parella^

parella^ — CS2 Stats

76561199032493129[U:1:1072227401]Steam profile ↗1 game ban

1,614Tracked matches41%Win rate2020Tracked since
1,057Hours in CS
CSDB Rating5.9 SolidPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,727 -3,697 5 Apr – 29 Jun · 38 days played
17,72724,340peak 24,3405 Apr29 Jun
24,999Peak Premier in tracked matches
41Days played since 2026-04-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim89
Positioning51
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateWWLWTLWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −5.5pp headshot accuracy · +33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 31%
  • Avg reaction 644ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 33%
  • Avg reaction 673ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 36%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.9
Utility2.8
Positioning5.1
Opening Duels4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.1
Utility2.8
Mechanics8.9
Opening Duels2.4
Win Impact2.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time628ms−2ms
first ⅓ avg 630ms → last ⅓ avg 628ms
Headshot accuracy33.3%+4.1%
first ⅓ avg 29.3% → last ⅓ avg 33.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · mirage, 24 Apr →
55%Best headshot accuracy · 13–10 · mirage, 18 May →
430msFastest reaction time · 8–13 · inferno, 12 Apr →
13–1Biggest win · dust2, 1 May →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W2Current streak
9–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 59% over 17overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC3916–2341%-0.01
dust2B178–947%-0.01
infernoA1710–759%-0.01
ancientA116–555%0.00
nukeB63–350%-0.02
overpassC52–340%-0.01
anubis—31–233%-0.03
cache—21–150%0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,784Lifetime kills
1.02K/D · Top 50% of tracked players
2,192Matches
49.6%Match win rate · Top 25% of tracked players
59.2%Headshot % · Top 5% of tracked players
10.3%Shot accuracy
5,861MVPs
1,057Hours (in match)
623Bombs planted
325Bombs defused

Most-used weapons

AK-4715,532
AWP6,497
SSG 082,353
Knife647

Lifetime map wins

4,091inferno
2,645dust2
1,011nuke
549train
431vertigo
10office
8lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.0%Headshot accuracy
32.4%Accuracy (enemy spotted)
37.8%Spray accuracy
89.8%Counter-strafing
7.9°Preaim
647msReaction time
32.0%T opening success
46.9%CT opening success
0.52Enemies flashed / flash
11.9%Flash assists
5.87HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2658 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0263% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–60.0346%26 Aug →
ancient13–50.0225%1 Aug →
ancient6–13-0.0519%23 Jul →
mirage13–3-0.0138%29 Jun →
ancient15–15-0.0328%7 Jun →
mirage2–13-0.0039%7 Jun →
nuke13–9-0.0133%4 Jun →
overpass9–13-0.0636%4 Jun →
mirage13–8-0.0531%3 Jun →
ancient11–130.0534%2 Jun →
ancient14–160.0328%27 May →
dust213–9-0.0636%26 May →
cache9–130.0839%26 May →
inferno11–13-0.0233%23 May →
mirage13–6-0.0335%23 May →
inferno10–13-0.0238%20 May →
mirage2–13-0.0519%20 May →
mirage7–130.0350%20 May →
ancient13–50.0553%19 May →
mirage13–10-0.0155%18 May →
dust211–13-0.0826%17 May →
mirage13–90.0248%17 May →
mirage5–130.0124%16 May →
inferno10–130.0336%10 May →
mirage11–13-0.0124%8 May →
overpass1–13-0.0020%3 May →
dust20–13-0.070%2 May →
dust213–10.0652%1 May →
mirage6–130.0532%1 May →
inferno13–60.0216%26 Apr →
mirage3–13-0.0126%26 Apr →
mirage16–14-0.0045%26 Apr →
mirage13–8-0.0034%26 Apr →
mirage9–13-0.0248%25 Apr →
nuke15–15-0.0523%25 Apr →
ancient13–7-0.0812%25 Apr →
dust213–11-0.0628%25 Apr →
mirage10–13-0.0135%25 Apr →
dust26–13-0.0215%25 Apr →
inferno4–13-0.0323%24 Apr →
dust28–13-0.0128%24 Apr →
mirage13–5-0.0524%24 Apr →
overpass13–11-0.0230%24 Apr →
mirage10–130.1016%24 Apr →
inferno11–13-0.0725%23 Apr →
overpass11–130.0225%22 Apr →
mirage16–12-0.0231%22 Apr →
nuke15–15-0.0215%22 Apr →
mirage14–16-0.0320%21 Apr →
inferno13–100.0639%21 Apr →
nuke4–13-0.0130%21 Apr →
mirage7–130.0723%21 Apr →
dust29–13-0.0534%20 Apr →
dust28–130.0834%20 Apr →
mirage11–13-0.0625%20 Apr →
dust29–130.0321%20 Apr →
mirage6–13-0.0541%20 Apr →
mirage10–13-0.0827%19 Apr →
dust29–130.0819%19 Apr →
inferno13–4-0.0553%19 Apr →
dust216–140.0125%19 Apr →
ancient13–80.0519%19 Apr →
dust213–9-0.0417%19 Apr →
dust23–13-0.100%18 Apr →
mirage13–9-0.0324%18 Apr →
dust213–9-0.0222%18 Apr →
inferno13–7-0.0224%18 Apr →
inferno16–14-0.0324%17 Apr →
overpass13–80.0247%17 Apr →
anubis13–110.0127%17 Apr →
mirage13–60.0253%17 Apr →
inferno13–11-0.0520%17 Apr →
inferno13–6-0.0425%17 Apr →
dust213–10-0.0332%16 Apr →
mirage13–100.0019%16 Apr →
ancient13–1-0.0142%15 Apr →
ancient15–15-0.0420%15 Apr →
mirage7–13-0.0414%15 Apr →
nuke13–7-0.0245%14 Apr →
inferno13–100.0335%14 Apr →
ancient13–40.0430%14 Apr →
mirage13–11-0.0026%14 Apr →
mirage0–7-0.1133%13 Apr →
anubis2–13-0.0134%12 Apr →
inferno8–13-0.0030%12 Apr →
dust213–100.0525%10 Apr →
inferno13–80.0331%9 Apr →
mirage6–13-0.0426%8 Apr →
mirage10–130.0220%6 Apr →
inferno7–13-0.0134%6 Apr →
mirage8–130.0834%6 Apr →
nuke13–80.0025%6 Apr →
inferno13–60.0429%6 Apr →
mirage5–130.0931%5 Apr →
mirage13–7-0.0230%5 Apr →
anubis4–13-0.0718%5 Apr →
mirage11–130.0721%5 Apr →
mirage10–130.0242%5 Apr →
mirage16–12-0.0313%5 Apr →
mirage13–11-0.0429%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.