我愛男娘

我愛男娘 — CS2 Stats

TW76561198977815921[U:1:1017550193]Steam profile ↗✓ No bans

2,921Tracked matches44%Win rate2021Tracked since
5,428Hours in CS12Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,512Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.4% of ranked players (population est.)
CSDB Leaderboard#93767 of 261517 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

−665Premier CS Rating · 20,177 → 19,512
+36Tracked matches · now 2,921
+7.4ppWin rate · 37.0% → 44.4%

Rating over time

Premier CS Rating: 20,177 -1,391 25 Jul – 1 Nov · 14 days played
19,51221,568peak 21,56825 Jul1 Nov
21,925Peak Premier in tracked matches
29Days played since 2026-07-25

Premier CS Rating

  • 2,056 below peak (21,568)
  • -1,725 over 90 days
  • Next: Pink band at 20,000 — 488 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate42%——
K/D1.07——
Headshot %50%——

Measured 20 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.5%48.2%50.9%2.5% short
Shot accuracy10.2%13.2%13.7%3.5% short
Kill/death ratio1.031.071.090.05 short
Match win rate49.5%46.9%48.4%above

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG我愛男娘FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,512 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning75
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY41–52–7Last 10041%Win rateLWWLLWLWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · −26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 544ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility4.8
Positioning7.5
Opening Duels5.9
Clutch5.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.5
Utility4.8
Mechanics7.3
Opening Duels8.8
Win Impact3.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time554ms+9ms
first ⅓ avg 545ms → last ⅓ avg 554ms
Headshot accuracy18.2%−3.3%
first ⅓ avg 21.5% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · mirage, 21 Oct →
50%Best headshot accuracy · 4–13 · inferno, 12 Oct →
391msFastest reaction time · 4–13 · inferno, 12 Oct →
13–3Biggest win · dust2, 7 Nov →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 60% over 5mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
dust2C3614–2239%0.02
mirageD227–1532%0.00
infernoB147–750%0.04
cacheC104–640%0.01
anubisB63–350%-0.01
nukeA53–260%0.01
ancient—42–250%-0.01
vertigo—21–150%0.08
train—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,324Lifetime kills
1.03K/D
4,961Matches
49.5%Match win rate · Top 50% of Level 9 players
48.5%Headshot % · Top 50% of Level 9 players
10.2%Shot accuracy
12,179MVPs
2,195Hours (in match)
6,401Bombs planted
1,095Bombs defused

Most-used weapons

AK-4734,320
AWP11,472
SSG 081,772
FAMAS1,353
Knife1,135

Lifetime map wins

11,496dust2
8,888inferno
4,452vertigo
1,648nuke
686train
355office
17cbble
15italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

845Matches
51%Win rate
1.05Avg K/D
79.6ADR
43%Headshot %

Clutches & streaks

49%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4747%1.0916.0
Dust23762%1.1615.8
Anubis1753%1.0715.4
Ancient1567%1.0215.4
Inferno1443%1.4216.7
Vertigo1164%1.1214.0
Overpass520%1.1217.6
Train3100%1.2614.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
37.6%Accuracy (enemy spotted)
37.0%Spray accuracy
83.0%Counter-strafing
8.0°Preaim
565msReaction time
65.1%T opening success
64.9%CT opening success
0.76Enemies flashed / flash
8.3%Flash assists
8.34HE damage / grenade
5.39Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0118%7 Nov →
dust213–30.0826%7 Nov →
mirage13–90.0612%7 Nov →
inferno4–130.0827%7 Nov →
inferno8–13-0.0715%4 Nov →
dust213–70.0214%4 Nov →
mirage8–13-0.028%4 Nov →
dust213–90.098%4 Nov →
mirage13–70.0612%4 Nov →
ancient5–13-0.0430%2 Nov →
dust212–12-0.0018%2 Nov →
nuke16–13-0.0027%31 Oct →
cache13–70.0219%31 Oct →
nuke13–100.0418%31 Oct →
dust210–130.0613%28 Oct →
inferno12–120.0617%28 Oct →
mirage8–13-0.0221%28 Oct →
nuke6–13-0.0324%27 Oct →
inferno13–70.0625%27 Oct →
mirage6–13-0.0130%27 Oct →
anubis7–130.0110%27 Oct →
cache10–13-0.0010%24 Oct →
nuke12–120.0211%24 Oct →
dust213–70.0818%24 Oct →
cache6–13-0.0319%24 Oct →
cache7–13-0.099%22 Oct →
dust26–130.0022%22 Oct →
inferno13–90.0420%21 Oct →
dust22–7-0.0318%21 Oct →
mirage13–80.1319%21 Oct →
cache13–90.1331%21 Oct →
mirage13–80.0316%18 Oct →
dust212–120.0020%18 Oct →
vertigo7–130.1129%18 Oct →
inferno12–120.0231%18 Oct →
dust26–13-0.0211%18 Oct →
mirage9–13-0.0319%18 Oct →
inferno12–120.0825%17 Oct →
cache13–60.0824%17 Oct →
mirage10–13-0.0416%17 Oct →
inferno2–130.0537%17 Oct →
anubis2–13-0.098%17 Oct →
ancient6–13-0.0223%17 Oct →
dust211–130.0633%17 Oct →
inferno13–80.0329%16 Oct →
dust213–7-0.0122%16 Oct →
dust28–13-0.0224%16 Oct →
mirage7–130.0222%16 Oct →
dust213–100.1030%14 Oct →
cache7–13-0.0521%14 Oct →
dust25–130.0524%14 Oct →
inferno13–110.0919%14 Oct →
dust210–130.0819%12 Oct →
dust213–60.0734%12 Oct →
inferno4–13-0.0350%12 Oct →
dust27–130.0431%12 Oct →
dust27–130.0124%8 Oct →
dust213–50.0519%6 Oct →
mirage2–13-0.0016%6 Oct →
inferno13–110.0122%5 Oct →
vertigo13–100.0422%5 Oct →
anubis13–6-0.0124%2 Oct →
mirage6–130.0023%2 Oct →
dust212–120.0720%28 Sept →
dust29–130.0428%28 Sept →
mirage11–13-0.0424%14 Sept →
dust213–110.0418%26 Aug →
anubis11–13-0.0010%26 Aug →
dust213–90.0324%25 Aug →
dust211–130.0120%25 Aug →
mirage11–13-0.0221%25 Aug →
ancient13–60.0625%23 Aug →
inferno13–50.0315%23 Aug →
anubis13–6-0.0320%23 Aug →
mirage7–130.0418%23 Aug →
dust25–13-0.0911%23 Aug →
dust28–13-0.0213%22 Aug →
mirage13–110.0414%22 Aug →
dust213–80.0529%22 Aug →
dust213–3-0.0119%22 Aug →
mirage9–13-0.0611%22 Aug →
dust213–110.0417%22 Aug →
cache13–100.0124%18 Aug →
mirage8–13-0.0023%18 Aug →
dust210–130.0422%18 Aug →
nuke13–70.0224%18 Aug →
dust21–13-0.0150%15 Aug →
dust23–13-0.1117%15 Aug →
ancient13–8-0.0224%15 Aug →
mirage13–80.0117%9 Aug →
dust27–130.0229%9 Aug →
dust213–90.0624%9 Aug →
mirage10–13-0.0722%1 Aug →
cache9–13-0.0137%1 Aug →
mirage13–8-0.0124%1 Aug →
inferno13–90.0827%25 Jul →
train3–13-0.079%25 Jul →
dust25–13-0.0730%25 Jul →
anubis13–100.0523%25 Jul →
mirage2–130.0016%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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