kebab

kebab — CS2 Stats

76561199024683343[U:1:1064417615]Steam profile ↗✓ No bans

554Tracked matches67%Win rate2021Tracked since
2,973Hours in CS
CSDB Rating7.5 StrongOpening Duellist
Premier CS Rating20,415Top 50% of 212,910 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#77841 of 259697 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (63 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 554 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,415 +9,784 31 Aug – 1 Sept · 34 days played
10,63121,252peak 21,25231 Aug1 Sept
21,252Peak Premier in tracked matches
37Days played since 2025-08-30

Premier CS Rating

  • 837 below peak (21,252)
  • Next: Red band at 25,000 — 4,585 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate61.7%46.9%49.3%above
Shot accuracy12.6%13.0%13.4%0.8% short
Kill/death ratio0.951.081.120.17 short
Match win rate45.1%46.7%48.5%3.4% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkebabPREMIER20,415 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning58
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY63–36–1Last 10063%Win rateLWLWWWLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +0.5pp headshot accuracy · +60ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 32%
  • Avg reaction 644ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 33%
  • Avg reaction 656ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 33%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.3
Utility4.3
Positioning5.8
Opening Duels5.9
Clutch2.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.8
Utility4.3
Mechanics8.9
Opening Duels4.1
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time620ms−32ms
first ⅓ avg 652ms → last ⅓ avg 620ms
Headshot accuracy32.6%+1.8%
first ⅓ avg 30.9% → last ⅓ avg 32.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · inferno, 7 Oct →
57%Best headshot accuracy · 13–0 · dust2, 24 Apr →
344msFastest reaction time · 13–5 · inferno, 25 Apr →
13–0Biggest win · dust2, 24 Apr →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 79% over 19nukeWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2214–864%-0.01
ancientS1915–479%0.04
nukeC167–944%0.01
dust2S1510–567%0.05
anubisB137–654%0.02
infernoA116–555%0.04
overpass—44–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,597Lifetime kills
0.95K/D
2,760Matches
45.1%Match win rate
61.7%Headshot % · Top 10% of Pink band
12.6%Shot accuracy
9,016MVPs
2,973Hours (in match)
2,115Bombs planted
1,110Bombs defused

Most-used weapons

AK-4735,460
AWP4,998
P2501,618
FAMAS1,333
MP9726

Lifetime map wins

6,446inferno
3,102vertigo
2,707dust2
2,013nuke
989train
94office
14cbble
5italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

322Matches
54%Win rate
1.33Avg K/D
90.4ADR
51%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2536%1.1317.7
Ancient1856%1.4518.2
Anubis1867%1.1517.8
Inferno1369%1.2718.3
Dust21080%1.2921.0
Vertigo875%1.6222.1
Nuke875%1.2717.3
Train333%1.2518.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
43.0%Spray accuracy
89.9%Counter-strafing
7.5°Preaim
624msReaction time
39.0%T opening success
53.8%CT opening success
0.48Enemies flashed / flash
9.1%Flash assists
6.31HE damage / grenade
4.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4827 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0158% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0427%2 May →
ancient13–60.0332%2 May →
mirage8–130.0233%30 Apr →
mirage16–13-0.0134%29 Apr →
nuke13–7-0.0036%29 Apr →
anubis13–5-0.0138%29 Apr →
inferno8–13-0.0133%26 Apr →
dust213–20.0530%26 Apr →
ancient13–2-0.0331%26 Apr →
anubis5–130.0041%26 Apr →
mirage7–13-0.0742%26 Apr →
mirage13–50.0532%26 Apr →
inferno13–5-0.0125%25 Apr →
ancient13–100.0321%25 Apr →
dust213–70.0732%24 Apr →
ancient13–30.0328%24 Apr →
mirage13–40.0436%24 Apr →
dust213–00.0857%24 Apr →
mirage13–40.0126%24 Apr →
anubis3–13-0.0731%23 Apr →
overpass13–20.0131%23 Apr →
anubis13–10-0.0126%23 Apr →
ancient13–90.0638%22 Apr →
anubis16–140.0534%22 Apr →
mirage11–13-0.0128%22 Apr →
ancient13–00.1126%22 Apr →
anubis5–130.0646%22 Apr →
nuke2–13-0.0221%22 Apr →
dust213–10.0534%22 Apr →
ancient11–13-0.0334%20 Apr →
inferno13–70.0434%20 Apr →
dust211–130.0527%20 Apr →
mirage13–50.0634%20 Apr →
dust213–10-0.0048%20 Apr →
ancient13–50.1354%19 Apr →
nuke13–100.0139%19 Apr →
nuke7–130.0449%18 Apr →
dust25–13-0.0147%18 Apr →
anubis14–160.0325%17 Apr →
nuke13–70.0431%17 Apr →
ancient11–130.0828%17 Apr →
anubis11–130.0534%15 Apr →
ancient13–110.0230%15 Apr →
ancient13–70.0825%14 Apr →
anubis13–8-0.0219%14 Apr →
mirage3–130.0223%12 Apr →
mirage16–13-0.0126%12 Apr →
dust213–30.0927%12 Apr →
mirage13–30.0115%12 Apr →
anubis13–110.0717%10 Apr →
inferno11–13-0.0020%7 Apr →
ancient13–60.0513%7 Apr →
anubis14–16-0.0218%6 Apr →
inferno11–130.0814%6 Apr →
nuke13–90.0119%6 Apr →
anubis13–90.0113%3 Apr →
mirage4–13-0.1024%2 Apr →
ancient13–30.0226%2 Apr →
nuke13–10-0.0726%2 Apr →
overpass16–14-0.0638%2 Apr →
nuke4–13-0.0019%2 Apr →
inferno1–13-0.0713%2 Apr →
anubis13–90.0716%2 Apr →
nuke7–130.0124%2 Apr →
mirage13–60.0322%31 Mar →
dust27–130.0623%31 Mar →
ancient6–130.0434%31 Mar →
ancient13–11-0.0016%27 Mar →
inferno13–110.0518%27 Mar →
nuke16–120.0441%27 Mar →
nuke2–130.0139%26 Mar →
mirage4–13-0.0242%10 Oct →
mirage12–16-0.0325%9 Oct →
mirage13–7-0.0821%9 Oct →
mirage13–8-0.0626%8 Oct →
overpass6–20.1132%8 Oct →
overpass13–80.0937%7 Oct →
dust25–130.0444%7 Oct →
dust213–7-0.0140%7 Oct →
inferno13–10.2236%7 Oct →
mirage5–130.0232%7 Oct →
ancient4–130.0031%7 Oct →
nuke8–13-0.0537%6 Oct →
mirage13–80.0234%5 Oct →
ancient13–10-0.0324%4 Oct →
inferno15–150.0134%4 Oct →
nuke10–130.0132%7 Sept →
ancient13–80.0822%7 Sept →
mirage13–70.0132%6 Sept →
dust213–160.0222%6 Sept →
mirage13–80.0036%6 Sept →
dust213–40.0830%5 Sept →
ancient16–140.0723%5 Sept →
dust213–100.0636%2 Sept →
mirage13–9-0.0140%1 Sept →
nuke13–70.1832%1 Sept →
inferno13–40.0322%31 Aug →
dust213–80.1329%31 Aug →
inferno13–60.1038%30 Aug →
nuke5–13-0.0217%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.