0x

0x — CS2 Stats

76561198982416536[U:1:1022150808]Steam profile ↗✓ No bans

543Tracked matches55%Win rate2020Tracked since
1,736Hours in CS4Hrs last 2 wks
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating16,790Purple band · top ~21.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,790 → 16,790
+1Tracked matches · now 543
+3.4ppWin rate · 51.7% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 73 days played since 16 Jul 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,790 +5,099 20 Nov18 Sept · 31 days played
10,18519,244peak 19,24420 Nov18 Sept
19,244Peak Premier in tracked matches
73Days played since 2024-07-16

Premier CS Rating

  • 2,454 below peak (19,244)
  • +114 over 30 days · steady
  • -1,512 over 90 days
  • Next: Pink band at 20,000 3,210 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate49.2%41.9%42.7%above
Shot accuracy15.4%12.2%11.3%above
Kill/death ratio0.800.980.990.20 short
Match win rate41.1%43.3%43.9%2.8% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG0xFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,790 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning37
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateWWTWLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −5.5pp headshot accuracy · +18ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.8
Utility4.2
Positioning3.7
Opening Duels1.3
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.7
Utility4.2
Mechanics4.3
Opening Duels0.4
Win Impact6.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time589ms−61ms
first ⅓ avg 649ms → last ⅓ avg 589ms
Headshot accuracy22.7%−1.1%
first ⅓ avg 23.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · ancient, 8 Jul
75%Best headshot accuracy · 6–13 · nuke, 12 Sept
313msFastest reaction time · 1–13 · mirage, 1 Dec
13–1Biggest win · inferno, 30 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
66In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 73% over 15dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB28131546%-0.05
nukeB20101050%-0.01
infernoC167944%-0.02
ancientS1511473%-0.02
dust2D103730%-0.06
anubis32167%-0.03
cache31233%-0.00
overpass21150%-0.03
vertigo2020%-0.04
train110100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,170Lifetime kills
0.80K/D
2,504Matches
41.1%Match win rate
49.2%Headshot % · Top 25% of Level 3 players
15.4%Shot accuracy · Top 50% of Level 3 players
12,410MVPs
1,052Hours (in match)
1,207Bombs planted
4,296Bombs defused

Most-used weapons

Lifetime map wins

12,698inferno
4,445dust2
3,141nuke
1,426train
705vertigo
91cbble
2lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

151Matches
48%Win rate
0.92Avg K/D
65.1ADR
45%Headshot %

Clutches & streaks

47%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1644%0.7411.6
Nuke967%0.7111.7
Inferno743%0.6811.7
Dust2714%0.7314.9
Ancient786%0.9612.0
Anubis1100%0.6312.0
Overpass10%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
29.5%Accuracy (enemy spotted)
35.9%Spray accuracy
69.4%Counter-strafing
10.4°Preaim
587msReaction time
32.3%T opening success
31.1%CT opening success
0.42Enemies flashed / flash
7.8%Flash assists
5.61HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4239 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3327% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis16–12-0.0421%18 Sept
mirage13–11-0.0311%16 Sept
mirage15–15-0.0338%14 Sept
dust216–130.006%13 Sept
inferno9–13-0.0633%6 Sept
dust23–13-0.1111%5 Sept
nuke13–8-0.0023%5 Sept
inferno7–13-0.0529%30 Aug
ancient5–13-0.058%30 Aug
mirage16–14-0.0324%29 Aug
dust23–13-0.0920%29 Aug
ancient13–90.0126%29 Aug
mirage8–13-0.0628%29 Aug
nuke7–13-0.1021%27 Aug
ancient13–3-0.0425%27 Aug
dust211–13-0.0923%27 Aug
inferno13–90.0137%23 Aug
inferno13–4-0.0435%16 Aug
ancient13–11-0.0517%15 Aug
mirage4–13-0.0925%15 Aug
nuke13–80.0527%14 Aug
mirage7–13-0.0227%14 Aug
dust20–8-0.040%14 Aug
nuke13–30.1016%14 Aug
mirage13–3-0.0913%13 Aug
mirage16–12-0.0824%12 Aug
mirage8–13-0.0837%4 Aug
ancient13–9-0.0215%3 Aug
cache13–40.0137%3 Aug
nuke4–13-0.1018%1 Aug
cache10–130.0423%28 Jul
mirage16–120.0120%28 Jul
inferno8–130.0135%26 Jul
ancient10–13-0.0739%19 Jul
ancient13–100.0124%11 Jul
cache9–13-0.0632%9 Jul
nuke9–13-0.0724%9 Jul
ancient13–40.1415%8 Jul
dust213–9-0.097%6 Jul
inferno9–40.0233%4 Jul
anubis13–20.0031%4 Jul
mirage13–7-0.057%3 Jul
ancient11–130.0119%2 Jul
nuke7–13-0.0615%30 Jun
inferno13–1-0.0411%30 Jun
mirage13–11-0.0413%22 Jun
inferno10–13-0.0221%21 Jun
mirage6–13-0.0420%21 Jun
inferno13–30.0428%20 Jun
mirage9–13-0.0917%18 Jun
nuke14–16-0.0525%18 Jun
ancient13–10-0.0533%17 Jun
nuke13–6-0.0024%16 Jun
mirage13–9-0.0923%14 Jun
inferno13–4-0.0119%14 Jun
dust212–16-0.0518%13 Jun
mirage7–13-0.0126%13 Jun
nuke13–10-0.0414%13 Jun
inferno13–5-0.0440%13 Jun
mirage3–13-0.0423%12 Jun
ancient13–8-0.0319%11 Jun
nuke13–30.0626%11 Jun
mirage12–16-0.0419%24 May
ancient13–6-0.0716%25 Jan
anubis6–13-0.0422%23 Jan
mirage13–80.0122%23 Jan
nuke10–10.0625%14 Jan
nuke11–13-0.0223%10 Jan
inferno6–130.0343%6 Jan
dust216–13-0.0012%23 Dec
mirage1–13-0.150%1 Dec
ancient16–14-0.0318%23 Nov
mirage13–10-0.0223%20 Nov
train13–50.0427%20 Nov
mirage9–130.0424%16 Nov
mirage6–13-0.0625%13 Oct
inferno12–120.0425%20 Sept
overpass13–100.0226%3 Sept
mirage9–13-0.0725%2 Sept
ancient11–13-0.0326%2 Sept
mirage8–13-0.0815%24 Aug
dust212–12-0.0422%23 Aug
nuke13–30.0620%22 Aug
inferno5–90.015%18 Aug
mirage13–70.0221%16 Aug
inferno4–9-0.1417%16 Aug
inferno9–13-0.0711%9 Aug
mirage13–9-0.0821%5 Aug
dust215–19-0.0519%15 Jun
vertigo8–8-0.0350%8 Jun
overpass8–13-0.0924%7 Jun
ancient13–50.0115%3 Feb
nuke5–13-0.0239%13 Jan
nuke16–140.0028%6 Dec
mirage13–3-0.037%29 Oct
nuke14–16-0.1015%20 Oct
nuke5–130.0640%10 Oct
nuke13–7-0.0138%8 Oct
nuke6–13-0.0875%12 Sept
vertigo10–13-0.0411%16 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →