DuNNock_

DuNNock_ — CS2 Stats

76561198986943552[U:1:1026677824]Steam profile ↗✓ No bans

1,855Tracked matches50%Win rate2020Tracked since
3,276Hours in CS23Hrs last 2 wks
CSDB Rating4.3 DevelopingSupport
Premier CS Rating19,152Top 50% of 213,211 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#97345 of 259899 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−399Premier CS Rating · 19,551 → 19,152

Rating over time

Premier CS Rating: 19,152 +4,152 20 Aug – 4 Nov · 23 days played
14,87919,551peak 19,55120 Aug4 Nov
19,916Peak Premier in tracked matches
33Days played since 2026-08-18

Premier CS Rating

  • 399 below peak (19,551)
  • +4,273 over 30 days · improving
  • +4,152 over 90 days
  • Next: Pink band at 20,000 — 848 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8725+62
Win rate43%36%+7pp
K/D0.950.77+0.17
Headshot %50%44%+6pp

Measured 4 Oct 2026 → 4 Nov 2026; previous 2 Sep 2026 → 4 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.9%45.7%46.8%2.9% short
Shot accuracy11.4%12.7%13.0%1.6% short
Kill/death ratio0.831.051.060.23 short
Match win rate41.9%45.7%46.3%4.4% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDuNNock_FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,152 · Purple bandcsdb.gg/stats

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Performance scores

Aim48
Positioning39
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLLWWWLWLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −3.6pp headshot accuracy · −4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 537ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 566ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.8 against its own average).

Aim4.8
Utility7.6
Positioning3.9
Opening Duels0.6
Clutch3.0

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 59% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.9
Utility7.6
Mechanics2.7
Opening Duels0.2
Win Impact5.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time563ms+3ms
first ⅓ avg 561ms → last ⅓ avg 563ms
Headshot accuracy17.8%+1.0%
first ⅓ avg 16.8% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–10 · anubis, 10 Oct →
33%Best headshot accuracy · 13–2 · nuke, 24 Oct →
398msFastest reaction time · 9–13 · cache, 13 Oct →
13–2Biggest win · nuke, 24 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
2–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 67% over 9ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA3923–1659%-0.01
dust2C198–1142%-0.02
anubisC104–640%-0.01
ancientD93–633%-0.02
cacheS96–367%-0.01
mirageC83–538%-0.02
inferno—41–325%0.01
vertigo—11–0100%0.01
office—10–10%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,969Lifetime kills
0.83K/D
4,672Matches
41.9%Match win rate
43.9%Headshot %
11.4%Shot accuracy
7,365MVPs
1,881Hours (in match)
4,658Bombs planted
1,205Bombs defused

Most-used weapons

AK-4724,297
AWP7,397
MP92,038
MAC-101,791
FAMAS1,388

Lifetime map wins

16,337nuke
5,641inferno
2,814dust2
1,364vertigo
970train
159cbble
82office
57lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

840Matches
51%Win rate
0.87Avg K/D
66.2ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke9973%1.0313.7
Anubis9250%0.8312.9
Ancient7551%0.8712.8
Mirage5252%0.8611.9
Inferno4035%0.8412.9
Dust23832%0.8613.9
Vertigo3644%0.8612.5
Overpass1753%0.7311.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
31.9%Accuracy (enemy spotted)
28.3%Spray accuracy
62.0%Counter-strafing
9.4°Preaim
568msReaction time
30.9%T opening success
30.6%CT opening success
0.65Enemies flashed / flash
10.4%Flash assists
8.59HE damage / grenade
17.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9052% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0218%4 Nov →
anubis8–130.0423%4 Nov →
anubis9–13-0.0318%4 Nov →
nuke13–50.0221%4 Nov →
ancient13–9-0.0020%3 Nov →
mirage13–80.0222%3 Nov →
mirage4–13-0.0713%3 Nov →
nuke13–70.0222%2 Nov →
mirage11–13-0.0913%2 Nov →
nuke13–6-0.054%2 Nov →
cache13–9-0.0215%2 Nov →
dust23–13-0.0224%2 Nov →
nuke5–130.0524%1 Nov →
nuke13–10-0.0617%31 Oct →
nuke13–100.0012%30 Oct →
nuke1–13-0.0717%29 Oct →
nuke5–130.0626%28 Oct →
nuke6–13-0.0620%27 Oct →
nuke13–20.0333%24 Oct →
ancient4–13-0.0323%24 Oct →
dust24–13-0.106%24 Oct →
mirage2–13-0.0626%23 Oct →
nuke13–3-0.0425%23 Oct →
dust213–8-0.0417%23 Oct →
ancient11–13-0.0422%23 Oct →
anubis5–13-0.089%22 Oct →
anubis13–10-0.0413%22 Oct →
nuke13–40.0315%22 Oct →
cache13–60.0814%21 Oct →
nuke13–5-0.0117%21 Oct →
nuke13–10-0.0210%21 Oct →
ancient15–15-0.0313%21 Oct →
anubis15–15-0.0218%20 Oct →
dust210–130.0318%20 Oct →
dust213–110.0113%20 Oct →
nuke13–90.076%20 Oct →
mirage13–50.0621%20 Oct →
mirage13–8-0.048%18 Oct →
dust213–90.0014%18 Oct →
mirage8–130.0013%18 Oct →
cache13–60.0213%18 Oct →
dust213–20.0414%18 Oct →
nuke10–130.0221%17 Oct →
inferno9–13-0.019%16 Oct →
inferno13–90.0712%13 Oct →
cache9–13-0.066%13 Oct →
nuke13–8-0.065%13 Oct →
anubis7–13-0.055%13 Oct →
dust29–13-0.0320%13 Oct →
ancient13–6-0.0216%13 Oct →
dust25–13-0.0712%12 Oct →
nuke13–2-0.048%12 Oct →
dust23–13-0.0611%12 Oct →
cache13–7-0.029%12 Oct →
nuke12–16-0.0112%11 Oct →
cache13–6-0.0311%11 Oct →
ancient5–13-0.0318%11 Oct →
mirage15–15-0.0011%10 Oct →
nuke13–7-0.0313%10 Oct →
dust213–2-0.0116%10 Oct →
cache8–130.0116%10 Oct →
anubis13–100.0822%10 Oct →
anubis9–13-0.0410%26 Sept →
inferno10–13-0.059%26 Sept →
nuke13–9-0.0020%26 Sept →
nuke13–110.0213%26 Sept →
nuke13–90.0211%26 Sept →
dust213–9-0.038%26 Sept →
nuke4–13-0.0729%26 Sept →
dust214–16-0.0717%26 Sept →
ancient6–13-0.0613%26 Sept →
dust24–13-0.0513%26 Sept →
dust27–130.0511%26 Sept →
nuke13–60.0524%26 Sept →
vertigo13–70.0110%23 Sept →
nuke3–13-0.068%23 Sept →
nuke9–13-0.0418%20 Sept →
nuke10–13-0.0216%19 Sept →
nuke5–13-0.0633%19 Sept →
nuke12–12-0.0413%19 Sept →
dust26–13-0.049%18 Sept →
ancient13–9-0.0214%18 Sept →
nuke13–90.0511%27 Aug →
nuke13–8-0.0018%26 Aug →
nuke4–13-0.0618%26 Aug →
office5–13-0.1123%26 Aug →
nuke13–5-0.063%26 Aug →
nuke13–6-0.0324%26 Aug →
dust213–100.029%26 Aug →
nuke13–50.0329%26 Aug →
nuke6–8-0.0329%25 Aug →
anubis13–50.039%24 Aug →
dust213–50.0221%24 Aug →
cache7–13-0.0519%20 Aug →
inferno13–160.0118%20 Aug →
cache13–60.0223%20 Aug →
dust212–160.028%20 Aug →
nuke8–130.0029%19 Aug →
nuke12–120.0210%19 Aug →
anubis13–60.0320%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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