H1mz

H1mz — CS2 Stats

76561199015958849[U:1:1055693121]Steam profile ↗✓ No bans

1,964Tracked matches88%Win rate2020Tracked since
4,256Hours in CS9Hrs last 2 wks
CSDB Rating8.9 EliteOpening Duellist
Premier CS Rating28,303Top 5% of 205,709 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2116 of 253046 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,303 +4,055 11 Aug – 13 Oct · 11 days played
24,24828,303peak 28,30311 Aug13 Oct
28,303Peak Premier in tracked matches
39Days played since 2026-06-25

Premier CS Rating

  • At peak — 28,303
  • +2,754 over 30 days · improving
  • Next: Gold band at 30,000 — 1,697 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches27——
Win rate85%——
K/D1.75——
Headshot %61%——

Measured 17 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate71.5%49.3%50.8%above
Shot accuracy15.2%13.4%11.8%above
Kill/death ratio1.161.121.18meets
Match win rate60.2%48.5%51.9%above

Across every metric we can compare, this profile already matches the typical Gold band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGH1mzPREMIER28,303 · Red bandcsdb.gg/stats

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Performance scores

Aim96
Positioning85
Utility50

0–100 skill scores via Leetify.

Recent form

HOT69–24–7Last 10069%Win rateWWWWWWWTWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · +2ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 472ms

Last 10

  • 9–0–1 · 90% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 459ms

Last 20

  • 14–2–4 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 458ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.6
Utility5.0
Positioning8.5
Opening Duels8.9
Clutch3.0

Sharp aimerExcellent counter-strafingStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 71% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning8.5
Utility5.0
Mechanics8.6
Opening Duels8.8
Win Impact10.0

Composite 8.9/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time460ms−85ms
first ⅓ avg 545ms → last ⅓ avg 460ms
Headshot accuracy30.0%−1.1%
first ⅓ avg 31.1% → last ⅓ avg 30.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–2 · nuke, 9 Jul →
60%Best headshot accuracy · 13–11 · dust2, 22 Aug →
297msFastest reaction time · 3–0 · mirage, 10 Aug →
13–0Biggest win · dust2, 11 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W7Current streak
6–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 60% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S6343–2068%0.03
mirageS118–373%0.01
ancientA106–460%0.05
nukeS65–183%0.08
anubis—44–0100%0.03
inferno—30–30%-0.01
cache—11–0100%-0.01
vertigo—11–0100%0.19
debris—11–0100%0.27

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (60% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

160,377Lifetime kills
1.16K/D · Top 50% of Red band
3,543Matches
60.2%Match win rate · Top 10% of Red band
71.5%Headshot % · Top 5% of Red band
15.2%Shot accuracy · Top 50% of Red band
13,286MVPs
8,404Hours (in match)
3,704Bombs planted
1,724Bombs defused

Most-used weapons

AK-4797,360
AWP8,287
Knife2,110
FAMAS2,004
MP91,456

Lifetime map wins

10,948dust2
8,026inferno
2,585nuke
2,004vertigo
686train
154office
56italy
49ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,612Matches
65%Win rate
1.34Avg K/D
80.2ADR
58%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
17Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16558%1.4216.6
Dust214467%1.3116.8
Ancient12964%1.3516.9
Anubis8565%1.3016.3
Nuke4370%1.4215.7
Vertigo4267%1.4715.6
Inferno757%1.1215.3
Overpass650%1.2612.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
37.4%Accuracy (enemy spotted)
39.9%Spray accuracy
88.9%Counter-strafing
7.3°Preaim
462msReaction time
60.8%T opening success
71.3%CT opening success
0.46Enemies flashed / flash
9.6%Flash assists
8.65HE damage / grenade
7.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4606 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–4-0.0129%13 Oct →
mirage13–40.0724%13 Oct →
cache16–12-0.0123%13 Oct →
anubis13–5-0.0023%11 Oct →
dust213–80.0628%1 Oct →
dust213–40.1436%29 Sept →
dust213–70.0335%24 Sept →
dust212–12-0.0126%24 Sept →
dust213–110.0827%23 Sept →
dust211–20.0339%23 Sept →
dust212–12-0.0624%13 Sept →
ancient13–60.0137%13 Sept →
nuke9–130.0327%13 Sept →
dust213–20.0833%10 Sept →
dust213–4-0.0532%10 Sept →
dust212–120.0238%9 Sept →
ancient13–100.1118%6 Sept →
dust211–13-0.0016%3 Sept →
dust213–20.0924%30 Aug →
dust212–12-0.0220%30 Aug →
dust213–110.0339%30 Aug →
dust213–80.0430%28 Aug →
dust213–70.0435%28 Aug →
ancient13–30.0535%24 Aug →
nuke13–7-0.0021%22 Aug →
dust213–80.0452%22 Aug →
dust20–13-0.020%22 Aug →
mirage13–80.0341%22 Aug →
mirage13–70.0232%22 Aug →
dust213–100.0327%22 Aug →
dust213–110.0360%22 Aug →
dust219–16-0.0128%19 Aug →
dust213–11-0.0131%18 Aug →
dust21–13-0.0150%18 Aug →
dust213–40.0631%18 Aug →
dust213–30.0841%17 Aug →
dust213–30.1031%17 Aug →
mirage13–7-0.0030%17 Aug →
dust212–120.1128%15 Aug →
mirage11–130.0142%15 Aug →
ancient5–13-0.0321%15 Aug →
nuke13–110.0631%12 Aug →
dust213–9-0.0127%12 Aug →
dust213–40.1634%12 Aug →
ancient10–130.0321%11 Aug →
dust213–00.1138%11 Aug →
dust27–13-0.0416%11 Aug →
ancient13–30.1722%11 Aug →
dust213–60.0724%11 Aug →
ancient2–130.0412%11 Aug →
mirage9–130.0324%11 Aug →
dust213–50.0223%11 Aug →
dust213–10.1135%11 Aug →
anubis13–70.0824%10 Aug →
mirage3–0-0.0350%10 Aug →
dust213–30.1135%10 Aug →
dust213–90.0839%10 Aug →
dust213–90.0435%10 Aug →
dust213–80.0830%10 Aug →
dust213–60.0218%10 Aug →
inferno12–160.0127%9 Aug →
mirage13–70.0427%9 Aug →
mirage13–110.0314%8 Aug →
dust213–9-0.0131%8 Aug →
dust213–30.1144%7 Aug →
dust26–13-0.0224%7 Aug →
dust212–12-0.0226%6 Aug →
dust212–120.0242%6 Aug →
dust216–19-0.0136%2 Aug →
dust210–130.0129%1 Aug →
mirage1–13-0.0539%1 Aug →
dust213–40.1132%1 Aug →
dust25–13-0.0634%27 Jul →
dust24–13-0.0319%26 Jul →
dust213–90.1630%26 Jul →
dust23–13-0.1036%26 Jul →
dust213–100.0250%19 Jul →
anubis13–7-0.0127%19 Jul →
ancient13–50.1347%19 Jul →
dust213–60.0537%14 Jul →
dust29–13-0.0032%14 Jul →
dust213–100.0038%9 Jul →
nuke9–20.2739%9 Jul →
vertigo9–20.1926%9 Jul →
inferno7–9-0.0625%9 Jul →
debris9–00.2731%9 Jul →
nuke9–60.0323%9 Jul →
dust213–70.0426%8 Jul →
dust213–70.0135%8 Jul →
dust213–70.0119%5 Jul →
ancient1–10.010%5 Jul →
nuke13–50.0831%5 Jul →
inferno5–130.0226%5 Jul →
anubis13–40.0645%4 Jul →
mirage13–10.0114%4 Jul →
dust213–7-0.0124%3 Jul →
dust210–13-0.1028%2 Jul →
dust213–80.0826%2 Jul →
dust20–130.0145%2 Jul →
dust213–50.0633%25 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.