Uded

Uded — CS2 Stats

76561198996998809[U:1:1036733081]Steam profile ↗✓ No bans

1,224Tracked matches70%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating13,587Blue band · top ~35.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−1152Premier CS Rating · 14,739 → 13,587

Rating over time

Premier CS Rating: 13,587 +304 17 Aug – 5 Nov · 39 days played
10,00014,739peak 14,73917 Aug5 Nov
14,999Peak Premier in tracked matches
39Days played since 2026-08-17

Premier CS Rating

  • 1,152 below peak (14,739)
  • +1,532 over 30 days · improving
  • +304 over 90 days
  • Next: Purple band at 15,000 — 1,413 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGUdedPREMIER13,587 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning65
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLLLLWWWWWW

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +3.3pp headshot accuracy · −40ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 533ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 563ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.8
Utility4.8
Positioning6.5
Opening Duels5.3
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.5
Utility4.8
Mechanics5.9
Opening Duels6.5
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time590ms−4ms
first ⅓ avg 594ms → last ⅓ avg 590ms
Headshot accuracy11.8%−3.7%
first ⅓ avg 15.5% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 14–16 · cache, 12 Oct →
41%Best headshot accuracy · 6–13 · nuke, 18 Aug →
422msFastest reaction time · 4–13 · dust2, 5 Nov →
13–2Biggest win · cache, 22 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
4–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 74% over 19nukeWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S1913–668%0.01
ancientS1914–574%0.01
mirageC176–1135%0.02
anubisD124–833%-0.00
nukeD122–1017%-0.02
cacheA117–464%0.03
infernoB84–450%0.03
office—20–20%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
62%Win rate
1.00Avg K/D
74.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
40%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient367%0.9215.0
Anubis333%0.9020.3
Dust2250%1.6921.0
Nuke2100%0.669.5
Mirage2100%1.2012.5
Inferno10%0.386.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
39.8%Accuracy (enemy spotted)
38.6%Spray accuracy
76.4%Counter-strafing
9.8°Preaim
589msReaction time
51.6%T opening success
60.1%CT opening success
0.45Enemies flashed / flash
6.3%Flash assists
10.23HE damage / grenade
7.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2049% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4486 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust214–16-0.0415%5 Nov →
dust24–13-0.059%5 Nov →
anubis8–130.0621%5 Nov →
inferno14–160.0623%4 Nov →
anubis13–40.057%4 Nov →
ancient13–7-0.0311%4 Nov →
ancient13–40.126%2 Nov →
dust213–90.056%2 Nov →
dust213–110.0514%2 Nov →
inferno13–90.0315%25 Oct →
cache15–15-0.033%25 Oct →
ancient12–5-0.0116%25 Oct →
ancient13–80.0516%24 Oct →
ancient11–130.008%24 Oct →
anubis13–7-0.039%24 Oct →
cache13–7-0.025%24 Oct →
dust213–90.0311%24 Oct →
ancient13–10-0.076%24 Oct →
anubis11–13-0.0112%23 Oct →
anubis8–13-0.068%23 Oct →
cache13–40.098%23 Oct →
anubis15–150.0012%23 Oct →
nuke7–9-0.033%22 Oct →
dust215–150.0525%22 Oct →
dust27–1-0.056%22 Oct →
mirage13–110.1015%22 Oct →
ancient13–100.0614%21 Oct →
cache16–120.0216%21 Oct →
inferno13–40.079%20 Oct →
anubis7–13-0.0515%20 Oct →
ancient13–110.0311%20 Oct →
dust213–100.1114%19 Oct →
nuke6–130.0423%13 Oct →
dust210–13-0.016%13 Oct →
nuke10–13-0.0721%13 Oct →
nuke9–13-0.0419%12 Oct →
cache14–160.1413%12 Oct →
cache13–70.0222%11 Oct →
anubis8–13-0.0535%11 Oct →
ancient9–13-0.0212%11 Oct →
ancient13–90.049%11 Oct →
nuke6–13-0.0424%9 Oct →
ancient16–140.0012%8 Oct →
office5–130.019%8 Oct →
mirage9–130.018%7 Oct →
cache8–130.0521%7 Oct →
inferno13–70.0411%7 Oct →
anubis14–160.0913%7 Oct →
dust213–40.0113%5 Oct →
dust213–9-0.016%2 Oct →
mirage10–130.0419%2 Oct →
dust213–9-0.044%2 Oct →
dust213–7-0.0610%2 Oct →
dust213–7-0.017%2 Oct →
mirage13–10-0.016%2 Oct →
dust213–60.1217%1 Oct →
inferno9–130.059%1 Oct →
inferno10–13-0.0220%30 Sept →
cache13–90.0313%30 Sept →
dust210–13-0.0315%22 Sept →
mirage10–13-0.0319%22 Sept →
nuke13–90.0311%22 Sept →
ancient0–13-0.1220%22 Sept →
cache13–20.0329%22 Sept →
mirage10–130.0315%20 Sept →
mirage8–13-0.0124%18 Sept →
dust213–70.029%18 Sept →
cache4–13-0.0614%18 Sept →
mirage13–9-0.013%18 Sept →
mirage13–70.0217%18 Sept →
nuke9–13-0.0216%16 Sept →
dust213–100.0612%16 Sept →
mirage7–13-0.026%13 Sept →
ancient13–10-0.0212%10 Sept →
mirage5–130.0610%10 Sept →
cache13–100.0021%8 Sept →
anubis13–80.0026%8 Sept →
ancient13–30.0517%8 Sept →
mirage8–130.0412%8 Sept →
nuke12–160.0111%3 Sept →
nuke5–13-0.0410%1 Sept →
nuke4–13-0.0213%1 Sept →
dust213–16-0.0112%31 Aug →
ancient13–70.0517%30 Aug →
mirage13–50.0314%29 Aug →
inferno13–30.0512%29 Aug →
anubis13–2-0.0214%28 Aug →
office6–13-0.0324%26 Aug →
ancient4–13-0.058%23 Aug →
mirage10–130.0724%21 Aug →
mirage13–60.1112%21 Aug →
ancient13–100.0425%21 Aug →
ancient14–16-0.017%20 Aug →
anubis6–13-0.0316%18 Aug →
nuke6–13-0.0441%18 Aug →
inferno4–13-0.0426%18 Aug →
ancient13–80.0315%18 Aug →
mirage11–13-0.0410%18 Aug →
mirage9–130.0218%18 Aug →
nuke13–6-0.0216%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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