Hundu

Hundu — CS2 Stats

76561198986202652[U:1:1025936924]Steam profile ↗✓ No bans

618Tracked matches46%Win rate2020Tracked since
792Hours in CS
CSDB Rating4.7 DevelopingSupport
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Aug 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 12 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,999 -4,314 12 Mar18 Aug · 33 days played
13,58719,466peak 19,46612 Mar18 Aug
19,779Peak Premier in tracked matches
43Days played since 2026-03-12

Premier CS Rating

  • 4,467 below peak (19,466)
  • +988 over 30 days · improving
  • -3,995 over 90 days
  • Next: Purple band at 15,000 1 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,658), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.4%42.7%43.8%4.4% short
Shot accuracy13.9%11.2%12.0%above
Kill/death ratio0.881.001.020.14 short
Match win rate40.2%43.9%44.7%4.5% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHunduFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning39
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateWLWWLWLWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +0.8pp headshot accuracy · −9ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 647ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 643ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim5.3
Utility6.0
Positioning3.9
Opening Duels0.6
Clutch5.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning3.9
Utility6.0
Mechanics8.2
Opening Duels1.1
Win Impact3.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time647ms−39ms
first ⅓ avg 686ms → last ⅓ avg 647ms
Headshot accuracy15.3%−0.9%
first ⅓ avg 16.2% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–1 · nuke, 27 Jul
43%Best headshot accuracy · 4–13 · dust2, 1 Jul
430msFastest reaction time · 5–13 · inferno, 10 Jul
13–1Biggest win · nuke, 27 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
47In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 15dust2Weakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2191243%-0.04
nukeS1510567%-0.02
ancientB147750%-0.03
mirageB136746%-0.02
dust2D121118%-0.04
cacheA85363%0.00
overpassC83538%-0.04
anubisD72529%-0.03
office1010%0.03
vertigo110100%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,228Lifetime kills
0.88K/D
1,963Matches
40.2%Match win rate
39.4%Headshot %
13.9%Shot accuracy · Top 50% of Level 4 players
2,897MVPs
792Hours (in match)
2,005Bombs planted
469Bombs defused

Most-used weapons

Lifetime map wins

5,065inferno
1,996nuke
1,575dust2
938vertigo
389train
77office
45lake
42cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

488Matches
50%Win rate
0.89Avg K/D
63.2ADR
34%Headshot %

Clutches & streaks

48%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1765%1.0312.4
Nuke1164%0.7512.2
Inferno1136%0.8311.0
Ancient862%0.9212.4
Anubis743%0.8313.9
Cache540%0.7710.0
Vertigo450%0.8613.8
Overpass250%0.6013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
31.9%Accuracy (enemy spotted)
30.7%Spray accuracy
86.7%Counter-strafing
11.0°Preaim
648msReaction time
22.9%T opening success
39.2%CT opening success
0.46Enemies flashed / flash
3.8%Flash assists
8.65HE damage / grenade
12.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4604 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.9032% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0323%18 Aug
dust213–160.0115%16 Aug
ancient13–100.0123%16 Aug
dust213–80.0614%11 Aug
inferno3–13-0.0610%11 Aug
mirage13–80.0218%11 Aug
anubis10–13-0.0810%9 Aug
cache13–20.0524%9 Aug
ancient13–70.0119%9 Aug
inferno7–13-0.058%9 Aug
anubis5–13-0.0422%8 Aug
mirage13–6-0.0317%8 Aug
inferno9–13-0.0123%27 Jul
nuke6–13-0.023%27 Jul
nuke13–10.0822%27 Jul
dust213–16-0.0414%24 Jul
cache13–2-0.037%21 Jul
anubis6–13-0.0921%21 Jul
inferno15–15-0.0519%20 Jul
ancient8–13-0.038%20 Jul
anubis13–40.043%15 Jul
mirage3–13-0.0312%15 Jul
dust210–13-0.0012%13 Jul
nuke13–90.0214%13 Jul
inferno1–13-0.1014%13 Jul
cache13–70.0413%11 Jul
nuke9–13-0.0716%10 Jul
nuke13–3-0.1114%10 Jul
inferno5–13-0.0820%10 Jul
cache12–120.0216%4 Jul
cache13–30.0512%4 Jul
mirage5–13-0.0724%4 Jul
inferno13–5-0.0113%3 Jul
dust211–13-0.0516%3 Jul
anubis10–13-0.0326%3 Jul
inferno9–0-0.005%3 Jul
mirage5–13-0.0428%3 Jul
overpass13–50.0115%2 Jul
inferno11–13-0.0817%2 Jul
nuke13–5-0.0524%2 Jul
ancient13–11-0.0516%1 Jul
nuke10–130.0220%1 Jul
dust24–13-0.0643%1 Jul
mirage5–13-0.107%30 Jun
inferno13–5-0.0418%30 Jun
anubis10–13-0.0619%30 Jun
dust211–13-0.0625%28 Jun
nuke13–80.0413%28 Jun
dust26–13-0.0519%26 Jun
inferno9–13-0.096%24 Jun
nuke13–80.0433%24 Jun
mirage7–13-0.0311%24 Jun
ancient13–90.0215%23 Jun
ancient12–16-0.0422%22 Jun
dust27–13-0.0416%22 Jun
inferno13–90.0324%22 Jun
inferno16–14-0.0426%21 Jun
inferno3–13-0.049%8 Jun
inferno10–13-0.0513%29 May
anubis13–90.0336%29 May
overpass10–13-0.0611%16 May
inferno11–13-0.0618%14 May
nuke13–7-0.0812%14 May
ancient16–13-0.0415%13 May
dust211–13-0.0324%13 May
office8–130.0318%13 May
cache8–13-0.0213%8 May
cache9–13-0.1019%8 May
mirage10–13-0.029%7 May
cache13–60.0123%6 May
ancient11–13-0.0517%2 May
mirage13–2-0.0123%24 Apr
dust24–13-0.1010%18 Apr
inferno13–9-0.0631%18 Apr
mirage6–13-0.0430%18 Apr
nuke13–7-0.0130%18 Apr
overpass13–10-0.0112%11 Apr
mirage13–50.0420%11 Apr
ancient5–13-0.107%11 Apr
overpass13–90.0020%4 Apr
dust26–13-0.128%4 Apr
ancient9–13-0.0911%3 Apr
ancient10–13-0.0220%26 Mar
overpass9–13-0.0813%26 Mar
overpass3–13-0.066%25 Mar
nuke11–13-0.0411%25 Mar
nuke13–8-0.0312%25 Mar
inferno13–10.0317%23 Mar
overpass6–13-0.0610%23 Mar
ancient16–14-0.0317%13 Mar
inferno5–13-0.0113%13 Mar
mirage13–30.0113%13 Mar
nuke10–13-0.0914%13 Mar
ancient13–16-0.0624%13 Mar
nuke13–11-0.0521%13 Mar
overpass9–13-0.087%12 Mar
inferno13–9-0.0112%12 Mar
ancient16–13-0.0312%12 Mar
inferno13–20.0118%12 Mar
vertigo10–4-0.0323%12 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →