✪Branto

✪Branto — CS2 Stats

SK76561199005681986[U:1:1045416258]Steam profile ↗✓ No bans

2,795Tracked matches53%Win rate2020Tracked since
1,678Hours in CS
CSDB Rating6.2 SolidPositional Player
FaceitLevel 9 · 2,070 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,070 → 2,070
+14Tracked matches · now 2,795
−3.3ppWin rate · 56.7% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 20 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Faceit ELO: 2,070 +0 13 Sept14 Sept · 2 observations
2,0702,070peak 2,07013 Sept14 Sept
2,070Highest Faceit ELO seen on CSDB
34Days played since 2026-07-20

Faceit ELO

  • At peak — 2,070
  • Next: 2,500 ELO at 2,500 430 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-13
  • Level 9 first seen 2026-09-13

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2639−13
Win rate35%49%−14pp
K/D0.921.04−0.12
Headshot %52%60%−8pp

Measured 12 Sep 202617 Sep 2026; previous 3 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.2%48.3%51.0%above
Shot accuracy8.6%13.2%13.7%5.1% short
Kill/death ratio1.051.071.090.03 short
Match win rate47.7%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪BrantoFACEITLevel 9 · 2,070 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,070csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning57
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateWLLWWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +1.9pp headshot accuracy · −37ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 498ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 522ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.2
Utility5.1
Positioning5.7
Opening Duels4.3
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.7
Utility5.1
Mechanics6.4
Opening Duels2.9
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time550ms−50ms
first ⅓ avg 600ms → last ⅓ avg 550ms
Headshot accuracy24.7%+2.7%
first ⅓ avg 22.0% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–5 · inferno, 31 Aug
45%Best headshot accuracy · 9–1 · inferno, 22 Jul
406msFastest reaction time · 16–13 · inferno, 15 Sept
13–3Biggest win · anubis, 13 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
128In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 67% over 12infernoWeakest map · 38% over 39
MapGradePlayedRecordWin rateAvg rating
infernoC39152438%-0.02
anubisB179853%0.00
mirageC125742%0.01
ancientS128467%-0.02
nukeB84450%0.00
cacheA74357%-0.03
dust231233%0.02
vertigo1010%-0.01
overpass1010%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 39). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,384Lifetime kills
1.05K/D
4,467Matches
47.7%Match win rate · Top 50% of Level 9 players
53.2%Headshot % · Top 50% of Level 9 players
8.6%Shot accuracy
11,803MVPs
1,678Hours (in match)
3,308Bombs planted
1,158Bombs defused

Most-used weapons

AK-4730,274
AWP2,182
MP91,747
MAC-101,694
FAMAS1,656

Lifetime map wins

12,803inferno
4,345nuke
1,747dust2
1,366train
1,057vertigo
15office
7cbble
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

706Matches
52%Win rate
1.14Avg K/D
82.7ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12943%1.1116.4
Ancient12252%1.0515.9
Inferno10558%1.3117.1
Nuke9555%1.2217.1
Anubis8449%1.1016.7
Overpass4358%1.0717.4
Dust23244%1.0815.9
Cache2446%0.9115.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
39.9%Accuracy (enemy spotted)
40.3%Spray accuracy
78.6%Counter-strafing
10.7°Preaim
565msReaction time
29.4%T opening success
53.1%CT opening success
0.50Enemies flashed / flash
6.9%Flash assists
8.47HE damage / grenade
5.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4968 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3521% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 39 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–130.0219%15 Sept
mirage10–130.0327%14 Sept
inferno6–9-0.0328%14 Sept
anubis13–30.0218%13 Sept
inferno13–70.0640%10 Sept
cache13–90.0227%10 Sept
dust215–19-0.0313%7 Sept
nuke10–13-0.0221%7 Sept
anubis13–40.0521%3 Sept
inferno5–9-0.0744%2 Sept
anubis5–13-0.0326%2 Sept
inferno9–50.2236%31 Aug
ancient13–60.0122%28 Aug
ancient13–11-0.0420%27 Aug
nuke3–13-0.078%26 Aug
inferno5–9-0.0426%26 Aug
ancient1–13-0.0913%25 Aug
inferno9–60.1135%25 Aug
vertigo9–13-0.0121%24 Aug
anubis3–13-0.0131%24 Aug
inferno3–9-0.1123%24 Aug
inferno13–11-0.0223%23 Aug
inferno9–30.0512%23 Aug
inferno6–9-0.1022%23 Aug
inferno7–90.0130%23 Aug
inferno3–9-0.2327%23 Aug
inferno5–9-0.1342%23 Aug
anubis11–130.0321%20 Aug
inferno9–5-0.0329%20 Aug
mirage7–13-0.0220%20 Aug
inferno7–9-0.0832%20 Aug
inferno8–8-0.0315%19 Aug
inferno9–60.0424%19 Aug
inferno1–9-0.1718%19 Aug
ancient13–100.0130%18 Aug
inferno6–9-0.1628%18 Aug
anubis7–130.0217%17 Aug
cache13–60.0133%17 Aug
mirage13–50.0527%17 Aug
mirage11–13-0.0624%17 Aug
inferno3–9-0.1844%17 Aug
nuke19–170.0028%16 Aug
mirage6–13-0.0642%16 Aug
cache13–5-0.0424%13 Aug
mirage13–11-0.0022%13 Aug
inferno8–80.0836%13 Aug
mirage10–130.0639%12 Aug
ancient13–5-0.0215%12 Aug
anubis13–7-0.046%12 Aug
mirage13–110.0211%12 Aug
inferno9–6-0.0332%12 Aug
nuke13–110.0229%11 Aug
cache13–6-0.0416%11 Aug
nuke13–50.0225%11 Aug
nuke3–13-0.0526%11 Aug
anubis9–13-0.0715%11 Aug
anubis13–90.0126%11 Aug
inferno9–30.1121%11 Aug
inferno8–8-0.0139%6 Aug
anubis13–8-0.0720%5 Aug
overpass6–9-0.0825%5 Aug
inferno8–80.0826%5 Aug
inferno9–13-0.0520%3 Aug
inferno9–30.0839%3 Aug
inferno3–9-0.2140%3 Aug
anubis13–80.0225%2 Aug
inferno9–70.0340%2 Aug
anubis7–130.0124%29 Jul
inferno9–7-0.0221%29 Jul
anubis6–13-0.0124%29 Jul
inferno8–8-0.0130%29 Jul
inferno7–90.0632%29 Jul
mirage13–90.0823%27 Jul
ancient9–13-0.0521%26 Jul
anubis13–30.0620%26 Jul
cache9–13-0.0229%26 Jul
anubis13–60.0125%26 Jul
inferno9–4-0.0219%26 Jul
inferno9–13-0.0516%26 Jul
ancient5–13-0.0415%26 Jul
ancient13–40.0338%25 Jul
inferno5–9-0.0715%25 Jul
cache4–13-0.0827%23 Jul
mirage13–70.0317%23 Jul
ancient13–110.0012%23 Jul
anubis13–160.0617%23 Jul
inferno8–8-0.0416%23 Jul
anubis19–17-0.0113%22 Jul
mirage11–130.0117%22 Jul
nuke9–130.0828%22 Jul
ancient13–110.0013%22 Jul
inferno5–90.0126%22 Jul
inferno9–10.1545%22 Jul
ancient13–11-0.0123%21 Jul
dust217–19-0.0227%21 Jul
nuke13–90.0423%21 Jul
cache10–13-0.0216%21 Jul
dust213–70.1021%21 Jul
mirage20–22-0.0121%20 Jul
ancient7–13-0.0413%20 Jul

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →