kleiner_Mogli

kleiner_Mogli — CS2 Stats

DE76561199038407216[U:1:1078141488]Steam profile ↗✓ No bans

2,660Tracked matches57%Win rate2023Tracked since
2,724Hours in CS28Hrs last 2 wks
CSDB Rating3.7 LearningSupport
Premier CS Rating6,652Light Blue band · top ~70.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,652 +1,317 9 Sept – 9 Oct · 21 days played
5,1248,184peak 8,1849 Sept9 Oct
8,278Peak Premier in tracked matches
20Days played since 2026-09-09

Premier CS Rating

  • 1,532 below peak (8,184)
  • +1,317 over 30 days · improving
  • Next: Blue band at 10,000 — 3,348 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches156——
Win rate43%——
K/D0.90——
Headshot %36%——

Measured 9 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate35.2%41.8%42.7%7.5% short
Shot accuracy0.0%12.2%11.3%11.3% short
Kill/death ratio0.730.980.990.26 short
Match win rate37.9%43.3%43.9%6.0% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkleiner_MogliFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER6,652 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning39
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLWLWWWLWTL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −0.2pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 561ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 585ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim3.9
Utility4.8
Positioning3.9
Opening Duels1.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.9
Utility4.8
Mechanics3.7
Opening Duels1.5
Win Impact7.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time581ms+44ms
first ⅓ avg 537ms → last ⅓ avg 581ms
Headshot accuracy14.0%+2.7%
first ⅓ avg 11.3% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · nuke, 28 Sept →
26%Best headshot accuracy · 13–7 · ancient, 6 Oct →
398msFastest reaction time · 13–9 · nuke, 20 Sept →
13–0Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 61% over 23infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2314–961%0.00
ancientC229–1341%-0.01
anubisB158–753%-0.01
dust2C146–843%-0.01
infernoC104–640%-0.02
cacheC94–544%-0.00
mirageB63–350%-0.02
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,574Lifetime kills
0.73K/D
4,182Matches
37.9%Match win rate
35.2%Headshot %
0.0%Shot accuracy
5,009MVPs
1,464Hours (in match)
2,490Bombs planted
718Bombs defused

Most-used weapons

AK-477,450
AWP5,584
MP74,226
MP92,904
MAC-102,124
P902,081
Tec-91,659

Lifetime map wins

5,489dust2
5,283inferno
4,148nuke
2,968vertigo
559office
221train
129italy
44ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
25%Win rate
0.47Avg K/D
—ADR
37%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno333%0.426.0
Vertigo20%0.548.5
Ancient2100%0.6410.5
Dust220%0.547.5
Mirage10%0.295.0
Anubis10%0.547.0
Nuke10%0.081.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
27.2%Accuracy (enemy spotted)
31.8%Spray accuracy
66.7%Counter-strafing
9.6°Preaim
583msReaction time
36.1%T opening success
36.0%CT opening success
0.52Enemies flashed / flash
4.7%Flash assists
4.90HE damage / grenade
4.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7731% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0656% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0319%9 Oct →
mirage13–10-0.064%8 Oct →
nuke2–13-0.1010%7 Oct →
cache13–100.0222%7 Oct →
dust213–6-0.059%6 Oct →
ancient13–70.0226%6 Oct →
ancient9–13-0.023%6 Oct →
nuke13–10-0.0214%6 Oct →
cache12–120.0019%6 Oct →
ancient8–130.0216%6 Oct →
anubis12–12-0.049%6 Oct →
cache13–6-0.0815%5 Oct →
cache13–90.0511%5 Oct →
nuke5–13-0.067%5 Oct →
ancient8–13-0.0117%5 Oct →
ancient13–9-0.0213%5 Oct →
dust28–13-0.0421%4 Oct →
inferno3–13-0.0717%4 Oct →
ancient7–13-0.0115%1 Oct →
inferno13–80.0419%1 Oct →
cache8–13-0.0417%30 Sept →
dust210–13-0.0015%30 Sept →
ancient13–100.077%28 Sept →
nuke13–00.0817%28 Sept →
nuke13–30.0126%28 Sept →
mirage13–30.0510%28 Sept →
nuke13–30.0918%28 Sept →
dust213–7-0.083%28 Sept →
dust29–13-0.0110%27 Sept →
ancient13–9-0.058%27 Sept →
nuke13–20.0419%27 Sept →
nuke5–130.0121%27 Sept →
dust213–90.034%27 Sept →
ancient7–13-0.037%26 Sept →
anubis8–13-0.029%26 Sept →
nuke12–160.027%26 Sept →
anubis8–13-0.089%25 Sept →
dust27–130.0322%25 Sept →
nuke13–80.0114%25 Sept →
nuke13–11-0.0012%25 Sept →
mirage14–160.007%25 Sept →
nuke11–13-0.065%25 Sept →
inferno8–13-0.0121%25 Sept →
ancient15–15-0.046%25 Sept →
ancient7–13-0.025%25 Sept →
mirage16–12-0.0712%25 Sept →
nuke10–13-0.037%24 Sept →
anubis13–50.0812%24 Sept →
vertigo6–13-0.0411%24 Sept →
dust25–13-0.0523%23 Sept →
nuke13–70.0613%23 Sept →
anubis13–4-0.0513%23 Sept →
dust212–16-0.0015%22 Sept →
ancient13–70.0013%22 Sept →
inferno5–13-0.0615%22 Sept →
nuke13–40.019%22 Sept →
cache9–13-0.0416%22 Sept →
dust29–130.0419%22 Sept →
dust213–110.0512%21 Sept →
ancient13–80.0213%21 Sept →
dust213–100.007%21 Sept →
cache7–130.0519%21 Sept →
ancient9–130.029%21 Sept →
inferno15–15-0.0018%21 Sept →
ancient7–13-0.0416%21 Sept →
ancient5–130.019%20 Sept →
anubis13–100.028%20 Sept →
inferno13–50.026%20 Sept →
anubis7–130.0010%20 Sept →
anubis13–7-0.039%20 Sept →
nuke13–10-0.028%20 Sept →
nuke8–13-0.0515%20 Sept →
ancient8–13-0.0014%20 Sept →
mirage11–13-0.0818%20 Sept →
nuke2–00.000%20 Sept →
anubis13–10.088%20 Sept →
ancient13–1-0.0712%20 Sept →
nuke13–90.028%20 Sept →
ancient13–3-0.018%20 Sept →
anubis13–6-0.0212%20 Sept →
anubis6–13-0.086%19 Sept →
inferno13–100.0118%19 Sept →
anubis10–130.0518%19 Sept →
nuke14–160.0112%19 Sept →
dust213–10-0.0318%19 Sept →
anubis16–13-0.048%19 Sept →
mirage8–130.029%19 Sept →
cache16–120.0014%19 Sept →
ancient13–90.0715%19 Sept →
nuke13–100.0111%19 Sept →
nuke16–120.0910%18 Sept →
inferno5–13-0.0713%18 Sept →
nuke9–13-0.0912%18 Sept →
cache11–13-0.0017%18 Sept →
anubis13–11-0.073%18 Sept →
ancient10–13-0.0314%18 Sept →
anubis14–16-0.0413%14 Sept →
dust215–15-0.0310%14 Sept →
ancient14–16-0.0314%14 Sept →
inferno13–1-0.0310%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.