RegLet

RegLet — CS2 Stats

CA76561198987069894[U:1:1026804166]Steam profile ↗✓ No bans

2,039Tracked matches40%Win rate2020Tracked since
4,419Hours in CS
CSDB Rating6.3 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,039 tracked matches. Play, then come back: the next observation lands here.

Rating over time

21,696Peak Premier in tracked matches
54Days played since 2026-04-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Oct 2026 and 14 Nov 2026.

Measured 18 Oct 2026 → 14 Nov 2026; previous 10 Sep 2026 → 18 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.1%48.2%50.9%meets
Shot accuracy12.7%13.2%13.7%1.0% short
Kill/death ratio1.011.071.090.08 short
Match win rate43.4%46.9%48.4%5.0% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRegLetFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning57
Utility50

0–100 skill scores via Leetify.

Recent form

COLD45–53–2Last 10045%Win rateLLLLWLLLWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −13.5pp headshot accuracy · −44ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 472ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 518ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.9
Utility5.0
Positioning5.7
Opening Duels1.8
Clutch2.8

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 28% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility5.0
Mechanics8.0
Opening Duels3.8
Win Impact1.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time562ms−47ms
first ⅓ avg 609ms → last ⅓ avg 562ms
Headshot accuracy26.1%−2.6%
first ⅓ avg 28.6% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · mirage, 23 Jun →
100%Best headshot accuracy · 13–5 · mirage, 30 Apr →
430msFastest reaction time · 13–1 · nuke, 16 Sept →
13–1Biggest win · nuke, 16 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
8–14In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 67% over 12ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%-0.00
dust2C166–1038%-0.01
cacheS128–467%-0.01
infernoC104–640%0.02
anubisD93–633%0.00
ancientD91–811%0.00
nukeB84–450%0.04
overpass—32–167%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,267Lifetime kills
1.01K/D
4,599Matches
43.4%Match win rate
51.1%Headshot % · Top 50% of Level 9 players
12.7%Shot accuracy
11,622MVPs
4,419Hours (in match)
3,670Bombs planted
1,524Bombs defused

Most-used weapons

AK-4741,894
AWP17,803
Knife2,376
MP91,687
MAC-101,536

Lifetime map wins

7,094dust2
6,096inferno
993train
968nuke
648vertigo
77lake
36cbble
25safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,359Matches
50%Win rate
1.01Avg K/D
76.6ADR
52%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage48857%1.0916.0
Dust217748%1.0416.1
Anubis16949%0.9715.3
Inferno13150%1.0316.1
Ancient8539%0.9014.2
Nuke3944%1.0515.8
Cache3847%1.0415.7
Vertigo1828%0.8614.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.4%Headshot accuracy
38.2%Accuracy (enemy spotted)
35.4%Spray accuracy
86.1%Counter-strafing
8.3°Preaim
576msReaction time
60.5%T opening success
27.6%CT opening success
0.63Enemies flashed / flash
1.7%Flash assists
6.52HE damage / grenade
7.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 27.6094% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0320%13 Oct →
inferno11–130.0125%13 Oct →
dust20–3-0.070%6 Oct →
mirage7–13-0.0925%6 Oct →
dust213–90.0117%1 Oct →
mirage8–13-0.0313%24 Sept →
anubis8–130.0123%22 Sept →
dust211–13-0.0314%22 Sept →
cache13–60.0311%21 Sept →
mirage13–90.0720%18 Sept →
mirage13–3-0.0329%17 Sept →
inferno11–13-0.0239%17 Sept →
nuke13–10.0929%16 Sept →
cache7–13-0.0827%16 Sept →
ancient13–16-0.0142%15 Sept →
mirage16–130.0531%15 Sept →
anubis13–10-0.0325%14 Sept →
ancient7–13-0.0052%13 Sept →
dust210–13-0.0125%13 Sept →
anubis0–11-0.100%13 Sept →
dust213–4-0.0139%13 Sept →
nuke5–13-0.0031%11 Sept →
anubis13–110.1027%11 Sept →
ancient5–130.0350%11 Sept →
dust27–13-0.0223%10 Sept →
cache13–50.0536%10 Sept →
mirage8–13-0.0525%8 Sept →
ancient9–13-0.0224%8 Sept →
mirage13–60.0737%6 Sept →
nuke13–110.0729%6 Sept →
mirage13–30.0222%4 Sept →
mirage11–130.0223%3 Sept →
overpass9–30.0326%3 Sept →
nuke16–130.0328%26 Jul →
mirage11–13-0.0420%22 Jul →
dust29–13-0.0344%18 Jul →
dust25–13-0.0422%18 Jul →
mirage6–13-0.0333%16 Jul →
mirage13–8-0.0017%16 Jul →
ancient13–20.0832%16 Jul →
inferno13–40.0427%15 Jul →
mirage15–15-0.0223%14 Jul →
dust213–90.0239%14 Jul →
mirage16–14-0.0121%14 Jul →
cache13–10-0.0421%13 Jul →
ancient3–13-0.0822%10 Jul →
anubis14–160.0539%29 Jun →
inferno10–130.1228%27 Jun →
nuke16–140.0433%27 Jun →
mirage13–9-0.0518%26 Jun →
mirage13–110.1433%23 Jun →
overpass9–13-0.0819%16 Jun →
inferno4–13-0.0515%15 Jun →
anubis14–16-0.0230%15 Jun →
inferno19–160.0630%13 Jun →
nuke5–130.0750%13 Jun →
dust213–90.0730%13 Jun →
mirage13–10-0.0126%8 Jun →
mirage13–16-0.0221%8 Jun →
mirage0–13-0.0514%5 Jun →
mirage8–13-0.0117%5 Jun →
nuke7–130.0133%5 Jun →
mirage13–40.0520%5 Jun →
mirage15–150.0131%2 Jun →
mirage13–100.0933%2 Jun →
cache5–130.0128%2 Jun →
mirage13–50.0324%26 May →
anubis3–13-0.0229%25 May →
ancient2–130.0234%24 May →
anubis13–20.0127%20 May →
inferno4–13-0.0526%20 May →
mirage14–160.0424%19 May →
cache16–140.0117%16 May →
dust21–13-0.0520%16 May →
cache19–16-0.0123%14 May →
cache13–40.0130%14 May →
inferno6–13-0.0222%13 May →
dust28–130.0127%6 May →
mirage13–7-0.0326%6 May →
overpass13–11-0.0314%4 May →
mirage6–13-0.1011%3 May →
dust216–14-0.0032%3 May →
dust27–13-0.0028%3 May →
mirage13–90.0224%2 May →
cache7–13-0.0123%1 May →
cache11–13-0.0628%1 May →
mirage13–5-0.07100%30 Apr →
ancient12–16-0.0620%29 Apr →
ancient11–130.0646%29 Apr →
dust213–2-0.0729%29 Apr →
cache13–50.0328%29 Apr →
cache13–40.0130%29 Apr →
dust211–13-0.0122%27 Apr →
mirage6–13-0.0616%27 Apr →
mirage13–9-0.0119%27 Apr →
mirage11–130.0129%27 Apr →
nuke9–130.0229%26 Apr →
inferno13–100.0928%26 Apr →
mirage11–130.0126%26 Apr →
inferno13–90.0560%25 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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