FiuFiudo OverSized

FiuFiudo OverSized — CS2 Stats

BR76561199032803720[U:1:1072537992]Steam profile ↗✓ No bans

766Tracked matches50%Win rate2020Tracked since
4,653Hours in CS20Hrs last 2 wks
CSDB Rating7.5 StrongAll-Rounder
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

+74Tracked matches · now 766
0.0ppWin rate · 50.0% → 50.0%

Rating over time

35Days played since 2026-09-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim78
Positioning74
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLLLWWWLLTW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.5pp headshot accuracy · +62ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 620ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.8
Utility7.7
Positioning7.4
Opening Duels6.2
Clutch7.4

Strong CT-side openerEffective flashesHigh utility contributionReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.4
Utility7.7
Mechanics7.8
Opening Duels8.1
Win Impact5.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time586ms+20ms
first ⅓ avg 566ms → last ⅓ avg 586ms
Headshot accuracy15.7%+2.1%
first ⅓ avg 13.6% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–3 · inferno, 24 Oct →
31%Best headshot accuracy · 7–9 · poseidon, 24 Oct →
422msFastest reaction time · 11–13 · inferno, 16 Oct →
13–1Biggest win · cache, 17 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
9–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 67% over 27cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB3115–1648%0.02
ancientS2718–967%0.02
anubisB2311–1248%0.01
cacheD93–633%-0.00
nuke—41–325%0.02
overpass—33–0100%0.01
office—10–10%0.06
poseidon—10–10%-0.03
dust2—10–10%0.02

Across the last 100 tracked matches.

Lifetime stats

141,242Lifetime kills
1.15K/D · Top 25% of tracked players
7,222Matches
56.7%Match win rate · Top 5% of tracked players
40.0%Headshot %
12.2%Shot accuracy · Top 50% of tracked players
30,203MVPs
2,508Hours (in match)
5,365Bombs planted
2,602Bombs defused

Most-used weapons

AK-4748,880
MAC-108,276
MP96,059
Knife2,169
AWP2,073

Lifetime map wins

23,927inferno
4,458dust2
4,024nuke
3,726vertigo
1,643train
319cbble
159lake
62office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
83%Win rate
1.60Avg K/D
110.7ADR
36%Headshot %

Clutches & streaks

57%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient4100%1.7324.3
Anubis3100%2.0621.0
Inferno367%1.4926.3
Cache1100%1.0019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
43.1%Spray accuracy
85.0%Counter-strafing
10.5°Preaim
566msReaction time
58.1%T opening success
67.1%CT opening success
0.78Enemies flashed / flash
18.2%Flash assists
12.97HE damage / grenade
9.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5401% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
office7–130.0624%29 Oct →
cache10–13-0.0515%26 Oct →
inferno6–13-0.019%26 Oct →
nuke13–110.0518%26 Oct →
inferno13–80.0218%26 Oct →
inferno9–30.2422%24 Oct →
poseidon7–9-0.0331%24 Oct →
anubis17–190.0217%23 Oct →
inferno8–80.0024%23 Oct →
inferno13–100.0422%22 Oct →
anubis10–130.0616%22 Oct →
inferno9–13-0.0522%22 Oct →
cache9–13-0.0413%22 Oct →
inferno13–90.0415%22 Oct →
anubis13–90.0120%21 Oct →
ancient13–70.0415%21 Oct →
anubis13–40.1025%20 Oct →
inferno14–16-0.0213%19 Oct →
ancient10–130.0313%19 Oct →
ancient13–90.0612%17 Oct →
cache13–1-0.0113%17 Oct →
inferno13–160.0618%17 Oct →
anubis13–10.0915%16 Oct →
ancient13–80.018%16 Oct →
anubis13–80.0512%16 Oct →
inferno11–13-0.024%16 Oct →
ancient13–80.0613%16 Oct →
cache6–13-0.0411%14 Oct →
ancient13–7-0.0014%14 Oct →
inferno10–130.0310%14 Oct →
ancient11–130.0014%14 Oct →
ancient13–10-0.018%13 Oct →
anubis5–13-0.0113%13 Oct →
inferno13–30.0116%13 Oct →
anubis13–110.0314%8 Oct →
inferno4–13-0.049%8 Oct →
ancient10–130.0111%8 Oct →
anubis13–40.1813%8 Oct →
inferno6–13-0.0113%8 Oct →
anubis8–13-0.009%6 Oct →
anubis13–90.0012%5 Oct →
ancient10–130.0116%5 Oct →
anubis7–130.025%3 Oct →
ancient13–110.0517%3 Oct →
inferno3–13-0.0614%3 Oct →
inferno13–20.004%2 Oct →
nuke1–13-0.0216%2 Oct →
inferno13–60.0912%2 Oct →
inferno8–13-0.048%2 Oct →
cache13–16-0.0215%2 Oct →
inferno13–80.018%2 Oct →
inferno13–10-0.058%2 Oct →
ancient13–110.0211%1 Oct →
inferno13–80.116%1 Oct →
ancient9–130.028%1 Oct →
anubis13–70.0821%1 Oct →
ancient13–90.0314%1 Oct →
overpass13–50.0713%30 Sept →
inferno19–170.067%30 Sept →
anubis13–6-0.013%30 Sept →
inferno13–7-0.0111%29 Sept →
nuke11–130.1218%29 Sept →
anubis8–130.0312%29 Sept →
overpass13–11-0.018%28 Sept →
inferno11–130.0313%27 Sept →
anubis16–19-0.0412%25 Sept →
overpass16–13-0.029%25 Sept →
inferno13–60.0512%25 Sept →
ancient13–30.046%25 Sept →
ancient13–80.0612%24 Sept →
ancient10–130.0216%24 Sept →
ancient11–130.036%24 Sept →
anubis23–250.0113%23 Sept →
ancient7–13-0.0217%22 Sept →
dust23–130.0229%22 Sept →
inferno10–13-0.0118%22 Sept →
anubis8–13-0.0322%21 Sept →
ancient13–7-0.017%21 Sept →
cache13–40.117%21 Sept →
cache13–30.0918%21 Sept →
anubis8–4-0.0917%21 Sept →
inferno5–9-0.049%21 Sept →
ancient13–7-0.0110%18 Sept →
anubis5–13-0.0614%18 Sept →
ancient13–70.0119%16 Sept →
anubis5–13-0.0615%14 Sept →
ancient13–6-0.0115%14 Sept →
anubis16–14-0.0014%12 Sept →
cache5–13-0.068%12 Sept →
inferno6–13-0.0617%12 Sept →
ancient11–13-0.0210%12 Sept →
inferno19–150.0911%11 Sept →
anubis4–13-0.0711%11 Sept →
ancient16–120.0415%10 Sept →
inferno8–13-0.0014%10 Sept →
nuke4–13-0.0512%10 Sept →
ancient16–140.0312%10 Sept →
inferno13–90.0714%9 Sept →
cache9–130.0017%9 Sept →
ancient16–14-0.0212%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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