MBanger

MBanger — CS2 Stats

DE76561199011314583[U:1:1051048855]Steam profile ↗✓ No bans

2,178Tracked matches25%Win rate2021Tracked since
3,434Hours in CS35Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating12,642Blue band · top ~40.9% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,642 +1,802 23 Aug – 30 Sept · 26 days played
9,31717,789peak 17,78923 Aug30 Sept
18,064Peak Premier in tracked matches
28Days played since 2026-08-23

Premier CS Rating

  • 5,147 below peak (17,789)
  • -1,753 over 30 days · declining
  • Next: Purple band at 15,000 — 2,358 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-22
  • Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches32——
Win rate44%——
K/D1.20——
Headshot %54%——

Measured 22 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate45.8%41.9%44.3%above
Shot accuracy10.0%9.6%11.9%1.9% short
Kill/death ratio1.240.981.03above
Match win rate46.6%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMBangerPREMIER12,642 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning59
Utility29

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateLLLLLLTWLL

Last 10 vs previous 10: −30pp win rate · +0.04 avg rating · −4.2pp headshot accuracy · +21ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 666ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 647ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.0
Utility2.9
Positioning5.9
Opening Duels2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.9
Utility2.9
Mechanics7.3
Opening Duels4.1
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.09
first ⅓ avg 0.08 → last ⅓ avg -0.01
Reaction time674ms+33ms
first ⅓ avg 640ms → last ⅓ avg 674ms
Headshot accuracy25.7%+0.4%
first ⅓ avg 25.2% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–8 · ancient, 30 Aug →
76%Best headshot accuracy · 13–3 · office, 8 Sept →
422msFastest reaction time · 13–3 · office, 8 Sept →
13–0Biggest win · ancient, 1 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L6Current streak
7–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B3216–1650%0.04
infernoD164–1225%0.02
nukeD144–1029%-0.02
anubisS96–367%0.09
ancientC83–538%0.08
cacheB84–450%-0.01
mirageD72–529%0.03
office—32–167%0.03
vertigo—20–20%0.03
italy—11–0100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,773Lifetime kills
1.24K/D · Top 10% of Blue band
4,589Matches
46.6%Match win rate · Top 50% of Blue band
45.8%Headshot % · Top 50% of Blue band
10.0%Shot accuracy · Top 50% of Blue band
12,876MVPs
1,741Hours (in match)
4,113Bombs planted
811Bombs defused

Most-used weapons

AWP26,857
AK-4716,224
SSG 083,886
FAMAS1,975
MAC-101,826

Lifetime map wins

14,851office
8,301dust2
3,080inferno
2,817nuke
1,726vertigo
631italy
523train
285assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.62Avg K/D
—ADR
46%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
35.8%Accuracy (enemy spotted)
39.4%Spray accuracy
82.9%Counter-strafing
8.5°Preaim
656msReaction time
45.5%T opening success
47.0%CT opening success
0.30Enemies flashed / flash
0.0%Flash assists
10.67HE damage / grenade
4.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2969 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0133%30 Sept →
vertigo5–130.0411%29 Sept →
nuke0–5-0.0820%26 Sept →
mirage4–13-0.0319%26 Sept →
ancient11–130.0923%26 Sept →
dust24–130.0229%26 Sept →
vertigo12–120.0121%26 Sept →
italy13–20.0826%26 Sept →
office5–13-0.0238%26 Sept →
anubis9–13-0.0115%26 Sept →
dust26–13-0.0626%24 Sept →
cache3–13-0.0420%23 Sept →
inferno13–80.1140%22 Sept →
anubis11–13-0.006%20 Sept →
nuke7–9-0.1114%19 Sept →
dust21–13-0.0745%19 Sept →
nuke9–4-0.0121%19 Sept →
dust213–3-0.0432%19 Sept →
inferno6–9-0.0528%19 Sept →
nuke13–3-0.0346%19 Sept →
dust23–13-0.0631%17 Sept →
anubis2–130.0316%17 Sept →
nuke2–9-0.096%17 Sept →
inferno6–90.0727%17 Sept →
nuke4–90.0221%15 Sept →
inferno6–9-0.0524%15 Sept →
nuke8–80.0848%15 Sept →
ancient0–13-0.0246%15 Sept →
dust23–13-0.0518%15 Sept →
anubis10–20.0233%13 Sept →
nuke8–13-0.0519%13 Sept →
nuke8–13-0.0027%12 Sept →
cache4–13-0.0116%12 Sept →
office13–80.0718%12 Sept →
ancient9–130.0726%11 Sept →
mirage12–12-0.0312%11 Sept →
cache13–11-0.0416%11 Sept →
anubis13–20.1432%11 Sept →
dust26–13-0.0720%11 Sept →
dust27–13-0.0229%10 Sept →
inferno13–11-0.0424%10 Sept →
cache13–9-0.0223%10 Sept →
dust25–13-0.0027%10 Sept →
inferno9–130.0121%9 Sept →
dust21–13-0.038%9 Sept →
dust26–13-0.0647%9 Sept →
inferno14–160.0216%9 Sept →
mirage7–130.1724%8 Sept →
office13–30.0376%8 Sept →
dust213–90.0523%7 Sept →
inferno1–13-0.0026%7 Sept →
dust213–100.1233%7 Sept →
mirage13–50.0625%7 Sept →
ancient13–80.0726%7 Sept →
dust28–130.1727%7 Sept →
nuke9–70.1120%7 Sept →
dust29–130.0218%5 Sept →
mirage11–13-0.0124%5 Sept →
dust21–4-0.120%4 Sept →
ancient2–13-0.0114%4 Sept →
nuke11–13-0.0915%4 Sept →
inferno3–9-0.1035%4 Sept →
cache13–11-0.0824%4 Sept →
dust213–90.0930%3 Sept →
inferno13–90.1928%3 Sept →
inferno5–9-0.0330%3 Sept →
nuke4–9-0.0957%3 Sept →
dust29–13-0.0018%2 Sept →
anubis16–140.1535%2 Sept →
anubis13–80.2135%2 Sept →
dust213–110.1327%1 Sept →
dust213–50.1121%1 Sept →
anubis13–90.1035%1 Sept →
inferno13–80.1625%1 Sept →
ancient13–00.2132%1 Sept →
mirage8–13-0.0316%31 Aug →
dust213–90.1129%31 Aug →
mirage13–70.0717%31 Aug →
dust213–60.0524%30 Aug →
dust213–100.1717%30 Aug →
dust213–30.1226%30 Aug →
ancient13–80.2316%30 Aug →
dust213–30.1232%30 Aug →
dust25–130.0133%29 Aug →
cache13–160.1027%29 Aug →
dust213–50.0622%29 Aug →
anubis13–10.1831%29 Aug →
inferno7–130.1223%29 Aug →
dust213–80.0621%29 Aug →
dust213–80.0722%29 Aug →
cache13–110.0324%29 Aug →
inferno13–160.0425%27 Aug →
inferno5–13-0.0630%27 Aug →
inferno5–9-0.0629%27 Aug →
dust29–130.0828%26 Aug →
cache11–130.0021%26 Aug →
ancient9–130.0424%26 Aug →
dust213–40.048%23 Aug →
nuke13–100.0021%23 Aug →
dust213–20.1238%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.