Karoline

Karoline — CS2 Stats

DE76561198407554105[U:1:447288377]Steam profile ↗✓ No bans

1,374Tracked matches54%Win rate2022Tracked since
CSDB Rating4.2 Developing
Premier CS Rating14,152Blue band · top ~32.9% of ranked players (population est.)
CSDB Leaderboard#37187 of 59241 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGKarolinePREMIER14,152 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning40
Utility19

0–100 skill scores via Leetify.

Recent form

HOT46495Last 10046%Win rateWWWWLWLWWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Aim5.8
Aggression2.2
Utility1.9
Positioning4.0
Opening Duels0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.0
Utility1.9
Mechanics5.6
Opening Duels1.4
Win Impact6.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time595ms−24ms
first ⅓ avg 619ms → last ⅓ avg 595ms
Headshot accuracy11.4%+0.2%
first ⅓ avg 11.1% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–7
130Biggest win — nuke
6Longest win streak
W4Current streak
94In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 71% over 17infernoWeakest map · 27% over 26
MapGradePlayedRecordWin rateAvg rating
infernoD2671927%-0.01
mirageC2291341%-0.00
nukeS1712571%0.01
dust2B137654%-0.01
cacheA116555%0.01
anubis42250%-0.04
ancient32167%-0.04
overpass31233%-0.01
vertigo1010%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 26). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.3%Spray accuracy
75.3%Counter-strafing
10.8°Preaim
593msReaction time
20.7%T opening success
40.9%CT opening success
0.20Enemies flashed / flash
1.8%Flash assists
6.70HE damage / grenade
3.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5217% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2039 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.7377% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–30.058%30 Aug
ancient13–11-0.0213%30 Aug
cache13–11-0.0014%29 Aug
nuke13–8-0.0611%27 Aug
mirage10–13-0.0111%25 Aug
cache13–10.0714%23 Aug
nuke9–13-0.0219%23 Aug
inferno13–1-0.0317%23 Aug
mirage13–50.0211%22 Aug
inferno10–130.0119%22 Aug
anubis6–13-0.0511%22 Aug
nuke16–13-0.029%20 Aug
mirage7–13-0.0713%18 Aug
inferno10–13-0.0310%18 Aug
inferno15–15-0.055%17 Aug
nuke13–110.1011%17 Aug
inferno4–13-0.0811%16 Aug
nuke9–13-0.078%16 Aug
inferno13–100.0210%16 Aug
nuke13–50.008%15 Aug
mirage13–11-0.0017%15 Aug
dust213–10-0.036%14 Aug
inferno9–130.016%13 Aug
nuke15–150.0210%13 Aug
inferno11–13-0.029%11 Aug
cache11–13-0.0212%11 Aug
mirage5–13-0.0613%11 Aug
ancient13–10-0.0219%10 Aug
dust28–13-0.0416%8 Aug
nuke13–9-0.099%7 Aug
inferno5–13-0.045%7 Aug
dust213–8-0.080%5 Aug
mirage13–30.0522%5 Aug
mirage13–50.0110%5 Aug
dust213–60.0811%4 Aug
mirage6–13-0.0623%2 Aug
dust23–13-0.116%2 Aug
mirage13–10-0.0218%2 Aug
cache16–13-0.0310%2 Aug
inferno11–13-0.065%2 Aug
mirage13–11-0.0213%2 Aug
cache13–90.079%2 Aug
ancient7–13-0.0718%25 Jul
vertigo12–120.0014%24 Jul
mirage8–130.0119%24 Jul
cache10–130.0120%24 Jul
nuke13–60.025%22 Jul
inferno9–130.0613%22 Jul
mirage13–40.1113%21 Jul
inferno13–4-0.0113%21 Jul
inferno7–130.008%21 Jul
overpass8–80.0213%21 Jul
cache6–13-0.046%20 Jul
mirage10–13-0.079%20 Jul
dust213–60.058%20 Jul
nuke13–90.044%20 Jul
cache13–30.059%20 Jul
mirage13–10.058%20 Jul
dust213–110.0411%19 Jul
dust216–14-0.0120%19 Jul
mirage3–130.079%19 Jul
inferno16–13-0.0012%19 Jul
nuke10–13-0.065%19 Jul
cache10–130.0215%16 Jul
dust22–130.0011%16 Jul
inferno10–13-0.069%16 Jul
mirage10–13-0.007%16 Jul
inferno11–130.0412%16 Jul
inferno8–130.029%15 Jul
mirage9–130.018%14 Jul
inferno9–130.019%14 Jul
inferno2–13-0.069%14 Jul
mirage4–130.0010%14 Jul
dust25–130.0013%14 Jul
nuke13–8-0.038%14 Jul
inferno5–13-0.048%13 Jul
nuke13–6-0.0521%12 Jul
cache13–7-0.0313%12 Jul
cache12–120.047%7 Jul
inferno13–20.017%5 Jul
inferno9–130.0012%5 Jul
inferno6–13-0.0413%4 Jul
anubis3–13-0.1216%1 Jul
mirage16–14-0.0013%28 Jun
overpass13–10.0511%26 Jun
inferno13–80.008%26 Jun
dust23–13-0.0915%26 Jun
dust213–11-0.0014%23 Jun
mirage5–13-0.0213%23 Jun
dust23–130.0117%20 Jun
nuke13–70.1316%20 Jun
anubis13–30.018%20 Jun
nuke9–130.0110%20 Jun
mirage13–16-0.017%20 Jun
nuke13–00.0510%20 Jun
anubis13–10-0.016%19 Jun
mirage6–130.0016%19 Jun
overpass2–13-0.108%19 Jun
inferno4–13-0.028%19 Jun
nuke13–60.1012%19 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →