faze floyd

faze floyd — CS2 Stats

RU76561199007778353[U:1:1047512625]Steam profile ↗✓ No bans

1,851Tracked matches50%Win rate2020Tracked since
2,786Hours in CS38Hrs last 2 wks
CSDB Rating7.6 StrongAll-Rounder
Premier CS Rating19,590Top 50% of 213,211 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#91747 of 259895 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,590 +2,381 5 Oct – 25 Oct · 12 days played
17,07119,893peak 19,8935 Oct25 Oct
19,999Peak Premier in tracked matches
13Days played since 2026-10-05

Premier CS Rating

  • 303 below peak (19,893)
  • Next: Pink band at 20,000 — 410 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.5%44.4%46.9%2.4% short
Shot accuracy9.8%11.9%13.0%3.2% short
Kill/death ratio1.181.031.08above
Match win rate41.2%45.2%46.7%5.4% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfaze floydPREMIER19,590 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning78
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY48–39–13Last 10048%Win rateLWLLWWLLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 741ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 645ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.4
Utility6.7
Positioning7.8
Opening Duels7.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 72% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 72% on CT to 56% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.8
Utility6.7
Mechanics7.7
Opening Duels8.3
Win Impact5.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time600ms+30ms
first ⅓ avg 570ms → last ⅓ avg 600ms
Headshot accuracy18.9%+4.7%
first ⅓ avg 14.2% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–3 · inferno, 5 Oct →
32%Best headshot accuracy · 6–2 · ancient, 7 Oct →
391msFastest reaction time · 4–13 · anubis, 6 Oct →
13–2Biggest win · anubis, 24 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 60% over 15infernoWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2414–1058%0.04
infernoD175–1229%0.04
nukeA159–660%0.05
mirageC135–838%0.02
ancientA127–558%0.02
anubisC73–443%0.02
cache—42–250%0.02
overpass—32–167%0.14
vertigo—21–150%0.03
office—20–20%0.08
poseidon—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,425Lifetime kills
1.18K/D · Top 25% of Purple band
4,434Matches
41.2%Match win rate
44.5%Headshot % · Top 50% of Purple band
9.8%Shot accuracy
13,017MVPs
1,189Hours (in match)
3,425Bombs planted
1,077Bombs defused

Most-used weapons

AK-4725,895
AWP12,262
SSG 083,046
SG 5532,122
MP91,744

Lifetime map wins

5,340inferno
5,127nuke
4,033dust2
1,753vertigo
840office
698lake
524train
139safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
40.0%Accuracy (enemy spotted)
39.3%Spray accuracy
84.5%Counter-strafing
8.7°Preaim
602msReaction time
56.0%T opening success
72.4%CT opening success
0.64Enemies flashed / flash
9.9%Flash assists
7.18HE damage / grenade
19.78Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass7–13-0.0020%25 Oct →
dust213–60.0930%25 Oct →
mirage9–13-0.0427%25 Oct →
ancient4–13-0.0126%25 Oct →
cache16–130.0118%25 Oct →
dust213–50.0321%25 Oct →
dust29–13-0.0018%25 Oct →
cache10–130.0118%25 Oct →
anubis13–100.0723%24 Oct →
anubis13–20.0812%24 Oct →
mirage10–13-0.0225%24 Oct →
inferno12–16-0.018%24 Oct →
nuke13–70.0226%24 Oct →
dust211–130.0630%24 Oct →
ancient13–9-0.0218%24 Oct →
inferno8–130.0313%24 Oct →
mirage13–100.0519%24 Oct →
inferno4–90.010%24 Oct →
ancient2–130.0024%24 Oct →
nuke15–150.0425%24 Oct →
mirage13–80.039%24 Oct →
overpass13–60.2517%24 Oct →
dust213–70.2420%23 Oct →
mirage13–60.0117%23 Oct →
dust22–130.0116%23 Oct →
cache12–120.0722%23 Oct →
inferno9–60.1718%23 Oct →
vertigo13–80.1415%23 Oct →
mirage10–13-0.0119%23 Oct →
office9–130.0722%23 Oct →
cache16–14-0.0020%23 Oct →
inferno9–13-0.0117%23 Oct →
ancient13–110.0011%23 Oct →
inferno12–12-0.0121%22 Oct →
dust213–50.0114%22 Oct →
nuke13–7-0.0120%22 Oct →
inferno8–8-0.0721%22 Oct →
mirage4–130.0512%22 Oct →
dust215–15-0.0319%22 Oct →
dust213–60.0819%22 Oct →
dust213–40.0920%22 Oct →
mirage7–130.1214%22 Oct →
inferno13–100.1126%22 Oct →
dust24–13-0.0115%22 Oct →
nuke9–50.2227%22 Oct →
nuke7–130.0919%22 Oct →
mirage11–13-0.0220%22 Oct →
office12–120.0927%21 Oct →
ancient13–50.0914%21 Oct →
mirage8–13-0.0326%21 Oct →
nuke8–80.149%21 Oct →
dust29–13-0.0117%21 Oct →
dust213–40.1721%20 Oct →
anubis11–130.0221%20 Oct →
dust213–4-0.0217%17 Oct →
dust216–12-0.0419%16 Oct →
dust213–20.1418%9 Oct →
inferno8–13-0.0423%9 Oct →
nuke13–8-0.027%9 Oct →
nuke13–60.0218%9 Oct →
dust27–13-0.0614%9 Oct →
nuke13–110.0417%8 Oct →
inferno15–150.0913%8 Oct →
inferno5–9-0.0823%8 Oct →
ancient4–130.0022%8 Oct →
dust211–13-0.107%8 Oct →
dust213–60.1122%8 Oct →
ancient13–90.0814%8 Oct →
nuke7–130.0710%8 Oct →
nuke8–80.0517%8 Oct →
ancient15–150.0712%8 Oct →
dust25–13-0.0215%8 Oct →
anubis5–13-0.0618%8 Oct →
nuke12–16-0.0218%7 Oct →
anubis7–13-0.0310%7 Oct →
mirage13–70.0111%7 Oct →
inferno13–60.0912%7 Oct →
ancient6–20.0232%7 Oct →
mirage8–130.028%7 Oct →
dust216–120.0814%7 Oct →
dust213–110.0112%7 Oct →
anubis13–6-0.0011%7 Oct →
anubis4–130.0610%6 Oct →
poseidon8–8-0.0713%6 Oct →
ancient13–9-0.0617%6 Oct →
mirage13–70.0512%6 Oct →
nuke13–60.0116%6 Oct →
dust211–13-0.0527%6 Oct →
inferno8–8-0.0413%6 Oct →
inferno8–130.0012%6 Oct →
ancient15–15-0.0211%6 Oct →
inferno6–130.057%5 Oct →
dust213–80.0712%5 Oct →
inferno9–30.3021%5 Oct →
ancient13–110.0711%5 Oct →
inferno9–70.1013%5 Oct →
nuke9–7-0.0025%5 Oct →
overpass9–10.186%5 Oct →
nuke9–50.0911%5 Oct →
vertigo6–9-0.0718%5 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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