Avokaado

Avokaado — CS2 Stats

FI76561199020460192[U:1:1060194464]Steam profile ↗✓ No bans

2,146Tracked matches38%Win rate2020Tracked since
2,846Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating18,210Purple band · top ~15.6% of ranked players (population est.)
FaceitLevel 7 · 1,120 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,210 -296 27 Aug – 11 Oct · 26 days played
18,21021,316peak 21,31627 Aug11 Oct
21,462Peak Premier in tracked matches
1,120Highest Faceit ELO seen on CSDB
26Days played since 2026-08-27

Faceit ELO

  • At peak — 1,120
  • Next: Level 6 at 1,201 — 81 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • 3,106 below peak (21,316)
  • -3,106 over 30 days · declining
  • Next: Pink band at 20,000 — 1,790 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate40.6%45.7%46.8%6.3% short
Shot accuracy15.9%12.7%13.0%above
Kill/death ratio0.951.051.060.11 short
Match win rate41.4%45.7%46.3%4.9% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAvokaadoFACEITLevel 7 · 1,120 ELOSTANDINGTop 42.3% of rankedPREMIER18,210 · Purple bandPEAK ELO1,120csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning75
Utility27

0–100 skill scores via Leetify.

Recent form

COLD41–48–11Last 10041%Win rateLLLLWLWLTW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.8pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 600ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 589ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.4
Utility2.7
Positioning7.5
Opening Duels5.5
Clutch5.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning7.5
Utility2.7
Mechanics5.8
Opening Duels7.9
Win Impact1.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time589ms−2ms
first ⅓ avg 591ms → last ⅓ avg 589ms
Headshot accuracy20.1%+1.9%
first ⅓ avg 18.2% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–2 · nuke, 10 Oct →
32%Best headshot accuracy · 5–13 · dust2, 12 Sept →
391msFastest reaction time · 11–13 · inferno, 24 Sept →
13–2Biggest win · nuke, 10 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
6–6In matches decided by ≤2 rounds
17Overtime games

Map breakdown

cacheBest map · 57% over 14ancientWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
ancientD236–1726%0.01
dust2D175–1229%0.02
nukeB178–947%0.03
anubisB158–753%0.00
cacheA148–657%0.04
mirageC94–544%0.00
infernoC52–340%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (26% over 23). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,786Lifetime kills
0.95K/D
6,864Matches
41.4%Match win rate
40.6%Headshot %
15.9%Shot accuracy · Top 25% of Level 7 players
14,415MVPs
2,846Hours (in match)
4,849Bombs planted
1,402Bombs defused

Most-used weapons

AK-4739,587
AWP8,448
MAC-105,294
MP95,292
P905,043
FAMAS3,180

Lifetime map wins

10,339nuke
9,464inferno
6,365dust2
3,645train
2,423vertigo
595lake
358office
204cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

384Matches
48%Win rate
1.19Avg K/D
87.0ADR
49%Headshot %

Clutches & streaks

46%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6849%1.1516.7
Anubis6352%1.1216.0
Nuke5459%1.4819.9
Dust25448%1.1516.5
Ancient5034%1.0717.1
Inferno4641%1.1216.5
Overpass1839%1.3620.1
Vertigo1258%1.0714.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.7%Spray accuracy
76.2%Counter-strafing
10.9°Preaim
587msReaction time
63.7%T opening success
59.8%CT opening success
0.24Enemies flashed / flash
2.9%Flash assists
9.64HE damage / grenade
1.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2424 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0020%11 Oct →
dust27–130.0213%11 Oct →
ancient5–13-0.0321%11 Oct →
ancient7–130.0525%11 Oct →
anubis13–70.0322%11 Oct →
dust210–13-0.0313%11 Oct →
anubis13–9-0.0128%11 Oct →
mirage9–13-0.0327%11 Oct →
cache15–150.0218%10 Oct →
dust213–60.0919%10 Oct →
nuke6–130.0417%10 Oct →
ancient15–15-0.0023%10 Oct →
dust213–90.0824%10 Oct →
cache13–40.0621%10 Oct →
ancient13–7-0.0317%10 Oct →
inferno3–13-0.038%10 Oct →
nuke13–20.2529%10 Oct →
nuke4–13-0.0115%10 Oct →
anubis15–150.0717%9 Oct →
mirage8–130.016%9 Oct →
ancient7–130.0024%9 Oct →
cache13–70.0720%9 Oct →
ancient8–130.0928%9 Oct →
dust28–130.0526%9 Oct →
mirage13–80.0328%9 Oct →
ancient4–13-0.1117%9 Oct →
anubis5–130.0116%9 Oct →
mirage13–80.0621%9 Oct →
nuke11–130.0218%9 Oct →
ancient15–150.0423%8 Oct →
inferno15–150.0619%8 Oct →
dust210–13-0.0123%4 Oct →
nuke13–90.0716%4 Oct →
nuke13–40.1510%4 Oct →
cache13–80.0718%4 Oct →
nuke13–11-0.1325%4 Oct →
cache12–160.0318%2 Oct →
ancient7–13-0.0412%2 Oct →
dust28–13-0.0215%2 Oct →
cache15–15-0.0314%29 Sept →
dust28–130.0416%29 Sept →
anubis8–13-0.0916%26 Sept →
cache15–15-0.0425%26 Sept →
ancient15–15-0.0315%25 Sept →
dust22–13-0.0119%25 Sept →
anubis13–8-0.0324%25 Sept →
cache13–40.0118%24 Sept →
anubis13–70.0219%24 Sept →
nuke13–80.0421%24 Sept →
ancient7–13-0.0614%24 Sept →
inferno11–13-0.0219%24 Sept →
nuke10–130.0314%23 Sept →
mirage9–13-0.0125%23 Sept →
ancient11–130.0519%23 Sept →
nuke5–130.0121%13 Sept →
cache13–30.1128%13 Sept →
dust25–13-0.0132%12 Sept →
cache13–70.0625%12 Sept →
nuke13–160.0116%12 Sept →
ancient6–13-0.0919%12 Sept →
cache15–150.0321%12 Sept →
anubis13–11-0.0714%12 Sept →
nuke4–13-0.0217%12 Sept →
ancient14–16-0.0217%12 Sept →
nuke19–160.0322%12 Sept →
dust213–90.0111%11 Sept →
ancient13–60.0519%9 Sept →
mirage13–100.0516%9 Sept →
inferno13–20.0420%9 Sept →
anubis3–13-0.0115%9 Sept →
cache13–30.0825%8 Sept →
mirage4–13-0.0711%8 Sept →
ancient7–13-0.0524%8 Sept →
cache13–6-0.0423%7 Sept →
dust210–130.0014%7 Sept →
nuke8–130.0717%6 Sept →
ancient13–4-0.0115%6 Sept →
dust215–150.1215%6 Sept →
ancient15–150.0618%6 Sept →
anubis13–110.0026%4 Sept →
inferno13–4-0.0218%4 Sept →
nuke9–13-0.0716%3 Sept →
anubis13–80.0317%2 Sept →
dust213–70.0121%2 Sept →
nuke13–100.0616%2 Sept →
mirage13–11-0.0119%1 Sept →
ancient10–13-0.0222%1 Sept →
anubis4–130.0421%1 Sept →
ancient13–30.1823%1 Sept →
anubis10–130.0016%30 Aug →
dust213–70.0213%30 Aug →
dust29–130.0322%29 Aug →
cache12–160.0510%29 Aug →
ancient13–11-0.0119%29 Aug →
anubis1–13-0.0313%28 Aug →
ancient11–130.1021%28 Aug →
dust212–160.0128%28 Aug →
anubis13–50.1018%28 Aug →
ancient13–40.1016%28 Aug →
nuke13–110.0412%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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