Hellboy

Hellboy — CS2 Stats

76561199000023198[U:1:1039757470]Steam profile ↗✓ No bans

1,060Tracked matches57%Win rate2020Tracked since
845Hours in CS
CSDB Rating6.5 SolidSupport
Premier CS Rating18,716Top 50% of 201,122 CSDB-tracked playersPurple band · top ~13.6% of ranked players (population est.)
CSDB Leaderboard#97820 of 247984 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,716 +68 20 Aug – 1 Oct · 18 days played
17,74620,110peak 20,11020 Aug1 Oct
20,115Peak Premier in tracked matches
27Days played since 2026-08-20

Premier CS Rating

  • 1,394 below peak (20,110)
  • -446 over 30 days · declining
  • Next: Pink band at 20,000 — 1,284 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches12——
Win rate75%——
K/D1.77——
Headshot %53%——

Measured 25 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49——
Win rate55%——
K/D1.38——
Headshot %53%——

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,875), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate46.0%44.8%45.7%meets
Shot accuracy12.8%12.4%12.7%meets
Kill/death ratio1.521.031.05above
Match win rate72.8%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGHellboyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,716 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning59
Utility67

0–100 skill scores via Leetify.

Recent form

HOT53–42–5Last 10053%Win rateWWWWLWWWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −2.7pp headshot accuracy · −60ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 567ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility6.7
Positioning5.9
Opening Duels2.9
Clutch5.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 58% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility6.7
Mechanics6.8
Opening Duels5.0
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time586ms+33ms
first ⅓ avg 553ms → last ⅓ avg 586ms
Headshot accuracy22.2%+2.8%
first ⅓ avg 19.4% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · inferno, 21 Sept →
50%Best headshot accuracy · 0–4 · ancient, 19 Sept →
422msFastest reaction time · 3–13 · inferno, 21 Aug →
13–3Biggest win · inferno, 30 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
7–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 80% over 5ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB3016–1453%0.05
vertigoA1811–761%0.05
nukeC104–640%0.02
dust2S96–367%0.04
ancientD82–625%0.01
anubisA74–357%0.01
cacheC73–443%0.00
mirageS54–180%0.02
overpass—41–325%0.02
office—22–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,609Lifetime kills
1.52K/D · Top 5% of Level 6 players
4,297Matches
72.8%Match win rate · Top 1% of Level 6 players
46.0%Headshot % · Top 50% of Level 6 players
12.8%Shot accuracy · Top 50% of Level 6 players
5,714MVPs
845Hours (in match)
1,329Bombs planted
505Bombs defused

Most-used weapons

AK-4724,546
AWP3,647
MP91,828
MAC-101,376
Knife952

Lifetime map wins

4,860inferno
3,124vertigo
2,132nuke
1,366dust2
806train
194aztec
151dust
145office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

293Matches
52%Win rate
1.04Avg K/D
85.0ADR
37%Headshot %

Clutches & streaks

47%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.0914.7
Dust2520%0.9113.8
Inferno540%1.2214.6
Anubis3100%1.3818.0
Vertigo2100%2.4022.5
Cache2100%1.4416.5
Nuke10%1.0426.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
33.5%Accuracy (enemy spotted)
30.7%Spray accuracy
80.6%Counter-strafing
9.9°Preaim
582msReaction time
58.0%T opening success
41.9%CT opening success
0.78Enemies flashed / flash
8.0%Flash assists
12.21HE damage / grenade
8.51Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–140.0421%1 Oct →
inferno13–40.1121%1 Oct →
inferno13–110.0322%1 Oct →
inferno13–30.1110%30 Sept →
overpass8–13-0.0311%30 Sept →
dust213–70.027%29 Sept →
office13–9-0.0043%29 Sept →
office9–40.0332%29 Sept →
dust213–50.1618%28 Sept →
dust23–13-0.0613%28 Sept →
nuke8–130.0325%27 Sept →
inferno13–30.0124%27 Sept →
overpass7–13-0.0126%26 Sept →
vertigo13–100.0122%24 Sept →
inferno6–13-0.0614%24 Sept →
anubis7–13-0.0218%24 Sept →
nuke5–130.0116%24 Sept →
inferno4–13-0.0326%24 Sept →
vertigo13–50.1230%23 Sept →
vertigo13–100.0725%23 Sept →
inferno6–13-0.0224%23 Sept →
inferno13–70.0221%23 Sept →
vertigo11–130.0119%23 Sept →
inferno8–130.1140%22 Sept →
inferno13–100.0330%22 Sept →
overpass11–130.0617%21 Sept →
inferno13–40.2012%21 Sept →
dust213–100.0623%20 Sept →
nuke13–9-0.0131%19 Sept →
inferno9–130.0426%19 Sept →
ancient5–130.0817%19 Sept →
cache4–13-0.0231%19 Sept →
nuke13–30.1020%19 Sept →
inferno14–16-0.0012%19 Sept →
ancient0–4-0.0750%19 Sept →
cache10–13-0.0226%19 Sept →
cache13–6-0.0219%19 Sept →
cache13–110.0125%18 Sept →
nuke4–13-0.0226%18 Sept →
inferno13–11-0.0023%18 Sept →
inferno11–130.0421%18 Sept →
vertigo7–50.1227%18 Sept →
inferno13–60.0537%18 Sept →
nuke11–130.0327%18 Sept →
nuke13–70.0416%18 Sept →
ancient4–13-0.0218%18 Sept →
inferno9–70.1015%17 Sept →
inferno8–130.0123%17 Sept →
vertigo13–90.1525%17 Sept →
anubis13–80.0017%17 Sept →
overpass13–50.0723%3 Sept →
inferno13–50.1615%3 Sept →
vertigo13–100.0217%3 Sept →
anubis2–130.0611%2 Sept →
inferno13–90.0913%2 Sept →
cache15–150.0319%2 Sept →
inferno13–80.1027%2 Sept →
inferno13–80.1319%2 Sept →
vertigo9–10.0711%2 Sept →
vertigo13–10-0.0122%1 Sept →
cache11–130.0112%1 Sept →
inferno8–13-0.0518%1 Sept →
vertigo12–120.0317%31 Aug →
inferno12–120.0714%31 Aug →
inferno11–130.0613%31 Aug →
mirage16–130.0326%28 Aug →
mirage7–13-0.0629%28 Aug →
nuke6–130.0427%27 Aug →
ancient8–130.0314%27 Aug →
ancient13–80.0322%27 Aug →
anubis13–80.0113%27 Aug →
dust213–70.1017%27 Aug →
inferno13–60.1216%27 Aug →
ancient7–13-0.0716%27 Aug →
mirage13–70.0021%27 Aug →
mirage16–140.0321%26 Aug →
vertigo12–120.0423%26 Aug →
anubis6–130.015%26 Aug →
nuke2–13-0.0317%26 Aug →
dust21–13-0.0825%25 Aug →
vertigo12–12-0.0427%24 Aug →
vertigo13–70.0637%24 Aug →
vertigo11–130.019%23 Aug →
inferno11–130.0116%23 Aug →
inferno5–13-0.0421%23 Aug →
vertigo3–70.2031%22 Aug →
vertigo13–100.029%22 Aug →
vertigo10–130.0714%22 Aug →
anubis13–90.0020%22 Aug →
dust213–60.0421%22 Aug →
inferno13–8-0.039%22 Aug →
dust24–130.0121%21 Aug →
cache13–60.0320%21 Aug →
dust213–40.0813%21 Aug →
ancient13–60.1021%21 Aug →
inferno3–13-0.0226%21 Aug →
mirage13–30.0721%21 Aug →
vertigo13–6-0.0115%20 Aug →
ancient6–130.0135%20 Aug →
anubis13–30.0119%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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