Սերկ.evil

Սերկ.evil — CS2 Stats

AM76561198985053933[U:1:1024788205]Steam profile ↗✓ No bans

641Tracked matches52%Win rate2021Tracked since
2,247Hours in CS1Hrs last 2 wks
CSDB Rating5.5 SolidClutch Specialist
Premier CS Rating20,290Top 50% of 205,052 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#76636 of 252188 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,290 +5,812 30 Apr – 8 Oct · 36 days played
13,27220,748peak 20,74830 Apr8 Oct
20,748Peak Premier in tracked matches
48Days played since 2026-04-30

Premier CS Rating

  • 458 below peak (20,748)
  • +116 over 30 days · steady
  • +4,272 over 90 days
  • Next: Red band at 25,000 — 4,710 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches16——
Win rate50%——
K/D1.04——
Headshot %39%——

Measured 17 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,290), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.1%42.7%43.7%8.7% short
Shot accuracy18.7%11.3%12.0%above
Kill/death ratio1.460.991.02above
Match win rate44.6%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGՍերկ.evilFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,290 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning45
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWLLLLWWLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −5.2pp headshot accuracy · −19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 628ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim7.5
Utility2.1
Positioning4.5
Opening Duels1.1
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.5
Utility2.1
Mechanics7.6
Opening Duels1.8
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time635ms−50ms
first ⅓ avg 684ms → last ⅓ avg 635ms
Headshot accuracy15.6%+2.0%
first ⅓ avg 13.5% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · ancient, 13 Jun →
50%Best headshot accuracy · 1–8 · cache, 4 Sept →
461msFastest reaction time · 1–8 · cache, 4 Sept →
13–0Biggest win · mirage, 30 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 15anubisWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%-0.01
dust2B178–947%0.02
cacheA169–756%-0.02
ancientS1510–567%0.02
anubisC94–544%0.02
nukeS64–267%0.01
inferno—42–250%0.01
vertigo—31–233%-0.02
train—21–150%-0.03
poseidon—10–10%-0.25

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

65,360Lifetime kills
1.46K/D · Top 5% of Level 4 players
2,406Matches
44.6%Match win rate · Top 50% of Level 4 players
35.1%Headshot %
18.7%Shot accuracy · Top 10% of Level 4 players
6,642MVPs
840Hours (in match)
3,134Bombs planted
586Bombs defused

Most-used weapons

AK-4713,123
SG 5538,551
AWP8,349
P2502,939
Negev1,650

Lifetime map wins

10,543dust2
752inferno
631nuke
230vertigo
204train
172office
120lake
50cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
42%Win rate
1.01Avg K/D
82.9ADR
38%Headshot %

Clutches & streaks

44%1v1 clutch win
10%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2933%0.9215.4
Anubis250%0.8015.0
Ancient10%1.1721.0
Overpass10%0.8713.0
Nuke1100%3.3320.0
Mirage10%1.0013.0
Vertigo10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
39.8%Spray accuracy
84.3%Counter-strafing
8.3°Preaim
628msReaction time
28.9%T opening success
44.1%CT opening success
0.44Enemies flashed / flash
0.0%Flash assists
8.26HE damage / grenade
0.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7817% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4351 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9161% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–140.048%8 Oct →
dust210–130.0019%1 Oct →
anubis6–130.0418%1 Oct →
anubis11–130.0410%29 Sept →
dust210–130.0318%26 Sept →
anubis13–100.0811%25 Sept →
dust216–14-0.0111%24 Sept →
mirage2–13-0.0713%24 Sept →
cache13–9-0.107%23 Sept →
anubis8–130.0020%23 Sept →
vertigo13–7-0.0211%23 Sept →
vertigo7–130.0214%23 Sept →
anubis13–50.0814%16 Sept →
cache1–80.0850%4 Sept →
ancient13–10-0.0521%4 Sept →
mirage6–130.0213%19 Aug →
ancient15–150.0213%10 Aug →
mirage13–100.009%6 Aug →
mirage13–6-0.0216%6 Aug →
mirage10–13-0.0224%5 Aug →
dust210–13-0.0011%5 Aug →
cache2–13-0.108%5 Aug →
ancient13–80.0015%5 Aug →
cache11–13-0.0319%4 Aug →
anubis13–20.0420%3 Aug →
ancient13–50.0410%3 Aug →
mirage6–13-0.0221%3 Aug →
cache13–8-0.0111%3 Aug →
mirage11–4-0.0022%2 Aug →
cache16–12-0.0215%2 Aug →
mirage15–150.0016%2 Aug →
dust25–130.0112%30 Jul →
cache13–3-0.0015%30 Jul →
cache13–100.0018%30 Jul →
ancient13–110.0213%30 Jul →
mirage11–13-0.0213%29 Jul →
ancient13–7-0.0313%29 Jul →
mirage13–20.0220%28 Jul →
cache7–13-0.0613%28 Jul →
mirage13–9-0.0311%24 Jul →
cache13–10-0.0110%24 Jul →
cache13–8-0.0210%24 Jul →
dust29–13-0.019%24 Jul →
dust210–13-0.0624%22 Jul →
mirage13–10.1126%22 Jul →
anubis2–13-0.0513%22 Jul →
cache7–13-0.0518%21 Jul →
mirage13–100.0119%20 Jul →
ancient13–9-0.0220%20 Jul →
dust213–60.0413%17 Jul →
mirage3–13-0.0714%13 Jul →
mirage13–90.0216%13 Jul →
mirage2–13-0.0439%12 Jul →
ancient9–130.0411%12 Jul →
nuke13–110.028%12 Jul →
nuke16–14-0.069%10 Jul →
poseidon1–9-0.2540%10 Jul →
mirage12–120.0414%8 Jul →
cache4–13-0.095%8 Jul →
cache13–80.0913%3 Jul →
dust213–70.0322%1 Jul →
mirage13–10-0.0224%1 Jul →
dust213–40.1127%30 Jun →
ancient5–13-0.0413%30 Jun →
dust213–100.0110%22 Jun →
inferno8–13-0.0315%22 Jun →
anubis13–100.0013%21 Jun →
nuke13–100.0610%21 Jun →
mirage13–70.0313%21 Jun →
inferno7–13-0.0118%21 Jun →
mirage13–1-0.0210%20 Jun →
dust213–60.086%19 Jun →
train13–9-0.0214%18 Jun →
train8–13-0.0523%18 Jun →
mirage13–16-0.0720%15 Jun →
ancient13–50.0314%13 Jun →
mirage5–13-0.0916%13 Jun →
dust26–130.0625%13 Jun →
ancient13–10.1716%13 Jun →
vertigo7–13-0.077%8 Jun →
inferno13–80.0410%8 Jun →
dust213–90.109%29 May →
ancient16–140.1120%28 May →
anubis7–13-0.0121%27 May →
dust28–13-0.0110%27 May →
nuke15–15-0.0212%24 May →
ancient13–70.029%24 May →
nuke13–20.0718%24 May →
mirage16–120.067%24 May →
ancient7–13-0.0310%17 May →
dust25–13-0.0312%17 May →
cache13–70.0411%6 May →
cache10–13-0.0326%4 May →
mirage3–13-0.0916%2 May →
mirage13–110.0114%2 May →
ancient10–130.0011%2 May →
dust213–11-0.028%30 Apr →
mirage13–70.046%30 Apr →
nuke9–130.0116%30 Apr →
mirage13–00.0612%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.