bliss

bliss — CS2 Stats

76561199252695563[U:1:1292429835]Steam profile ↗✓ No bans

728Tracked matches58%Win rate2023Tracked since
605Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating17,884Purple band · top ~16.9% of ranked players (population est.)
FaceitLevel 7 · 1,463 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Jun 2026 (117 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,884 +1,330 17 May – 8 Oct · 23 days played
15,96619,077peak 19,07717 May8 Oct
19,633Peak Premier in tracked matches
1,463Highest Faceit ELO seen on CSDB
22Days played since 2026-05-17

Faceit ELO

  • At peak — 1,463
  • Next: Level 8 at 1,531 — 68 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-10-08
  • Level 6 first seen 2026-10-08

Premier CS Rating

  • 1,193 below peak (19,077)
  • Next: Pink band at 20,000 — 2,116 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-08
  • Blue band first seen 2026-10-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 5 Sep 2026 and 8 Oct 2026.

Measured 5 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate63.9%45.7%46.8%above
Shot accuracy2.7%12.7%13.0%10.3% short
Kill/death ratio0.821.051.060.24 short
Match win rate45.1%45.7%46.3%1.2% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGblissFACEITLevel 7 · 1,463 ELOSTANDINGTop 42.3% of rankedPREMIER17,884 · Purple bandPEAK ELO1,463csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning51
Utility46

0–100 skill scores via Leetify.

Recent form

COLD49–43–8Last 10049%Win rateLTTLWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −3.6pp headshot accuracy · −15ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 675ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility4.6
Positioning5.1
Opening Duels2.5
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.1
Utility4.6
Mechanics6.8
Opening Duels1.4
Win Impact7.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time608ms−5ms
first ⅓ avg 613ms → last ⅓ avg 608ms
Headshot accuracy21.7%−3.0%
first ⅓ avg 24.7% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 19 May →
52%Best headshot accuracy · 8–0 · mirage, 18 May →
359msFastest reaction time · 10–13 · ancient, 2 Jun →
13–2Biggest win · mirage, 23 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
1–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 66% over 32cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS3221–1166%0.01
nukeA1911–858%0.03
dust2C177–1041%-0.00
ancientD154–1127%0.01
infernoD72–529%0.01
cacheD61–517%0.01
overpass—33–0100%0.01
anubis—10–10%0.02

Across the last 100 tracked matches.

Lifetime stats

18,633Lifetime kills
0.82K/D
1,095Matches
45.1%Match win rate
63.9%Headshot % · Top 5% of Level 7 players
2.7%Shot accuracy
2,202MVPs
605Hours (in match)
1,081Bombs planted
225Bombs defused

Most-used weapons

Lifetime map wins

1,727dust2
1,570inferno
1,041nuke
449train
199vertigo
64lake
26cbble
3office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
69%Win rate
1.00Avg K/D
71.5ADR
57%Headshot %

Clutches & streaks

20%1v1 clutch win
7%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno771%0.9113.9
Mirage650%1.0213.5
Ancient560%1.0718.2
Dust2250%0.9213.0
Overpass2100%1.3618.0
Train2100%0.6811.5
Nuke2100%1.1617.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
36.5%Accuracy (enemy spotted)
43.9%Spray accuracy
80.8%Counter-strafing
9.0°Preaim
607msReaction time
27.8%T opening success
41.4%CT opening success
0.77Enemies flashed / flash
8.3%Flash assists
5.38HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7606% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust26–130.0114%13 Jun →
ancient15–150.1218%11 Jun →
ancient15–15-0.0324%7 Jun →
ancient7–13-0.0322%7 Jun →
dust213–5-0.0223%7 Jun →
mirage2–13-0.0423%7 Jun →
ancient13–4-0.017%7 Jun →
inferno7–13-0.0416%6 Jun →
dust210–13-0.0418%6 Jun →
nuke9–13-0.0234%6 Jun →
inferno11–13-0.0213%6 Jun →
mirage13–100.0322%6 Jun →
dust213–70.0332%6 Jun →
dust213–9-0.0533%6 Jun →
mirage3–13-0.0426%6 Jun →
nuke13–90.0418%5 Jun →
nuke13–90.0625%4 Jun →
inferno13–80.0525%4 Jun →
ancient15–150.0519%4 Jun →
mirage12–160.0623%3 Jun →
mirage15–15-0.0011%3 Jun →
nuke13–7-0.0124%3 Jun →
ancient2–13-0.0723%3 Jun →
dust213–9-0.0325%3 Jun →
mirage13–8-0.0126%3 Jun →
nuke13–60.0227%3 Jun →
overpass13–40.0219%3 Jun →
ancient13–7-0.017%3 Jun →
inferno13–10-0.0019%3 Jun →
ancient10–13-0.0120%2 Jun →
nuke15–15-0.0128%2 Jun →
mirage13–90.0527%2 Jun →
ancient14–16-0.0124%2 Jun →
nuke13–90.0830%2 Jun →
dust22–13-0.109%2 Jun →
mirage13–100.0813%2 Jun →
ancient11–130.0125%2 Jun →
nuke5–13-0.0426%2 Jun →
overpass13–70.0423%2 Jun →
mirage13–10-0.0119%2 Jun →
mirage3–130.0123%1 Jun →
nuke13–4-0.0343%1 Jun →
mirage13–40.0426%1 Jun →
dust25–130.0122%1 Jun →
ancient13–60.0329%1 Jun →
dust28–130.0216%1 Jun →
anubis11–130.0218%31 May →
ancient11–130.0217%29 May →
inferno15–150.0217%29 May →
ancient10–130.0430%29 May →
overpass13–3-0.0311%28 May →
dust213–50.0340%28 May →
nuke5–13-0.0118%28 May →
dust28–130.0322%28 May →
nuke4–130.1217%28 May →
nuke16–130.0440%28 May →
dust210–130.0634%27 May →
mirage13–80.0323%27 May →
mirage13–70.0625%27 May →
mirage13–100.0124%27 May →
nuke11–130.0146%27 May →
ancient14–16-0.0417%27 May →
mirage13–60.0026%26 May →
dust213–9-0.0221%26 May →
cache6–13-0.0129%26 May →
cache9–13-0.0324%26 May →
dust28–13-0.0422%25 May →
mirage13–3-0.0120%25 May →
inferno11–130.0721%23 May →
mirage13–60.0223%23 May →
dust28–130.0516%23 May →
dust211–3-0.0612%23 May →
mirage13–20.0219%23 May →
cache12–120.0329%22 May →
mirage13–4-0.0322%22 May →
nuke10–130.1026%22 May →
nuke16–14-0.0335%22 May →
cache5–13-0.0314%22 May →
mirage13–5-0.0028%21 May →
mirage3–13-0.0520%21 May →
mirage13–50.0527%20 May →
nuke9–10.0933%20 May →
inferno10–13-0.0315%20 May →
mirage2–13-0.0525%20 May →
mirage7–13-0.0610%20 May →
cache4–130.069%19 May →
nuke13–50.1434%19 May →
nuke10–13-0.0229%19 May →
ancient13–50.0124%19 May →
mirage13–90.0125%19 May →
mirage3–13-0.0128%18 May →
mirage8–00.0952%18 May →
mirage13–2-0.0733%18 May →
nuke13–90.0523%18 May →
mirage7–130.0122%18 May →
mirage13–100.0516%18 May →
cache13–80.0223%18 May →
mirage12–120.0524%18 May →
dust211–130.0640%17 May →
mirage13–90.0537%17 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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