Sternlauch

Sternlauch — CS2 Stats

DE76561199002209773[U:1:1041944045]Steam profile ↗✓ No bans

273Tracked matches50%Win rate2023Tracked since
CSDB Rating5.7 SolidAll-Rounder
Premier CS Rating22,576Top 25% of 211,827 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#48742 of 258944 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 273 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,576 +5,081 15 Oct – 31 Aug · 34 days played
15,57222,576peak 22,57615 Oct31 Aug
22,687Peak Premier in tracked matches
42Days played since 2025-10-15

Premier CS Rating

  • At peak — 22,576
  • +153 over 90 days
  • Next: Red band at 25,000 — 2,424 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSternlauchPREMIER22,576 · Pink bandcsdb.gg/stats

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Performance scores

Aim64
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLWLLWLWWWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.3pp headshot accuracy · +3ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 566ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.4
Utility5.6
Positioning5.8
Opening Duels4.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.8
Utility5.6
Mechanics5.2
Opening Duels3.7
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time577ms−52ms
first ⅓ avg 629ms → last ⅓ avg 577ms
Headshot accuracy17.2%−4.4%
first ⅓ avg 21.6% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · mirage, 16 Apr →
38%Best headshot accuracy · 3–13 · inferno, 25 Oct →
422msFastest reaction time · 7–13 · ancient, 29 Mar →
13–1Biggest win · inferno, 29 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 78% over 9infernoWeakest map · 44% over 27
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%0.01
nukeA2212–1055%0.02
mirageA1810–856%0.02
ancientB126–650%0.01
dust2A95–456%0.01
overpassS97–278%0.04
anubis—21–150%-0.03
rooftop—11–0100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
36.0%Accuracy (enemy spotted)
35.2%Spray accuracy
73.4%Counter-strafing
10.6°Preaim
572msReaction time
34.5%T opening success
55.1%CT opening success
0.49Enemies flashed / flash
3.1%Flash assists
12.75HE damage / grenade
7.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4933 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4941% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0616%6 Jun →
dust216–140.0630%6 Jun →
nuke8–13-0.0220%5 Jun →
overpass8–130.0326%31 May →
inferno13–6-0.0318%31 May →
mirage10–130.0418%11 May →
overpass13–100.0714%11 May →
mirage13–50.028%8 May →
nuke13–100.0218%27 Apr →
mirage6–13-0.058%27 Apr →
inferno3–130.0325%18 Apr →
mirage13–9-0.049%18 Apr →
mirage13–20.1623%16 Apr →
overpass13–9-0.0012%16 Apr →
mirage8–13-0.0212%8 Apr →
nuke9–130.0530%6 Apr →
inferno13–6-0.0025%1 Apr →
inferno13–3-0.0135%1 Apr →
overpass10–13-0.0321%1 Apr →
nuke9–13-0.0314%30 Mar →
ancient7–130.0725%29 Mar →
inferno13–10.1016%29 Mar →
dust213–10.097%26 Mar →
mirage9–13-0.0611%26 Mar →
ancient13–9-0.0417%26 Mar →
dust24–13-0.0310%26 Mar →
inferno6–13-0.0014%26 Mar →
nuke13–40.0718%26 Mar →
nuke7–13-0.078%16 Mar →
dust213–100.0623%16 Mar →
ancient13–11-0.0211%16 Mar →
mirage13–9-0.0114%15 Mar →
inferno4–13-0.0414%15 Mar →
mirage13–60.0922%15 Mar →
ancient8–130.0121%15 Mar →
nuke13–70.068%15 Mar →
inferno6–130.0515%15 Mar →
dust215–15-0.0523%14 Mar →
nuke13–9-0.0515%14 Mar →
mirage13–70.0216%14 Mar →
inferno11–13-0.0313%23 Feb →
anubis13–8-0.0414%23 Feb →
mirage13–8-0.0510%23 Feb →
overpass13–90.0523%23 Feb →
nuke13–110.0518%23 Feb →
inferno13–80.0525%23 Feb →
nuke13–60.0122%23 Feb →
inferno13–110.047%23 Feb →
inferno3–13-0.0015%23 Feb →
inferno13–8-0.1111%22 Feb →
anubis5–13-0.0216%21 Feb →
mirage13–3-0.006%21 Feb →
ancient13–70.0816%21 Feb →
nuke13–6-0.0113%21 Feb →
dust29–13-0.0620%20 Feb →
ancient1–130.0132%20 Feb →
mirage10–130.0219%20 Feb →
inferno8–130.0213%20 Feb →
inferno13–11-0.0219%19 Feb →
mirage13–100.0718%19 Feb →
mirage1–13-0.0513%19 Feb →
nuke9–130.0920%17 Feb →
inferno10–130.0319%16 Feb →
dust213–70.0313%15 Feb →
ancient8–13-0.0517%15 Feb →
mirage13–110.0918%15 Feb →
ancient13–90.0415%15 Feb →
nuke13–60.1121%15 Feb →
mirage9–130.0528%14 Feb →
overpass13–60.0219%14 Feb →
nuke10–130.0620%13 Feb →
mirage10–130.0124%12 Feb →
overpass13–70.1226%10 Feb →
nuke13–11-0.026%10 Feb →
inferno7–13-0.0118%3 Jan →
ancient6–130.0323%3 Jan →
inferno15–150.1125%30 Dec →
overpass13–30.0421%30 Dec →
ancient13–100.0322%30 Dec →
nuke13–11-0.0124%28 Dec →
inferno13–90.0624%25 Nov →
nuke13–100.0820%24 Nov →
nuke4–130.0320%19 Nov →
dust25–130.0226%12 Nov →
inferno8–130.0123%12 Nov →
inferno4–13-0.0310%3 Nov →
nuke11–13-0.0322%1 Nov →
inferno13–80.0523%1 Nov →
inferno7–13-0.0218%1 Nov →
nuke6–130.0120%26 Oct →
rooftop9–70.0833%26 Oct →
inferno4–9-0.0333%25 Oct →
overpass13–30.0514%25 Oct →
inferno13–100.0926%25 Oct →
inferno3–130.0238%25 Oct →
nuke13–16-0.0314%20 Oct →
inferno13–110.0321%15 Oct →
dust213–9-0.0215%15 Oct →
ancient13–90.0316%15 Oct →
nuke13–80.0418%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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