嘉华

嘉华 — CS2 Stats

CN76561198984799840[U:1:1024534112]Steam profile ↗✓ No bans

858Tracked matches52%Win rate2020Tracked since
1,879Hours in CS9Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
CSDB Leaderboard#98071 of 225444 tracked
FaceitLevel 9 · 1,475 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 27 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,049 -5,745 27 Apr10 May · 13 days played
17,06724,629peak 24,62927 Apr10 May
24,734Peak Premier in tracked matches
1,475Highest Faceit ELO seen on CSDB
24Days played since 2026-04-27

Faceit ELO

  • At peak — 1,475
  • Next: Level 8 at 1,531 56 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.5%48.3%51.0%meets
Shot accuracy13.2%13.2%13.7%0.5% short
Kill/death ratio1.151.071.09above
Match win rate47.4%46.9%48.4%1.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG嘉华FACEITLevel 9 · 1,475 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,475csdb.gg/stats

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Performance scores

Aim78
Positioning66
Utility27

0–100 skill scores via Leetify.

Recent form

HOT44533Last 10044%Win rateWWLWWWWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −1.7pp headshot accuracy · −64ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 534ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim7.8
Utility2.7
Positioning6.6
Opening Duels6.5
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.6
Utility2.7
Mechanics8.2
Opening Duels6.8
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time579ms−58ms
first ⅓ avg 638ms → last ⅓ avg 579ms
Headshot accuracy21.0%+1.0%
first ⅓ avg 19.9% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 5–0 · vertigo, 27 Apr
64%Best headshot accuracy · 2–13 · ancient, 3 May
430msFastest reaction time · 6–13 · inferno, 30 Apr
13–3Biggest win · mirage, 7 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
59In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 54% over 37nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB37201754%0.01
dust2B21111052%0.01
nukeD102820%-0.03
infernoD93633%-0.05
ancientC83538%-0.02
anubisD62433%0.01
cache31233%-0.01
vertigo21150%0.12
overpass21150%0.09
train2020%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,987Lifetime kills
1.15K/D · Top 50% of Level 9 players
2,178Matches
47.4%Match win rate · Top 50% of Level 9 players
50.5%Headshot % · Top 50% of Level 9 players
13.2%Shot accuracy · Top 50% of Level 9 players
7,316MVPs
1,034Hours (in match)
1,212Bombs planted
381Bombs defused

Most-used weapons

Lifetime map wins

3,820dust2
2,631inferno
1,745vertigo
1,379nuke
968train
486lake
173office
140cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

134Matches
57%Win rate
1.15Avg K/D
89.4ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3155%1.2218.3
Inferno2871%1.2820.3
Dust22642%1.0918.0
Nuke1958%1.1517.8
Ancient1650%0.9214.7
Anubis956%1.0518.7
Overpass580%1.1618.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
35.1%Spray accuracy
86.7%Counter-strafing
9.3°Preaim
578msReaction time
53.9%T opening success
60.4%CT opening success
0.34Enemies flashed / flash
2.9%Flash assists
4.06HE damage / grenade
5.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3426 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.0538%18 Sept
inferno13–8-0.0217%18 Sept
mirage6–13-0.047%16 Sept
dust213–8-0.0120%16 Sept
mirage13–90.0222%15 Sept
dust213–60.0116%15 Sept
dust213–70.1213%15 Sept
cache11–13-0.0426%12 Sept
nuke13–6-0.0026%9 Sept
dust213–7-0.0225%9 Sept
mirage13–30.1528%7 Sept
mirage13–100.0713%1 Sept
dust22–50.0027%23 Aug
mirage13–4-0.0014%21 Aug
cache1–40.0060%21 Aug
nuke11–130.0230%18 Aug
dust28–13-0.020%9 Jul
anubis13–10-0.0218%10 May
mirage2–13-0.0822%9 May
ancient13–90.0115%9 May
mirage11–130.0316%9 May
inferno7–13-0.0125%9 May
inferno0–5-0.1211%9 May
vertigo10–130.0624%9 May
mirage10–130.0117%8 May
nuke3–13-0.1033%7 May
mirage13–7-0.054%7 May
dust211–130.0213%6 May
mirage13–90.0627%6 May
dust215–150.0622%6 May
anubis11–130.0325%6 May
dust213–80.0518%6 May
mirage13–110.0820%4 May
mirage13–11-0.0024%4 May
mirage8–13-0.0116%4 May
mirage11–40.0217%4 May
dust23–13-0.0950%4 May
mirage13–110.0322%3 May
mirage8–130.0814%3 May
ancient13–10-0.0022%3 May
mirage13–160.0316%3 May
inferno13–40.0413%3 May
overpass11–130.0615%3 May
overpass13–30.1122%3 May
dust213–100.0325%3 May
anubis12–120.0132%3 May
mirage7–13-0.0217%3 May
mirage4–13-0.080%3 May
dust213–4-0.0838%3 May
mirage13–40.1119%3 May
ancient2–13-0.0464%3 May
mirage13–80.0628%2 May
train12–120.0820%2 May
mirage9–6-0.0514%2 May
mirage13–90.0129%2 May
ancient14–16-0.0313%2 May
nuke7–13-0.167%2 May
mirage6–13-0.1130%2 May
mirage1–13-0.0819%2 May
ancient2–13-0.0911%1 May
nuke2–13-0.1520%1 May
inferno7–13-0.1011%1 May
inferno4–13-0.0819%1 May
anubis4–13-0.1016%1 May
mirage11–13-0.0416%1 May
mirage7–130.0022%1 May
inferno3–13-0.143%1 May
mirage10–13-0.1021%1 May
nuke4–13-0.0823%30 Apr
nuke10–13-0.0129%30 Apr
anubis7–130.0217%30 Apr
inferno6–13-0.060%30 Apr
ancient1–13-0.1017%30 Apr
dust211–13-0.0719%30 Apr
mirage13–90.0122%30 Apr
mirage4–130.019%29 Apr
mirage13–110.0727%29 Apr
inferno13–60.0417%29 Apr
nuke1–13-0.0237%29 Apr
dust210–13-0.0118%29 Apr
nuke8–130.0820%29 Apr
mirage13–70.1325%29 Apr
cache13–80.0118%29 Apr
ancient13–100.0519%28 Apr
ancient4–130.0024%28 Apr
anubis13–70.1618%28 Apr
mirage8–130.0315%28 Apr
dust213–11-0.0211%28 Apr
mirage4–130.0211%28 Apr
dust213–50.1421%28 Apr
dust213–40.0627%28 Apr
dust29–40.1118%28 Apr
mirage13–60.0420%28 Apr
nuke13–50.1017%28 Apr
train5–130.0630%28 Apr
dust27–13-0.0221%27 Apr
dust29–13-0.0514%27 Apr
mirage13–70.0626%27 Apr
dust25–130.0120%27 Apr
vertigo5–00.1829%27 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →