Zoomy

Zoomy — CS2 Stats

AU76561199027057129[U:1:1066791401]Steam profile ↗✓ No bans

518Tracked matches39%Win rate2020Tracked since
511Hours in CS
CSDB Rating4.6 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.0%41.8%42.7%meets
Shot accuracy14.2%12.2%11.2%above
Kill/death ratio1.000.980.99meets
Match win rate44.5%43.3%43.9%meets

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGZoomyFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

COLD42–50–8Last 10042%Win rateLLLWLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +4.6pp headshot accuracy · +4ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 509ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.6
Utility4.1
Positioning4.8
Opening Duels2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.8
Utility4.1
Mechanics6.7
Opening Duels2.1
Win Impact1.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time561ms−62ms
first ⅓ avg 623ms → last ⅓ avg 561ms
Headshot accuracy16.0%+1.1%
first ⅓ avg 14.9% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · ancient, 28 Jul →
32%Best headshot accuracy · 9–13 · dust2, 19 Jun →
422msFastest reaction time · 6–13 · vertigo, 22 Jul →
13–0Biggest win · dust2, 17 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
4–7In matches decided by ≤2 rounds

Map breakdown

trainBest map · 60% over 10anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC259–1636%-0.02
cacheC156–940%-0.03
ancientB115–645%0.01
trainA106–460%-0.00
vertigoB105–550%-0.03
infernoA95–456%-0.03
dust2D72–529%-0.02
anubisD51–420%-0.07
nuke—20–20%-0.03
overpass—20–20%0.00
office—22–0100%-0.00
shelter—10–10%-0.05
italy—11–0100%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,968Lifetime kills
1.00K/D · Top 50% of Level 3 players
1,313Matches
44.5%Match win rate · Top 50% of Level 3 players
42.0%Headshot % · Top 50% of Level 3 players
14.2%Shot accuracy · Top 50% of Level 3 players
2,538MVPs
511Hours (in match)
820Bombs planted
239Bombs defused

Most-used weapons

Lifetime map wins

2,478inferno
2,096dust2
1,227nuke
850vertigo
815train
304office
62lake
18italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
0.93Avg K/D
—ADR
43%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
27.7%Accuracy (enemy spotted)
26.1%Spray accuracy
80.2%Counter-strafing
8.1°Preaim
559msReaction time
41.7%T opening success
35.4%CT opening success
0.47Enemies flashed / flash
6.1%Flash assists
13.83HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4698 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.3528% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0711%9 Oct →
nuke4–130.0121%2 Oct →
mirage6–13-0.0213%14 Sept →
train13–6-0.0119%12 Aug →
cache6–13-0.0322%10 Aug →
train11–13-0.0015%10 Aug →
mirage13–80.0617%9 Aug →
mirage13–40.0413%9 Aug →
ancient9–13-0.0617%9 Aug →
vertigo10–13-0.0431%8 Aug →
dust21–13-0.100%8 Aug →
ancient6–130.0415%8 Aug →
mirage13–11-0.0610%8 Aug →
ancient12–12-0.0112%4 Aug →
vertigo10–1-0.000%4 Aug →
overpass8–13-0.0318%4 Aug →
vertigo7–13-0.0018%2 Aug →
ancient13–10-0.0415%2 Aug →
cache12–120.0219%2 Aug →
mirage11–13-0.0526%2 Aug →
mirage13–50.0413%2 Aug →
inferno7–13-0.0417%1 Aug →
vertigo13–9-0.0222%31 Jul →
mirage11–13-0.0516%31 Jul →
train13–70.0416%31 Jul →
mirage9–130.0011%30 Jul →
mirage7–13-0.059%29 Jul →
ancient13–30.0017%29 Jul →
ancient13–50.1019%28 Jul →
dust29–13-0.019%28 Jul →
inferno13–4-0.0521%28 Jul →
anubis9–13-0.0327%26 Jul →
train13–2-0.0220%26 Jul →
vertigo13–6-0.067%26 Jul →
ancient6–13-0.067%26 Jul →
cache8–13-0.0521%26 Jul →
inferno4–0-0.090%26 Jul →
anubis13–3-0.0218%25 Jul →
cache12–12-0.0111%22 Jul →
vertigo6–130.0118%22 Jul →
cache1–13-0.1410%22 Jul →
anubis3–13-0.1419%22 Jul →
cache13–9-0.0610%20 Jul →
inferno9–13-0.0611%17 Jul →
inferno13–60.0414%17 Jul →
ancient3–13-0.0217%16 Jul →
inferno13–11-0.0416%16 Jul →
train13–80.0618%16 Jul →
mirage13–6-0.0315%15 Jul →
ancient13–4-0.029%15 Jul →
mirage5–13-0.0911%14 Jul →
shelter3–13-0.0511%14 Jul →
train13–8-0.0721%14 Jul →
cache13–60.0414%8 Jul →
train12–12-0.0314%7 Jul →
vertigo13–8-0.037%7 Jul →
cache13–2-0.0513%7 Jul →
office13–10-0.0224%7 Jul →
mirage7–13-0.123%6 Jul →
mirage13–6-0.0313%6 Jul →
train13–4-0.0216%6 Jul →
cache13–50.0311%5 Jul →
italy13–4-0.0413%4 Jul →
cache13–30.0313%4 Jul →
inferno9–13-0.0117%3 Jul →
mirage5–13-0.0310%3 Jul →
mirage12–12-0.0522%1 Jul →
inferno4–13-0.0325%30 Jun →
cache8–13-0.0417%30 Jun →
ancient13–70.089%30 Jun →
cache11–13-0.0914%25 Jun →
office13–100.0122%25 Jun →
cache13–5-0.018%22 Jun →
inferno13–4-0.0310%22 Jun →
mirage9–130.0226%22 Jun →
anubis11–13-0.0713%22 Jun →
mirage6–13-0.086%22 Jun →
ancient9–130.0411%22 Jun →
mirage6–13-0.0323%20 Jun →
dust29–13-0.0132%19 Jun →
overpass12–120.0411%18 Jun →
anubis12–12-0.1010%17 Jun →
dust213–00.058%17 Jun →
mirage12–12-0.0521%17 Jun →
mirage9–13-0.039%17 Jun →
vertigo13–10-0.037%9 Jun →
vertigo11–13-0.079%9 Jun →
cache6–13-0.077%7 Jun →
dust210–13-0.0031%7 Jun →
mirage7–13-0.0213%6 Jun →
vertigo4–13-0.0515%5 Jun →
train11–13-0.0123%5 Jun →
mirage13–110.0917%3 Jun →
mirage13–5-0.008%3 Jun →
dust22–13-0.0917%3 Jun →
cache9–130.0611%31 May →
mirage10–130.0220%31 May →
train2–130.0315%29 May →
mirage13–11-0.0214%29 May →
dust213–3-0.0113%29 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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