cr先an輩KV自oG来e也l

cr先an輩KV自oG来e也l — CS2 Stats

DE76561198986054158[U:1:1025788430]Steam profile ↗✓ No bans

570Tracked matches52%Win rate2025Tracked since
881Hours in CS34Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating20,310Top 50% of 185,711 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#71459 of 231631 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 30 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,310 +3,891 31 Jul16 Sept · 32 days played
16,41920,411peak 20,41131 Jul16 Sept
20,772Peak Premier in tracked matches
35Days played since 2026-07-30

Premier CS Rating

  • 101 below peak (20,411)
  • +673 over 30 days · improving
  • Next: Red band at 25,000 4,690 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.8%46.9%49.2%8.5% short
Shot accuracy0.0%13.0%13.4%13.3% short
Kill/death ratio1.181.081.12above
Match win rate48.8%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcr先an輩KV自oG来e也lPREMIER20,310 · Pink bandcsdb.gg/stats

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Performance scores

Aim50
Positioning59
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLLLWLLWTWW

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −1.9pp headshot accuracy · −12ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 557ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 571ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.2 against its own average).

Aim5.0
Utility3.1
Positioning5.9
Opening Duels1.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.9
Utility3.1
Mechanics3.0
Opening Duels2.8
Win Impact5.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time576ms−38ms
first ⅓ avg 614ms → last ⅓ avg 576ms
Headshot accuracy14.5%+0.9%
first ⅓ avg 13.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–2 · inferno, 25 Aug
31%Best headshot accuracy · 4–12 · dust2, 13 Sept
430msFastest reaction time · 13–1 · inferno, 12 Sept
13–0Biggest win · dust2, 27 Aug

Across the last 100 tracked matches.

Highlights

11Longest win streak
L3Current streak
11Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C30111937%0.01
infernoA2011955%0.04
nukeS1611569%0.03
cacheS118373%0.03
mirageC73443%0.00
anubisB63350%0.01
ancientD62433%0.00
office2020%0.09
train110100%0.01
vertigo1010%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,232Lifetime kills
1.18K/D · Top 50% of Pink band
1,280Matches
48.8%Match win rate · Top 50% of Pink band
40.8%Headshot %
0.0%Shot accuracy
3,037MVPs
477Hours (in match)
1,325Bombs planted
262Bombs defused

Most-used weapons

Lifetime map wins

3,703dust2
2,047inferno
1,813nuke
397train
287office
178vertigo
41italy
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
42%Win rate
1.08Avg K/D
84.3ADR
43%Headshot %

Clutches & streaks

20%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2650%1.2216.3
Nuke560%1.4419.0
Cache333%0.7613.0
Inferno30%0.8116.7
Vertigo1100%0.7110.0
Mirage10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
34.5%Accuracy (enemy spotted)
37.8%Spray accuracy
63.6%Counter-strafing
11.0°Preaim
579msReaction time
45.0%T opening success
37.6%CT opening success
0.41Enemies flashed / flash
2.9%Flash assists
8.04HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5001% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4054 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.5683% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–110.0111%18 Sept
mirage10–130.0115%16 Sept
dust26–13-0.0415%16 Sept
nuke13–100.019%13 Sept
dust24–12-0.0531%13 Sept
inferno11–13-0.0214%13 Sept
nuke13–10.0215%13 Sept
inferno15–15-0.0210%12 Sept
inferno13–50.029%12 Sept
nuke13–90.0416%12 Sept
inferno13–10.1223%12 Sept
dust213–50.0218%12 Sept
dust213–30.1114%12 Sept
nuke13–30.0517%12 Sept
cache13–40.0829%12 Sept
dust213–50.0611%12 Sept
dust213–30.0414%12 Sept
dust27–13-0.0312%11 Sept
anubis13–70.0115%9 Sept
cache12–160.0111%9 Sept
dust28–130.0723%9 Sept
anubis4–13-0.053%8 Sept
inferno6–13-0.0217%8 Sept
dust29–13-0.0717%8 Sept
cache15–15-0.0410%7 Sept
dust215–15-0.039%6 Sept
inferno3–13-0.0421%6 Sept
anubis4–130.0213%4 Sept
ancient13–60.0823%4 Sept
inferno13–100.019%3 Sept
inferno12–16-0.046%2 Sept
nuke12–16-0.017%29 Aug
office2–130.0513%28 Aug
ancient9–130.036%28 Aug
dust213–60.0916%27 Aug
dust213–00.0713%27 Aug
cache13–100.0013%26 Aug
inferno9–20.3618%25 Aug
cache13–60.0410%21 Aug
dust29–13-0.0211%19 Aug
mirage4–13-0.046%19 Aug
ancient5–13-0.0820%19 Aug
inferno3–13-0.0514%19 Aug
dust29–130.0418%19 Aug
dust27–13-0.0818%17 Aug
dust216–130.0113%17 Aug
inferno13–50.0113%17 Aug
nuke13–80.0118%17 Aug
mirage2–130.0128%17 Aug
nuke9–130.008%15 Aug
inferno13–50.0415%15 Aug
anubis8–130.0212%15 Aug
dust28–130.048%15 Aug
ancient6–13-0.0610%14 Aug
ancient10–130.067%13 Aug
train13–90.0114%12 Aug
anubis13–90.0211%12 Aug
dust26–13-0.0210%11 Aug
mirage13–40.017%10 Aug
dust213–10-0.0012%10 Aug
mirage13–8-0.029%10 Aug
dust214–16-0.0216%9 Aug
nuke13–90.0012%9 Aug
nuke10–130.0212%7 Aug
cache3–13-0.043%6 Aug
inferno10–130.0310%6 Aug
inferno8–130.0214%5 Aug
nuke10–130.0025%5 Aug
mirage9–130.0214%5 Aug
anubis13–40.0524%4 Aug
nuke13–60.0813%4 Aug
inferno16–130.0315%4 Aug
cache13–40.1317%4 Aug
dust27–13-0.0218%4 Aug
office12–120.129%2 Aug
vertigo5–13-0.008%2 Aug
dust213–50.1110%2 Aug
inferno13–80.0422%2 Aug
dust212–16-0.048%2 Aug
nuke13–80.068%2 Aug
dust25–13-0.0210%2 Aug
dust213–80.0717%1 Aug
inferno16–13-0.0115%1 Aug
nuke13–20.0615%1 Aug
dust211–130.0218%1 Aug
dust23–13-0.0120%31 Jul
dust22–130.0019%31 Jul
nuke2–13-0.019%31 Jul
inferno3–13-0.0212%31 Jul
dust213–80.069%31 Jul
nuke13–80.0323%31 Jul
inferno13–60.2020%31 Jul
cache5–1-0.014%31 Jul
cache13–6-0.0113%31 Jul
cache13–10.107%31 Jul
mirage13–40.027%31 Jul
cache13–100.059%31 Jul
nuke13–90.1413%31 Jul
ancient13–10-0.028%30 Jul
inferno13–110.1111%30 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →