Larry Figgle

Larry Figgle — CS2 Stats

AE76561198976864968[U:1:1016599240]Steam profile ↗✓ No bans

176Tracked matches27%Win rate2020Tracked since
CSDB Rating2.4 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

+9Tracked matches · now 176
−5.5ppWin rate · 32.1% → 26.7%

Rating over time

Premier CS Rating: 2,628 +78 11 Feb – 25 Jun · 8 days played
2,3913,205peak 3,20511 Feb25 Jun
3,205Peak Premier in tracked matches
51Days played since 2026-02-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim35
Positioning29
Utility14

0–100 skill scores via Leetify.

Recent form

COLD45–47–8Last 10045%Win rateLWWLLLLLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −4.4pp headshot accuracy · −25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 606ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim3.5
Utility1.4
Positioning2.9
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning2.9
Utility1.4
Mechanics3.6
Opening Duels0.0
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time624ms−80ms
first ⅓ avg 704ms → last ⅓ avg 624ms
Headshot accuracy15.3%−1.0%
first ⅓ avg 16.3% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–4 · mirage, 11 Mar →
34%Best headshot accuracy · 13–3 · mirage, 11 Mar →
438msFastest reaction time · 10–13 · anubis, 25 Oct →
13–2Biggest win · cache, 15 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–9In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 56% over 16dust2Weakest map · 39% over 31
MapGradePlayedRecordWin rateAvg rating
dust2C3112–1939%-0.04
mirageB2513–1252%-0.03
cacheB2210–1245%-0.05
infernoA169–756%-0.04
anubis—21–150%0.00
nuke—10–10%-0.04
overpass—10–10%-0.04
ancient—10–10%-0.08
office—10–10%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 31). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

28Matches
46%Win rate
1.21Avg K/D
59.4ADR
35%Headshot %

Clutches & streaks

20%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2367%0.7011.7
Mirage333%0.7411.3
Cache10%0.386.0
Anubis1100%1.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
28.8%Accuracy (enemy spotted)
31.8%Spray accuracy
66.2%Counter-strafing
10.6°Preaim
633msReaction time
14.7%T opening success
25.0%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
7.12HE damage / grenade
0.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8735% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1839 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.6959% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0417%26 Oct →
cache13–11-0.0613%26 Oct →
inferno13–3-0.025%26 Oct →
cache2–13-0.0814%25 Oct →
mirage6–13-0.0510%25 Oct →
anubis10–13-0.0013%25 Oct →
mirage5–13-0.129%25 Oct →
mirage3–13-0.0518%21 Sept →
cache2–13-0.108%14 Sept →
inferno13–8-0.0413%11 Sept →
cache14–16-0.1010%11 Sept →
dust25–13-0.0316%6 Sept →
mirage13–110.0122%1 Sept →
dust213–8-0.058%30 Aug →
inferno2–13-0.1114%22 Aug →
inferno6–13-0.0317%22 Aug →
cache11–13-0.0714%22 Aug →
mirage11–13-0.0321%22 Aug →
dust24–13-0.0626%14 Aug →
mirage6–130.0216%25 Jun →
inferno13–7-0.0419%25 Jun →
dust27–13-0.0711%25 Jun →
inferno8–13-0.0622%9 Jun →
overpass8–13-0.0411%8 Jun →
dust213–4-0.0115%8 Jun →
cache3–13-0.0611%5 Jun →
cache9–13-0.0718%30 May →
cache5–13-0.0511%24 May →
cache11–13-0.0120%21 May →
cache13–8-0.0124%20 May →
dust211–13-0.0116%20 May →
inferno1–13-0.0527%19 May →
cache12–120.0319%17 May →
cache11–13-0.067%15 May →
cache13–2-0.0118%15 May →
dust213–7-0.0111%12 May →
cache13–9-0.0020%11 May →
dust27–13-0.0616%11 May →
cache12–12-0.0513%11 May →
cache13–11-0.0612%10 May →
dust23–13-0.0518%5 May →
cache13–9-0.0827%5 May →
mirage13–60.047%5 May →
cache13–11-0.0224%5 May →
dust213–6-0.0622%5 May →
cache7–13-0.076%30 Apr →
cache13–10-0.0311%30 Apr →
cache13–6-0.0031%29 Apr →
cache13–11-0.0318%29 Apr →
inferno12–12-0.0416%24 Apr →
dust211–13-0.1215%23 Apr →
inferno5–13-0.0517%21 Apr →
dust29–13-0.0814%15 Apr →
mirage7–13-0.0218%15 Apr →
dust213–9-0.029%14 Apr →
mirage13–70.0229%14 Apr →
dust28–13-0.0022%10 Apr →
ancient6–13-0.0827%10 Apr →
inferno13–40.0017%10 Apr →
anubis13–80.0126%1 Apr →
dust25–13-0.0721%18 Mar →
dust213–2-0.0311%15 Mar →
mirage13–8-0.0621%15 Mar →
mirage12–12-0.0526%14 Mar →
dust211–13-0.0316%14 Mar →
mirage13–4-0.0810%14 Mar →
mirage13–7-0.0221%12 Mar →
dust213–40.0216%12 Mar →
dust28–13-0.0416%11 Mar →
mirage7–13-0.0118%11 Mar →
mirage13–3-0.0234%11 Mar →
dust29–130.0025%11 Mar →
mirage13–40.0720%11 Mar →
dust25–13-0.0519%8 Mar →
mirage9–130.0118%8 Mar →
mirage12–12-0.0523%7 Mar →
inferno13–8-0.0018%7 Mar →
mirage13–3-0.0312%7 Mar →
dust213–7-0.0610%7 Mar →
dust213–7-0.0416%5 Mar →
mirage13–6-0.0725%5 Mar →
dust213–5-0.074%3 Mar →
inferno13–7-0.0512%2 Mar →
dust212–120.0020%2 Mar →
mirage11–13-0.079%23 Feb →
dust29–13-0.1115%19 Feb →
dust212–12-0.044%18 Feb →
dust213–10-0.0819%18 Feb →
mirage13–100.0118%18 Feb →
office10–13-0.0720%16 Feb →
dust212–12-0.0115%16 Feb →
mirage6–13-0.1025%16 Feb →
inferno16–13-0.086%13 Feb →
inferno13–40.0116%13 Feb →
dust25–13-0.115%13 Feb →
mirage13–9-0.0115%11 Feb →
inferno13–9-0.0122%11 Feb →
dust213–110.0611%11 Feb →
inferno4–13-0.1412%10 Feb →
mirage13–8-0.0517%10 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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