →
nuke6–13-0.0113%25 Sept →
nuke10–13-0.0219%23 Sept →
ancient13–20.1223%23 Sept →
dust27–13-0.0527%23 Sept →
mirage13–90.0119%23 Sept →
dust213–8-0.0333%22 Sept →
nuke13–60.0424%21 Sept →
mirage7–13-0.0722%21 Sept →
anubis8–130.0213%20 Sept →
mirage5–80.0221%20 Sept →
anubis13–11-0.0128%20 Sept →
dust213–7-0.0321%20 Sept →
nuke13–110.0323%20 Sept →
dust25–13-0.0543%19 Sept →
dust213–90.0021%19 Sept →
nuke13–100.0428%18 Sept →
dust213–100.0242%18 Sept →
mirage12–12-0.0120%13 Sept →
ancient13–70.019%13 Sept →
nuke13–20.0014%12 Sept →
nuke13–8-0.0519%10 Sept →
mirage3–13-0.0144%10 Sept →
vertigo4–13-0.1114%6 Sept →
mirage9–130.1422%6 Sept →
inferno9–130.0320%6 Sept →
mirage13–90.0816%6 Sept →
dust29–13-0.0443%6 Sept →
dust213–70.0219%6 Sept →
nuke13–70.0329%6 Sept →
dust213–100.0324%5 Sept →
cache13–100.1040%5 Sept →
anubis13–50.017%5 Sept →
nuke10–13-0.0319%5 Sept →
mirage6–13-0.0511%5 Sept →
anubis13–60.0420%5 Sept →
nuke10–130.0325%29 Aug →
nuke0–60.0225%29 Aug →
nuke13–70.0320%15 Aug →
nuke13–70.1027%15 Aug →
dust210–13-0.0429%15 Aug →
anubis3–130.0241%15 Aug →
nuke4–130.0328%15 Aug →
nuke5–13-0.0023%14 Aug →
nuke13–30.1140%14 Aug →
mirage12–12-0.0614%11 Aug →
nuke13–5-0.0260%11 Aug →
nuke5–13-0.0323%9 Aug →
nuke1–8-0.110%8 Aug →
cache3–13-0.0529%8 Aug →
cache13–30.0743%8 Aug →
cache13–50.1824%8 Aug →
dust213–9-0.0224%8 Aug →
mirage13–70.0126%8 Aug →
inferno4–13-0.0423%8 Aug →
nuke13–10.0423%8 Aug →
anubis9–130.0329%8 Aug →
dust212–16-0.0517%4 Aug →
dust213–6-0.0318%3 Aug →
mirage13–60.0029%3 Aug →
nuke13–90.0427%2 Aug →
mirage13–110.0115%2 Aug →
mirage13–70.0533%1 Aug →
dust213–90.0417%1 Aug →
mirage13–40.0721%1 Aug →
dust29–130.0125%1 Aug →
dust213–20.0618%1 Aug →
anubis13–90.0117%1 Aug →
mirage10–130.0320%1 Aug →
mirage13–20.0424%1 Aug →
nuke13–20.0713%1 Aug →
anubis13–30.1119%1 Aug →
dust22–9-0.1014%1 Aug →
dust24–13-0.0520%1 Aug →
ancient9–13-0.0312%31 Jul →
dust212–16-0.0216%31 Jul →
nuke16–12-0.0130%31 Jul →
cache13–11-0.0112%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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