TΔDDO

TΔDDO — CS2 Stats

76561198981368627[U:1:1021102899]Steam profile ↗✓ No bans

1,895Tracked matches31%Win rate2023Tracked since
1,901Hours in CS31Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating18,735Top 50% of 211,494 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
FaceitLevel 7 · 1,163 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+369Premier CS Rating · 18,366 → 18,735

Rating over time

Premier CS Rating: 18,735 +2,138 14 Sept – 29 Oct · 27 days played
16,59419,610peak 19,61014 Sept29 Oct
Faceit ELO: 1,163 +0 14 Sept – 21 Sept · 2 observations
1,1631,163peak 1,16314 Sept21 Sept
19,715Peak Premier in tracked matches
1,163Highest Faceit ELO seen on CSDB
31Days played since 2026-09-14

Faceit ELO

  • At peak — 1,163
  • Next: Level 6 at 1,201 — 38 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-14
  • Level 4 first seen 2026-09-14

Premier CS Rating

  • 875 below peak (19,610)
  • +573 over 30 days · improving
  • Next: Pink band at 20,000 — 1,265 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate57.6%45.7%46.8%above
Shot accuracy0.9%12.7%13.0%12.1% short
Kill/death ratio1.351.051.06above
Match win rate47.9%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTΔDDOFACEITLevel 7 · 1,163 ELOSTANDINGTop 42.3% of rankedPREMIER18,735 · Purple bandPEAK ELO1,163csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning69
Utility47

0–100 skill scores via Leetify.

Recent form

COLD43–52–5Last 10043%Win rateWLLLLWLWLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −4.6pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 542ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 27%
  • Avg reaction 480ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 492ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.3
Utility4.7
Positioning6.9
Opening Duels6.9
Clutch1.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.9
Utility4.7
Mechanics4.8
Opening Duels8.6
Win Impact0.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time496ms−45ms
first ⅓ avg 541ms → last ⅓ avg 496ms
Headshot accuracy31.0%+0.1%
first ⅓ avg 30.9% → last ⅓ avg 31.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 5–13 · inferno, 21 Oct →
52%Best headshot accuracy · 1–11 · dust2, 17 Oct →
359msFastest reaction time · 4–13 · dust2, 9 Oct →
13–2Biggest win · mirage, 6 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 58% over 19anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA1911–858%0.05
infernoB189–950%0.07
ancientB168–850%0.04
dust2D154–1127%0.04
mirageD124–833%0.07
cacheD62–433%0.04
anubisD51–420%0.02
vertigo—41–325%0.00
office—32–167%0.01
train—10–10%0.08
overpass—11–0100%0.19

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,741Lifetime kills
1.35K/D · Top 10% of Level 7 players
2,372Matches
47.9%Match win rate · Top 50% of Level 7 players
57.6%Headshot % · Top 10% of Level 7 players
0.9%Shot accuracy
8,042MVPs
914Hours (in match)
1,370Bombs planted
684Bombs defused

Most-used weapons

AK-4719,948
AWP8,283
MP9643
P90459
Knife450

Lifetime map wins

4,931inferno
4,402dust2
3,316nuke
1,194vertigo
267train
244office
30stmarc
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

261Matches
54%Win rate
1.30Avg K/D
94.6ADR
57%Headshot %

Clutches & streaks

28%1v1 clutch win
32%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno5357%1.3319.5
Mirage3949%1.1118.9
Nuke3465%1.3619.7
Anubis3250%1.2016.2
Dust23043%1.5919.9
Ancient2952%1.3920.2
Overpass2374%1.3118.7
Vertigo1436%1.0315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
39.6%Accuracy (enemy spotted)
42.8%Spray accuracy
71.6%Counter-strafing
8.1°Preaim
498msReaction time
62.3%T opening success
66.2%CT opening success
0.42Enemies flashed / flash
3.8%Flash assists
9.38HE damage / grenade
12.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4158 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0832%29 Oct →
ancient10–130.0211%28 Oct →
dust211–130.0334%27 Oct →
mirage10–130.0914%27 Oct →
nuke9–130.1527%27 Oct →
inferno16–140.0630%27 Oct →
nuke5–13-0.0539%27 Oct →
cache13–100.1124%26 Oct →
inferno7–90.0926%26 Oct →
nuke11–130.0732%25 Oct →
anubis8–13-0.0439%25 Oct →
ancient7–13-0.0115%25 Oct →
nuke10–130.0233%22 Oct →
ancient11–13-0.0124%22 Oct →
dust212–120.1438%22 Oct →
mirage13–110.0428%21 Oct →
dust28–130.0545%21 Oct →
vertigo4–130.0145%21 Oct →
inferno5–130.2218%21 Oct →
nuke13–11-0.0130%19 Oct →
inferno10–13-0.0322%19 Oct →
mirage13–90.0536%19 Oct →
inferno11–130.0433%18 Oct →
dust21–110.0952%17 Oct →
nuke8–20.1129%17 Oct →
mirage2–130.0632%17 Oct →
mirage10–130.1131%17 Oct →
vertigo13–80.1730%16 Oct →
anubis8–130.0633%16 Oct →
mirage8–130.1336%16 Oct →
inferno13–100.0734%16 Oct →
inferno11–130.0042%15 Oct →
dust213–10-0.0131%15 Oct →
ancient16–130.0424%14 Oct →
ancient6–13-0.0337%14 Oct →
ancient16–130.0932%14 Oct →
ancient13–50.0925%14 Oct →
inferno8–130.0319%14 Oct →
office13–6-0.0131%13 Oct →
ancient9–130.0532%10 Oct →
dust26–13-0.0340%9 Oct →
inferno13–100.0830%9 Oct →
inferno5–130.0748%9 Oct →
dust24–13-0.0545%9 Oct →
dust21–130.0238%9 Oct →
dust213–50.0924%8 Oct →
mirage13–30.0221%8 Oct →
dust215–15-0.0327%8 Oct →
mirage5–130.0728%7 Oct →
dust28–130.0742%6 Oct →
mirage13–20.0841%6 Oct →
nuke5–130.1234%6 Oct →
mirage12–120.0939%6 Oct →
train6–130.0838%6 Oct →
ancient13–90.1337%6 Oct →
office12–12-0.0032%5 Oct →
inferno13–100.0740%5 Oct →
vertigo7–130.0532%5 Oct →
cache13–110.1233%5 Oct →
nuke13–90.0527%5 Oct →
mirage7–130.0625%4 Oct →
ancient3–13-0.0627%4 Oct →
anubis15–15-0.0426%4 Oct →
cache2–130.0839%4 Oct →
anubis5–13-0.0421%3 Oct →
inferno13–80.0228%3 Oct →
ancient13–100.1124%3 Oct →
nuke13–7-0.0217%3 Oct →
nuke10–130.1032%3 Oct →
cache8–13-0.0333%2 Oct →
nuke13–40.0328%2 Oct →
cache1–13-0.0333%2 Oct →
nuke16–120.0531%1 Oct →
inferno9–130.0429%1 Oct →
office13–100.0542%1 Oct →
nuke2–13-0.0217%30 Sept →
inferno13–50.1042%30 Sept →
nuke6–130.0648%30 Sept →
overpass13–30.1919%30 Sept →
inferno9–60.2036%30 Sept →
vertigo1–9-0.2131%30 Sept →
dust213–100.0745%30 Sept →
mirage8–130.0737%30 Sept →
nuke13–60.0524%29 Sept →
nuke13–80.0630%29 Sept →
inferno13–100.0933%29 Sept →
nuke13–90.1530%29 Sept →
ancient7–13-0.0127%27 Sept →
dust213–110.0645%27 Sept →
ancient13–30.0624%27 Sept →
ancient13–40.1428%27 Sept →
inferno11–13-0.0443%26 Sept →
nuke13–90.1230%26 Sept →
dust27–130.0227%24 Sept →
dust210–130.0525%24 Sept →
ancient8–13-0.0234%24 Sept →
ancient13–60.1328%24 Sept →
cache8–130.0123%23 Sept →
anubis13–100.1523%23 Sept →
nuke13–80.0023%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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