konahyper_isännys

konahyper_isännys — CS2 Stats

FI76561199033398932[U:1:1073133204]Steam profile ↗✓ No bans

930Tracked matches50%Win rate2020Tracked since
2,247Hours in CS29Hrs last 2 wks
CSDB Rating4.1 DevelopingAll-Rounder
CSDB Leaderboard#99434 of 242735 tracked
FaceitLevel 6 · 1,206 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 65 days played since 6 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,480 +26 23 Mar – 2 Jun · 17 days played
18,45420,113peak 20,11323 Mar2 Jun
20,113Peak Premier in tracked matches
1,206Highest Faceit ELO seen on CSDB
65Days played since 2026-03-06

Faceit ELO

  • At peak — 1,206
  • Next: Level 7 at 1,351 — 145 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.2%44.8%45.7%4.5% short
Shot accuracy9.7%12.5%12.7%3.0% short
Kill/death ratio0.901.031.050.15 short
Match win rate43.9%45.2%45.7%1.8% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkonahyper_isännysFACEITLevel 6 · 1,206 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,206csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning46
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLWWWWLLLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.5pp headshot accuracy · +11ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 791ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 697ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 692ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.8
Utility5.1
Positioning4.6
Opening Duels4.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.6
Utility5.1
Mechanics3.8
Opening Duels3.4
Win Impact5.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time685ms+7ms
first ⅓ avg 678ms → last ⅓ avg 685ms
Headshot accuracy13.0%−1.0%
first ⅓ avg 14.0% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 17 May →
32%Best headshot accuracy · 13–6 · mirage, 24 Apr →
461msFastest reaction time · 13–9 · anubis, 29 Jun →
13–0Biggest win · mirage, 25 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB3918–2146%-0.00
nukeS2215–768%0.00
anubisA127–558%0.01
ancientD93–633%-0.00
dust2D62–433%-0.05
infernoA53–260%-0.01
overpassS54–180%-0.00
cache—11–0100%0.08
train—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,640Lifetime kills
0.90K/D
1,931Matches
43.9%Match win rate
41.2%Headshot %
9.7%Shot accuracy
4,992MVPs
969Hours (in match)
1,842Bombs planted
805Bombs defused

Most-used weapons

AK-4714,247
AWP2,559
MP91,717
MAC-101,672
Knife827

Lifetime map wins

3,533nuke
2,358inferno
1,292train
1,000dust2
527vertigo
93cbble
30lake
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

953Matches
49%Win rate
0.92Avg K/D
72.2ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage26145%0.9013.9
Nuke18451%0.9414.4
Anubis15158%0.9514.3
Ancient10248%0.8913.8
Inferno6743%0.9314.2
Overpass6456%0.9815.1
Dust25527%0.8414.2
Train5265%0.9614.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
39.3%Accuracy (enemy spotted)
44.4%Spray accuracy
66.9%Counter-strafing
12.3°Preaim
686msReaction time
34.7%T opening success
52.2%CT opening success
0.56Enemies flashed / flash
4.4%Flash assists
10.04HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2816° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4108% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.035%21 Sept →
mirage13–50.0815%21 Sept →
mirage13–9-0.0314%5 Sept →
ancient13–5-0.0215%5 Sept →
mirage13–40.0620%5 Aug →
nuke11–13-0.0314%30 Jul →
dust26–13-0.0210%27 Jul →
ancient3–13-0.018%10 Jul →
nuke5–130.0519%10 Jul →
mirage11–130.019%9 Jul →
mirage3–13-0.0213%9 Jul →
cache13–100.0810%9 Jul →
train9–13-0.0210%8 Jul →
inferno13–10.1317%8 Jul →
mirage13–90.0412%7 Jul →
nuke13–20.0221%3 Jul →
mirage5–130.0312%3 Jul →
mirage12–120.057%2 Jul →
anubis13–11-0.049%2 Jul →
mirage11–130.0213%1 Jul →
anubis13–80.0120%1 Jul →
anubis13–90.1112%29 Jun →
mirage13–40.075%29 Jun →
inferno13–60.0014%29 Jun →
mirage5–13-0.0911%26 Jun →
inferno6–13-0.0520%13 Jun →
mirage2–13-0.016%13 Jun →
ancient12–120.0511%13 Jun →
nuke13–8-0.0215%8 Jun →
anubis11–130.0410%2 Jun →
nuke13–60.0719%30 May →
anubis13–100.1218%27 May →
nuke9–70.0213%27 May →
nuke7–13-0.0811%26 May →
dust23–13-0.065%25 May →
anubis9–13-0.092%24 May →
mirage2–13-0.1015%20 May →
nuke13–30.1419%17 May →
mirage6–13-0.0311%16 May →
ancient5–130.0319%13 May →
ancient13–8-0.0220%12 May →
anubis7–13-0.0414%8 May →
overpass13–60.0012%5 May →
ancient13–40.0112%1 May →
mirage13–80.026%30 Apr →
mirage8–130.0216%29 Apr →
mirage2–13-0.0511%26 Apr →
nuke13–90.0110%25 Apr →
mirage13–60.0132%24 Apr →
mirage13–11-0.0116%22 Apr →
mirage13–100.0110%22 Apr →
dust26–4-0.107%22 Apr →
anubis10–13-0.1119%21 Apr →
nuke13–8-0.0112%20 Apr →
anubis19–150.0415%18 Apr →
mirage13–100.0820%18 Apr →
nuke13–100.028%18 Apr →
dust213–60.0117%15 Apr →
nuke13–3-0.039%14 Apr →
ancient10–13-0.035%12 Apr →
mirage8–13-0.0417%11 Apr →
nuke13–9-0.0115%11 Apr →
inferno13–3-0.0114%11 Apr →
mirage7–130.0427%11 Apr →
mirage7–13-0.085%11 Apr →
nuke4–13-0.029%10 Apr →
mirage9–13-0.0016%10 Apr →
mirage13–11-0.0223%9 Apr →
overpass19–16-0.0413%5 Apr →
ancient2–13-0.0112%4 Apr →
dust24–13-0.0915%4 Apr →
nuke12–160.0317%4 Apr →
mirage10–13-0.0411%2 Apr →
mirage13–7-0.0325%1 Apr →
mirage10–130.0520%31 Mar →
nuke13–50.0025%31 Mar →
nuke11–13-0.0116%30 Mar →
mirage4–5-0.058%29 Mar →
mirage13–9-0.0414%28 Mar →
anubis13–70.078%28 Mar →
mirage13–00.0714%25 Mar →
mirage7–13-0.0113%25 Mar →
nuke0–4-0.0625%25 Mar →
mirage13–30.0512%25 Mar →
nuke13–5-0.0219%24 Mar →
overpass7–13-0.0219%23 Mar →
overpass13–110.006%23 Mar →
nuke13–100.0219%23 Mar →
ancient11–13-0.039%20 Mar →
dust26–13-0.066%19 Mar →
mirage12–40.027%19 Mar →
nuke13–5-0.0312%19 Mar →
inferno2–13-0.116%18 Mar →
anubis12–140.0217%16 Mar →
mirage13–90.026%14 Mar →
nuke13–9-0.0116%13 Mar →
overpass13–10.0419%13 Mar →
anubis16–12-0.039%12 Mar →
mirage20–22-0.0116%8 Mar →
mirage13–1-0.037%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →