Slime

Slime — CS2 Stats

AR76561198995476026[U:1:1035210298]Steam profile ↗✓ No bans

5,103Tracked matches41%Win rate2020Tracked since
9,294Hours in CS35Hrs last 2 wks
CSDB Rating2.7 LearningClutch Specialist
Premier CS Rating4,350Grey band · top ~81.6% of ranked players (population est.)
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,350 -533 22 Sept – 22 Oct · 6 days played
3,8194,883peak 4,88322 Sept22 Oct
4,883Peak Premier in tracked matches
32Days played since 2026-08-29

Premier CS Rating

  • 533 below peak (4,883)
  • -533 over 30 days · declining
  • Next: Light Blue band at 5,000 — 650 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate43.0%38.2%39.9%above
Shot accuracy6.4%3.6%7.0%0.5% short
Kill/death ratio0.530.830.920.38 short
Match win rate35.6%40.2%42.3%6.7% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSlimePREMIER4,350 · Grey bandcsdb.gg/stats

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Performance scores

Aim43
Positioning27
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY35–59–6Last 10035%Win rateLWLLWLTWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +5.0pp headshot accuracy · +92ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 44%
  • Avg reaction 764ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 35%
  • Avg reaction 753ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 32%
  • Avg reaction 707ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim4.3
Utility1.3
Positioning2.7
Opening Duels0.0
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 35% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 695ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning2.7
Utility1.3
Mechanics4.6
Opening Duels0.6
Win Impact1.9

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time693ms−102ms
first ⅓ avg 795ms → last ⅓ avg 693ms
Headshot accuracy29.2%−2.3%
first ⅓ avg 31.5% → last ⅓ avg 29.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · nuke, 9 Oct →
100%Best headshot accuracy · 13–3 · nuke, 1 Nov →
398msFastest reaction time · 10–13 · nuke, 19 Oct →
13–0Biggest win · nuke, 11 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–8In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 50% over 6ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC7025–4536%-0.06
mirageB63–350%-0.00
ancientD51–420%-0.05
vertigo—42–250%-0.04
cache—31–233%-0.04
inferno—31–233%-0.03
dust2—31–233%-0.00
office—20–20%-0.05
anubis—21–150%-0.05
poseidon—10–10%0.01
train—10–10%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,636Lifetime kills
0.53K/D
8,346Matches
35.6%Match win rate
43.0%Headshot % · Top 50% of Grey band
6.4%Shot accuracy · Top 50% of Grey band
11,639MVPs
3,209Hours (in match)
5,986Bombs planted
1,164Bombs defused

Most-used weapons

AK-4721,666
AWP18,439
MP717,640
MAG-76,170
Knife4,232

Lifetime map wins

16,418nuke
7,265dust2
6,154inferno
5,299vertigo
4,518office
3,150train
478italy
359cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

102Matches
42%Win rate
0.72Avg K/D
61.1ADR
48%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3345%0.7412.9
Inferno1553%0.549.7
Ancient1250%0.7011.9
Anubis1145%0.689.2
Nuke1010%0.7412.3
Dust2922%0.7111.8
Vertigo944%0.9314.2
Overpass367%0.9011.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
29.4%Accuracy (enemy spotted)
38.7%Spray accuracy
70.5%Counter-strafing
15.3°Preaim
695msReaction time
17.1%T opening success
34.6%CT opening success
0.23Enemies flashed / flash
2.3%Flash assists
6.26HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.3133° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.231 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.1025%1 Nov →
nuke13–5-0.0524%1 Nov →
nuke6–13-0.0443%1 Nov →
nuke2–13-0.0627%1 Nov →
nuke13–3-0.02100%1 Nov →
office1–13-0.0614%1 Nov →
cache12–12-0.0421%31 Oct →
nuke13–6-0.0750%31 Oct →
vertigo13–6-0.0718%30 Oct →
nuke13–3-0.0425%30 Oct →
nuke11–13-0.109%29 Oct →
nuke3–13-0.120%27 Oct →
nuke13–6-0.0333%27 Oct →
nuke13–2-0.0750%26 Oct →
ancient4–13-0.0838%26 Oct →
cache7–13-0.1014%26 Oct →
nuke13–4-0.0967%25 Oct →
nuke5–12-0.0729%25 Oct →
nuke5–130.0131%25 Oct →
nuke11–13-0.0727%25 Oct →
nuke12–12-0.0922%24 Oct →
mirage5–13-0.1131%24 Oct →
ancient8–13-0.0424%24 Oct →
nuke12–12-0.0467%23 Oct →
nuke6–13-0.0544%23 Oct →
inferno13–10-0.0518%22 Oct →
mirage4–13-0.1114%22 Oct →
nuke11–13-0.0515%22 Oct →
mirage13–110.086%21 Oct →
dust213–90.1021%21 Oct →
mirage13–20.0629%21 Oct →
mirage13–90.0614%21 Oct →
nuke11–13-0.0616%21 Oct →
nuke8–13-0.0850%21 Oct →
nuke8–13-0.0321%21 Oct →
nuke11–13-0.1025%20 Oct →
nuke3–13-0.0117%20 Oct →
anubis13–7-0.0222%20 Oct →
vertigo9–6-0.0623%20 Oct →
poseidon8–80.0130%19 Oct →
nuke2–13-0.120%19 Oct →
nuke10–13-0.0613%19 Oct →
nuke13–8-0.0767%19 Oct →
nuke5–13-0.0530%19 Oct →
nuke13–11-0.0247%19 Oct →
nuke7–13-0.0320%19 Oct →
nuke3–13-0.1021%18 Oct →
nuke0–13-0.0631%18 Oct →
nuke13–40.0364%18 Oct →
nuke13–7-0.0320%18 Oct →
office3–13-0.0414%18 Oct →
nuke8–13-0.1133%18 Oct →
nuke13–6-0.0041%18 Oct →
nuke3–13-0.0714%18 Oct →
nuke9–13-0.079%17 Oct →
nuke13–7-0.078%17 Oct →
vertigo10–130.0139%17 Oct →
ancient13–10-0.026%16 Oct →
inferno11–13-0.003%16 Oct →
train12–12-0.0719%16 Oct →
ancient6–13-0.0817%15 Oct →
dust27–13-0.0517%15 Oct →
dust26–13-0.0714%15 Oct →
ancient3–13-0.0425%15 Oct →
vertigo10–13-0.0518%15 Oct →
mirage14–160.0119%14 Oct →
nuke13–4-0.0120%14 Oct →
nuke13–8-0.1180%14 Oct →
anubis9–13-0.077%14 Oct →
cache13–20.0167%14 Oct →
nuke3–13-0.0226%14 Oct →
nuke13–5-0.0716%12 Oct →
nuke7–13-0.1117%12 Oct →
nuke7–13-0.0744%12 Oct →
nuke12–12-0.100%11 Oct →
nuke13–0-0.0450%11 Oct →
nuke5–12-0.0433%10 Oct →
nuke10–130.1043%9 Oct →
nuke8–13-0.110%8 Oct →
nuke13–40.0333%7 Oct →
nuke8–13-0.1175%7 Oct →
nuke13–11-0.0521%6 Oct →
nuke10–70.0238%6 Oct →
nuke13–11-0.0526%5 Oct →
nuke13–11-0.090%5 Oct →
nuke11–13-0.1240%4 Oct →
nuke5–13-0.0313%2 Oct →
nuke2–13-0.0224%2 Oct →
nuke9–13-0.0825%2 Oct →
inferno4–13-0.0511%1 Oct →
nuke0–13-0.0818%30 Sept →
nuke10–13-0.0730%29 Sept →
nuke13–10-0.0513%29 Sept →
nuke8–13-0.0738%29 Sept →
nuke7–13-0.0775%28 Sept →
nuke5–13-0.0950%28 Sept →
nuke3–13-0.0331%28 Sept →
nuke13–11-0.0316%28 Sept →
nuke4–13-0.1050%28 Sept →
nuke6–13-0.1129%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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