2k

2k — CS2 Stats

MT76561198977826697[U:1:1017560969]Steam profile ↗✓ No bans

1,215Tracked matches60%Win rate2021Tracked since
800Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating15,932Purple band · top ~24.7% of ranked players (population est.)
FaceitLevel 8 · 1,595 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,932 +933 19 Aug – 8 Oct · 27 days played
11,97915,932peak 15,93219 Aug8 Oct
15,989Peak Premier in tracked matches
1,595Highest Faceit ELO seen on CSDB
27Days played since 2026-08-19

Faceit ELO

  • At peak — 1,595
  • Next: Level 9 at 1,751 — 156 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-22
  • Level 7 first seen 2026-09-22

Premier CS Rating

  • At peak — 15,932
  • +3,388 over 30 days · improving
  • Next: Pink band at 20,000 — 4,068 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-22
  • Light Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.9%46.8%48.2%meets
Shot accuracy8.0%13.0%13.3%5.3% short
Kill/death ratio1.161.061.07above
Match win rate45.7%46.3%46.9%1.2% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG2kFACEITLevel 8 · 1,595 ELOSTANDINGTop 31.2% of rankedPREMIER15,932 · Purple bandPEAK ELO1,595csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning67
Utility49

0–100 skill scores via Leetify.

Recent form

HOT51–47–2Last 10051%Win rateWLWWLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · +40ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 14%
  • Avg reaction 546ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 557ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 16%
  • Avg reaction 537ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility4.9
Positioning6.7
Opening Duels4.5
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.7
Utility4.9
Mechanics6.5
Opening Duels6.0
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time538ms−26ms
first ⅓ avg 565ms → last ⅓ avg 538ms
Headshot accuracy17.1%−0.6%
first ⅓ avg 17.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · mirage, 19 Sept →
29%Best headshot accuracy · 13–1 · cache, 1 Oct →
391msFastest reaction time · 5–9 · nuke, 10 Sept →
13–0Biggest win · anubis, 15 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 64% over 14dust2Weakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.04
ancientB179–853%0.03
nukeB157–847%0.05
infernoC146–843%0.02
anubisA149–564%0.03
cacheB105–550%0.03
dust2D93–633%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,981Lifetime kills
1.16K/D · Top 50% of Level 8 players
2,071Matches
45.7%Match win rate
48.9%Headshot % · Top 50% of Level 8 players
8.0%Shot accuracy
6,785MVPs
800Hours (in match)
1,561Bombs planted
446Bombs defused

Most-used weapons

Lifetime map wins

2,550inferno
2,308nuke
1,571dust2
872vertigo
281train
267office
188lake
114cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

305Matches
50%Win rate
1.19Avg K/D
86.0ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11253%1.2417.1
Anubis4745%1.2117.6
Ancient3850%1.2417.4
Dust23456%1.0715.7
Inferno2748%1.1116.1
Nuke2050%1.2121.2
Vertigo1164%0.9415.0
Train20%0.426.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
40.1%Accuracy (enemy spotted)
44.4%Spray accuracy
79.3%Counter-strafing
10.3°Preaim
543msReaction time
59.7%T opening success
48.6%CT opening success
0.47Enemies flashed / flash
3.5%Flash assists
5.55HE damage / grenade
16.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4669 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–140.0810%8 Oct →
mirage11–130.0410%8 Oct →
inferno13–50.0918%8 Oct →
ancient13–60.1322%8 Oct →
cache4–130.0112%8 Oct →
ancient13–80.048%8 Oct →
dust213–40.0110%7 Oct →
mirage13–11-0.0418%7 Oct →
anubis13–90.0222%7 Oct →
mirage13–110.1321%7 Oct →
mirage5–13-0.0626%7 Oct →
ancient9–130.0413%7 Oct →
inferno13–70.0512%7 Oct →
inferno2–13-0.0214%7 Oct →
inferno13–40.0815%6 Oct →
anubis16–140.0821%6 Oct →
mirage13–40.1219%5 Oct →
anubis13–50.0114%5 Oct →
mirage13–110.1020%4 Oct →
anubis13–70.0920%4 Oct →
dust28–13-0.0324%3 Oct →
ancient13–50.0316%3 Oct →
cache13–70.0616%3 Oct →
nuke16–14-0.0320%3 Oct →
inferno9–130.0513%3 Oct →
dust21–13-0.0923%3 Oct →
nuke13–160.0817%2 Oct →
inferno5–13-0.028%2 Oct →
ancient4–13-0.0323%1 Oct →
nuke14–16-0.0213%1 Oct →
dust211–13-0.0218%1 Oct →
cache13–10.0329%1 Oct →
anubis9–130.0820%28 Sept →
mirage4–13-0.0312%26 Sept →
nuke13–90.0919%26 Sept →
mirage13–80.0426%24 Sept →
ancient6–13-0.0514%24 Sept →
mirage13–8-0.0321%21 Sept →
nuke10–130.0318%20 Sept →
mirage13–70.0317%20 Sept →
ancient16–130.1112%20 Sept →
inferno8–13-0.0518%20 Sept →
nuke9–130.0420%20 Sept →
ancient8–130.0311%20 Sept →
anubis13–110.0723%20 Sept →
nuke7–130.0926%19 Sept →
anubis13–80.0516%19 Sept →
ancient13–90.0420%19 Sept →
cache13–60.0721%19 Sept →
nuke13–100.1114%19 Sept →
mirage2–130.0427%19 Sept →
mirage13–40.1419%19 Sept →
ancient13–30.0616%19 Sept →
inferno13–110.0520%18 Sept →
mirage14–160.0622%15 Sept →
nuke13–80.0817%15 Sept →
anubis13–00.1019%15 Sept →
ancient13–60.0216%15 Sept →
dust29–130.0817%14 Sept →
nuke13–100.1220%14 Sept →
mirage13–30.0526%13 Sept →
cache13–160.0019%13 Sept →
dust23–130.0320%12 Sept →
cache13–40.0317%11 Sept →
dust213–160.1021%11 Sept →
cache15–150.0326%11 Sept →
ancient11–13-0.0022%11 Sept →
mirage10–130.0619%11 Sept →
inferno13–90.0317%11 Sept →
anubis13–110.039%11 Sept →
inferno13–80.0413%10 Sept →
ancient10–130.0318%10 Sept →
nuke13–70.0612%10 Sept →
mirage13–60.1121%10 Sept →
nuke13–100.0515%10 Sept →
nuke5–90.0213%10 Sept →
cache7–13-0.0121%9 Sept →
mirage3–130.0113%9 Sept →
inferno11–130.0718%9 Sept →
ancient13–4-0.0816%9 Sept →
dust213–90.0316%9 Sept →
mirage10–130.0315%8 Sept →
anubis8–13-0.0119%8 Sept →
anubis15–15-0.0420%8 Sept →
nuke9–130.0220%7 Sept →
anubis6–130.0223%7 Sept →
mirage13–8-0.0417%7 Sept →
inferno6–130.0323%7 Sept →
nuke9–130.0314%7 Sept →
cache13–60.0525%7 Sept →
inferno5–13-0.0315%7 Sept →
mirage13–110.0222%7 Sept →
anubis8–13-0.0124%7 Sept →
mirage3–10-0.036%7 Sept →
inferno4–13-0.0221%1 Sept →
ancient10–13-0.0618%1 Sept →
ancient4–130.0818%20 Aug →
cache5–130.0525%20 Aug →
dust216–120.0120%19 Aug →
anubis13–8-0.0020%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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