Clint Eastwood

Clint Eastwood — CS2 Stats

DE76561199010479251[U:1:1050213523]Steam profile ↗✓ No bans

717Tracked matches48%Win rate2021Tracked since
1,346Hours in CS6Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating21,924Top 50% of 192,959 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#53306 of 240028 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 60 days played since 10 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,924 +6,215 10 Jan20 Sept · 39 days played
13,50221,924peak 21,92410 Jan20 Sept
Faceit ELO: 1,279 +0 1 Sept15 Sept · 2 observations
1,2791,279peak 1,2791 Sept15 Sept
22,283Peak Premier in tracked matches
1,279Highest Faceit ELO seen on CSDB
60Days played since 2026-01-10

Faceit ELO

  • At peak — 1,279
  • Next: Level 7 at 1,351 72 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • At peak — 21,924
  • +2,182 over 30 days · improving
  • +2,768 over 90 days
  • Next: Red band at 25,000 3,076 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6
Win rate50%
K/D1.16
Headshot %55%

Measured 15 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate51.7%46.9%49.2%above
Shot accuracy4.2%13.0%13.3%9.2% short
Kill/death ratio1.051.081.120.08 short
Match win rate46.7%46.7%48.5%1.8% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGClint EastwoodPREMIER21,924 · Pink bandPEAK ELO1,279csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

HOT46513Last 10046%Win rateLWLWWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +0.3pp headshot accuracy · +27ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 602ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 655ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility5.2
Positioning5.4
Opening Duels1.9
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.4
Utility5.2
Mechanics6.7
Opening Duels1.5
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time620ms−16ms
first ⅓ avg 636ms → last ⅓ avg 620ms
Headshot accuracy25.6%+5.4%
first ⅓ avg 20.2% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–4 · dust2, 8 Aug
38%Best headshot accuracy · 13–7 · dust2, 8 Feb
438msFastest reaction time · 4–13 · ancient, 12 Feb
13–0Biggest win · dust2, 27 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
94In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 63% over 19mirageWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
ancientA1912763%0.04
anubisA169756%0.03
dust2A169756%0.03
mirageD1631319%0.01
nukeD103730%0.04
cacheA85363%-0.00
overpassD82625%0.03
infernoA53260%0.03
vertigo2020%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,457Lifetime kills
1.05K/D
1,962Matches
46.7%Match win rate · Top 50% of Pink band
51.7%Headshot % · Top 50% of Pink band
4.2%Shot accuracy
4,804MVPs
745Hours (in match)
2,216Bombs planted
514Bombs defused

Most-used weapons

AK-4712,645
AWP1,904
MP91,040
Knife494

Lifetime map wins

2,999dust2
2,163inferno
1,728vertigo
1,379nuke
415train
14lake
12italy
8office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

481Matches
50%Win rate
1.12Avg K/D
84.0ADR
52%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11950%1.0916.9
Dust27854%1.1116.3
Ancient6450%1.1717.7
Vertigo6060%1.2517.6
Anubis5650%1.0915.6
Inferno4342%0.9515.3
Nuke4245%1.1016.4
Overpass944%1.4819.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
37.4%Accuracy (enemy spotted)
43.5%Spray accuracy
80.2%Counter-strafing
10.5°Preaim
620msReaction time
34.8%T opening success
37.0%CT opening success
0.47Enemies flashed / flash
6.8%Flash assists
6.95HE damage / grenade
12.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4665 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8275% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–130.0514%20 Sept
anubis13–30.0316%20 Sept
dust28–130.0313%16 Sept
anubis13–100.0738%16 Sept
anubis13–50.1131%16 Sept
cache16–13-0.0525%13 Sept
anubis10–130.1025%5 Sept
ancient13–8-0.0130%5 Sept
anubis13–9-0.0833%31 Aug
dust213–00.1027%27 Aug
cache16–14-0.0426%27 Aug
mirage13–11-0.0126%22 Aug
dust26–13-0.0015%22 Aug
cache16–120.0129%22 Aug
cache10–130.0832%19 Aug
nuke7–130.0827%19 Aug
mirage12–120.1016%8 Aug
dust213–40.2336%8 Aug
cache13–9-0.0124%23 Jul
anubis14–160.0820%21 Jul
inferno9–130.0021%20 Jul
ancient13–100.0919%17 Jul
anubis3–13-0.0535%10 Jul
overpass6–13-0.0038%4 Jul
inferno5–13-0.0332%4 Jul
mirage6–13-0.0423%29 Jun
mirage1–130.0731%23 Jun
nuke13–4-0.0126%20 Jun
nuke1–13-0.0229%13 Jun
mirage3–130.0316%13 Jun
anubis11–20.0422%13 Jun
nuke16–130.0625%5 Jun
overpass8–130.0627%5 Jun
mirage12–160.0019%1 Jun
cache0–90.0324%28 May
vertigo5–13-0.0530%26 May
inferno13–90.1127%26 May
dust213–110.0323%24 May
ancient13–110.0435%24 May
overpass13–90.0324%14 May
ancient13–6-0.0320%14 May
dust28–13-0.0220%14 May
ancient6–13-0.0129%12 May
mirage13–50.0115%8 May
dust213–110.0225%1 May
mirage8–13-0.0629%1 May
anubis13–10-0.0233%1 May
cache13–60.0224%1 May
anubis10–13-0.0632%28 Apr
dust213–11-0.0114%27 Apr
cache3–13-0.0324%26 Apr
nuke7–130.1724%24 Apr
mirage11–130.1024%9 Apr
anubis9–130.0512%9 Apr
ancient13–110.0829%6 Apr
mirage6–13-0.0416%6 Apr
anubis13–50.0116%1 Apr
overpass13–110.0517%29 Mar
ancient11–130.0628%25 Mar
ancient13–90.0926%25 Mar
dust213–70.1337%22 Mar
vertigo5–130.1020%11 Mar
dust213–70.0123%10 Mar
anubis13–20.0329%8 Mar
nuke8–13-0.0332%5 Mar
ancient13–60.1013%5 Mar
ancient5–13-0.039%3 Mar
anubis13–160.0630%18 Feb
nuke8–130.0024%12 Feb
anubis7–130.0514%12 Feb
ancient4–13-0.0220%12 Feb
ancient13–50.0112%12 Feb
dust26–13-0.0522%10 Feb
dust213–70.0238%8 Feb
mirage10–130.0327%3 Feb
overpass9–130.0217%1 Feb
overpass9–130.0114%1 Feb
dust28–13-0.0020%1 Feb
nuke5–13-0.0520%31 Jan
mirage10–130.0828%31 Jan
ancient13–60.0612%31 Jan
mirage13–70.0318%31 Jan
ancient13–100.0420%29 Jan
nuke2–70.0228%29 Jan
nuke13–30.1829%29 Jan
mirage2–13-0.069%29 Jan
ancient10–130.0726%27 Jan
dust215–150.0020%27 Jan
overpass7–130.0817%24 Jan
ancient15–150.0316%24 Jan
anubis13–40.0427%23 Jan
ancient13–60.0332%23 Jan
overpass4–130.0212%17 Jan
dust29–130.0113%16 Jan
inferno13–60.0318%16 Jan
dust213–8-0.0114%14 Jan
inferno13–110.0414%13 Jan
ancient13–30.0527%13 Jan
mirage3–13-0.089%11 Jan
mirage14–160.0121%10 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →