coochieman

coochieman — CS2 Stats

EG76561199002476314[U:1:1042210586]Steam profile ↗✓ No bans

847Tracked matches43%Win rate2020Tracked since
1,176Hours in CS13Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 4 · 804 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 804 → 804
+3Tracked matches · now 847
−3.3ppWin rate · 46.7% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 18 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,943 -546 18 Apr2 Jul · 21 days played
10,13112,855peak 12,85518 Apr2 Jul
Faceit ELO: 804 +0 1 Sept19 Sept · 2 observations
804804peak 8041 Sept19 Sept
12,855Peak Premier in tracked matches
804Highest Faceit ELO seen on CSDB
54Days played since 2026-04-18

Faceit ELO

  • At peak — 804
  • Next: Level 4 at 901 97 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches87+1
Win rate13%57%−45pp
K/D0.830.97−0.14
Headshot %47%44%+3pp

Measured 15 Sep 202622 Sep 2026; previous 7 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,195), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate55.3%42.7%43.8%above
Shot accuracy5.6%11.3%12.0%6.5% short
Kill/death ratio1.070.991.02above
Match win rate35.3%43.9%44.7%9.4% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcoochiemanFACEITLevel 4 · 804 ELOSTANDINGTop 81.0% of rankedPEAK ELO804csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning53
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY42544Last 10042%Win rateLLLWWWWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +6.6pp headshot accuracy · −59ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 595ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 611ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim7.0
Utility2.5
Positioning5.3
Opening Duels2.2
Clutch0.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.3
Utility2.5
Mechanics7.9
Opening Duels1.9
Win Impact2.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time638ms+2ms
first ⅓ avg 636ms → last ⅓ avg 638ms
Headshot accuracy18.1%+1.6%
first ⅓ avg 16.5% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · nuke, 28 May
44%Best headshot accuracy · 9–1 · nuke, 25 Jun
391msFastest reaction time · 9–2 · inferno, 28 May
13–2Biggest win · mirage, 2 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
89In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 56% over 16cacheWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA169756%-0.01
nukeA169756%0.01
ancientC145936%-0.00
mirageC146843%-0.01
dust2D134931%-0.01
cacheD112918%-0.03
anubisD72529%-0.02
overpass330100%0.11
vertigo21150%0.11
poseidon2020%-0.04
office110100%0.02
sanctum1010%-0.17

Across the last 100 tracked matches.

Lifetime stats

33,719Lifetime kills
1.07K/D · Top 50% of Level 4 players
1,579Matches
35.3%Match win rate
55.3%Headshot % · Top 10% of Level 4 players
5.6%Shot accuracy
3,025MVPs
555Hours (in match)
1,344Bombs planted
447Bombs defused

Most-used weapons

Lifetime map wins

2,261dust2
1,797inferno
1,680nuke
804vertigo
427cbble
369train
34lake
25ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

112Matches
45%Win rate
0.90Avg K/D
74.7ADR
36%Headshot %

Clutches & streaks

23%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2152%0.9313.5
Anubis1953%0.9514.1
Nuke1953%0.9213.7
Dust21520%0.8013.7
Mirage1354%0.9313.8
Ancient1040%1.0315.3
Overpass520%0.9917.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.8%Spray accuracy
85.4%Counter-strafing
10.9°Preaim
636msReaction time
33.1%T opening success
41.8%CT opening success
0.42Enemies flashed / flash
1.6%Flash assists
5.07HE damage / grenade
3.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4204 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1152% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache10–13-0.1041%21 Sept
inferno9–13-0.0334%20 Sept
nuke5–13-0.0413%11 Sept
nuke13–6-0.0324%10 Sept
nuke13–110.0415%10 Sept
inferno13–11-0.0111%10 Sept
dust213–30.0824%26 Aug
ancient13–16-0.0121%22 Aug
nuke13–110.0123%22 Aug
cache8–13-0.0219%17 Aug
vertigo8–80.0922%16 Aug
anubis0–13-0.0210%16 Aug
anubis10–13-0.0316%16 Aug
mirage4–13-0.0214%12 Aug
anubis10–130.0324%12 Aug
anubis19–16-0.0716%10 Aug
inferno13–10-0.0221%10 Aug
cache7–130.0114%7 Aug
mirage3–13-0.069%6 Aug
inferno13–70.0513%6 Aug
inferno11–13-0.028%2 Aug
inferno11–13-0.077%29 Jul
nuke13–100.0413%27 Jul
nuke9–130.0117%27 Jul
dust29–130.0129%27 Jul
mirage13–100.0121%25 Jul
office13–90.0217%24 Jul
mirage13–70.1419%22 Jul
dust25–130.026%5 Jul
mirage13–20.064%2 Jul
mirage4–13-0.079%25 Jun
nuke9–10.0844%25 Jun
dust29–13-0.0319%24 Jun
ancient13–5-0.0523%24 Jun
mirage13–10-0.0516%22 Jun
nuke1–13-0.1212%21 Jun
dust212–12-0.0423%20 Jun
mirage0–13-0.0437%18 Jun
inferno8–80.0515%17 Jun
nuke6–9-0.0815%17 Jun
ancient14–16-0.0422%17 Jun
anubis13–10-0.0112%17 Jun
inferno8–13-0.0417%15 Jun
mirage11–13-0.0210%14 Jun
inferno4–80.086%14 Jun
vertigo9–50.145%14 Jun
sanctum1–9-0.1717%14 Jun
inferno13–90.0412%13 Jun
mirage13–9-0.1017%7 Jun
dust213–60.0415%7 Jun
nuke2–13-0.0318%7 Jun
ancient13–11-0.025%7 Jun
mirage13–110.0315%3 Jun
dust211–13-0.0321%1 Jun
mirage14–160.0515%29 May
inferno7–13-0.069%29 May
anubis10–13-0.088%28 May
poseidon6–9-0.0617%28 May
overpass9–30.1425%28 May
nuke9–10.2227%28 May
inferno9–2-0.0628%28 May
ancient5–130.0215%28 May
dust210–13-0.0215%26 May
anubis11–130.0022%26 May
ancient13–20.0618%25 May
ancient9–130.0212%25 May
ancient10–13-0.0214%24 May
ancient7–13-0.0117%24 May
ancient6–13-0.0314%23 May
nuke13–50.0111%23 May
nuke13–11-0.0314%22 May
dust213–6-0.0810%20 May
ancient13–90.0820%19 May
inferno13–30.0316%19 May
mirage8–13-0.0015%19 May
overpass13–30.048%19 May
inferno13–5-0.0213%17 May
ancient13–8-0.0114%17 May
overpass13–20.147%16 May
dust29–13-0.085%13 May
nuke13–90.0214%13 May
cache1–4-0.1129%12 May
cache13–11-0.0313%12 May
inferno13–6-0.037%9 May
inferno13–7-0.014%9 May
poseidon7–9-0.0331%5 May
cache12–120.0120%4 May
ancient11–130.0211%4 May
nuke4–130.0324%4 May
dust216–140.0414%4 May
cache8–13-0.0422%1 May
cache5–130.0319%1 May
cache10–13-0.0524%29 Apr
cache13–90.0317%29 Apr
cache7–13-0.0421%29 Apr
dust210–13-0.0329%23 Apr
nuke8–13-0.0222%23 Apr
dust28–13-0.0427%21 Apr
mirage10–13-0.0420%18 Apr
ancient7–13-0.0413%18 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →