Drink Pepsi Max

Drink Pepsi Max — CS2 Stats

FI76561198976830383[U:1:1016564655]Steam profile ↗✓ No bans

1,370Tracked matches23%Win rate2020Tracked since
6,004Hours in CS10Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
Premier CS Rating9,176Light Blue band · top ~58.8% of ranked players (population est.)
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,176 -9,084 30 Aug – 16 Oct · 13 days played
6,82618,260peak 18,26030 Aug16 Oct
18,260Peak Premier in tracked matches
57Days played since 2023-10-13

Premier CS Rating

  • 9,084 below peak (18,260)
  • -1,932 over 30 days · declining
  • Next: Blue band at 10,000 — 824 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.1%50.9%
Shot accuracy22.3%13.7%
Kill/death ratio1.151.09
Match win rate46.8%48.4%

Share this profile

CSDB.GGDrink Pepsi MaxFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER9,176 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning39
Utility14

0–100 skill scores via Leetify.

Recent form

COLD41–58–1Last 10041%Win rateLLLLLLLLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −0.2pp headshot accuracy · −63ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 600ms

Last 10

  • 0–10 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 596ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim4.1
Utility1.4
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.9
Utility1.4
Mechanics5.2
Opening Duels0.0
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.05
first ⅓ avg 0.01 → last ⅓ avg -0.04
Reaction time650ms+132ms
first ⅓ avg 518ms → last ⅓ avg 650ms
Headshot accuracy14.8%−6.8%
first ⅓ avg 21.6% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–10 · nuke, 22 Oct →
56%Best headshot accuracy · 13–10 · nuke, 22 Oct →
273msFastest reaction time · 13–3 · vertigo, 22 Oct →
13–0Biggest win · ancient, 8 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L11Current streak
11–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 64% over 14infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%-0.04
nukeC166–1038%-0.01
vertigoA149–564%-0.02
dust2B105–550%-0.01
ancientB105–550%0.01
infernoD82–625%-0.04
anubis—40–40%-0.01
cache—30–30%-0.08
overpass—22–0100%0.05
italy—21–150%-0.01
office—21–150%-0.01
train—21–150%-0.03
stronghold—10–10%-0.07
agency—10–10%-0.07
palacio—10–10%-0.05
edin—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

337,695Lifetime kills
1.15K/D · Top 50% of Level 10 players
9,930Matches
46.8%Match win rate
47.1%Headshot %
22.3%Shot accuracy · Top 1% of Level 10 players
55,429MVPs
4,587Hours (in match)
6,226Bombs planted
8,053Bombs defused

Most-used weapons

AWP105,699
AK-4795,416
Glock-1812,175
SG 5534,234
SSG 084,149
Knife3,421
P2503,164

Lifetime map wins

17,010inferno
14,895train
12,144nuke
12,114vertigo
6,989dust2
931cbble
355office
109lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,368Matches
52%Win rate
1.20Avg K/D
—ADR
54%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo1362%1.5122.1
Ancient1242%1.3119.8
Mirage1250%1.4521.8
Anubis633%1.4417.0
Nuke333%1.0515.7
Overpass2100%1.2820.5
Inferno1100%1.1826.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
28.9%Accuracy (enemy spotted)
25.0%Spray accuracy
73.3%Counter-strafing
8.6°Preaim
632msReaction time
29.8%T opening success
28.2%CT opening success
0.33Enemies flashed / flash
1.7%Flash assists
7.14HE damage / grenade
0.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.567% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3293 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7503% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–16-0.083%16 Oct →
mirage2–13-0.0426%16 Oct →
nuke7–13-0.0216%15 Oct →
mirage10–13-0.0313%14 Oct →
inferno6–13-0.0326%13 Oct →
nuke10–13-0.079%24 Sept →
mirage4–13-0.125%24 Sept →
cache7–13-0.0820%16 Sept →
anubis5–13-0.0517%30 Aug →
mirage10–13-0.1113%30 Aug →
cache2–13-0.1524%22 Aug →
nuke13–30.029%21 Aug →
cache7–13-0.0122%21 Aug →
stronghold2–6-0.079%25 Mar →
mirage7–130.0116%15 Feb →
vertigo13–11-0.0213%15 Feb →
dust213–10-0.0215%13 Feb →
inferno13–10-0.0413%9 Feb →
dust216–13-0.0415%4 Feb →
mirage1–13-0.1016%3 Feb →
dust25–13-0.046%2 Feb →
inferno10–13-0.089%1 Feb →
overpass13–60.0213%31 Jan →
nuke10–130.0215%31 Jan →
dust211–130.0316%31 Jan →
dust26–130.0218%24 Jan →
ancient5–130.0416%24 Jan →
nuke8–13-0.0230%24 Jan →
ancient13–7-0.059%24 Jan →
mirage4–13-0.0610%13 Jan →
mirage11–13-0.0318%22 Dec →
dust21–13-0.069%27 Oct →
agency4–13-0.0720%23 Oct →
palacio0–13-0.055%23 Oct →
italy7–13-0.055%23 Oct →
office4–13-0.027%23 Oct →
ancient10–13-0.0518%10 Oct →
inferno11–13-0.0313%1 Sept →
nuke9–60.0426%26 Aug →
ancient8–13-0.0318%26 Aug →
train6–13-0.116%21 Jul →
inferno5–13-0.1014%21 Jul →
mirage2–00.000%21 Jul →
nuke13–5-0.066%24 Apr →
mirage13–4-0.0912%17 Apr →
dust213–4-0.009%11 Apr →
italy13–40.027%11 Apr →
train13–80.0511%5 Apr →
dust22–13-0.0018%5 Apr →
vertigo5–13-0.0713%27 Jan →
mirage6–13-0.038%21 Jan →
edin2–13-0.0714%9 Jan →
vertigo13–7-0.0411%10 Dec →
dust213–11-0.0614%10 Dec →
anubis12–16-0.074%9 Dec →
mirage9–13-0.059%9 Dec →
inferno1–11-0.0423%23 Oct →
nuke13–100.2156%22 Oct →
vertigo13–11-0.0318%22 Oct →
vertigo13–3-0.0122%22 Oct →
nuke2–13-0.148%22 Oct →
anubis7–13-0.037%18 Sept →
nuke11–13-0.0410%17 Sept →
mirage9–13-0.105%13 Sept →
ancient11–13-0.0516%13 Sept →
vertigo5–13-0.1322%30 Aug →
mirage13–11-0.0112%15 Aug →
vertigo13–11-0.063%4 Aug →
nuke6–13-0.0919%4 Aug →
vertigo13–90.1613%31 Jul →
ancient13–90.0813%29 Jul →
mirage13–90.1629%29 Jul →
vertigo12–12-0.0314%29 Jul →
vertigo2–130.0922%29 Jul →
office13–100.0124%28 Jul →
dust213–110.0924%22 Jul →
mirage13–40.0619%22 Jul →
mirage11–13-0.028%22 Jul →
vertigo13–8-0.0218%3 Jul →
mirage13–90.0424%14 May →
overpass13–50.0838%9 May →
mirage13–11-0.0917%9 May →
vertigo13–4-0.0628%8 May →
ancient13–00.0115%8 May →
vertigo13–50.0514%8 May →
nuke13–70.1114%8 May →
nuke0–5-0.0733%24 Apr →
nuke13–10.0627%24 Apr →
mirage13–7-0.0415%28 Mar →
mirage0–5-0.110%28 Mar →
inferno10–13-0.0426%21 Mar →
nuke13–16-0.0838%18 Oct →
inferno16–140.0737%18 Oct →
mirage13–11-0.0540%18 Oct →
ancient13–11-0.0220%18 Oct →
nuke9–13-0.0419%18 Oct →
vertigo6–13-0.0423%18 Oct →
anubis10–130.0923%13 Oct →
ancient13–90.0428%13 Oct →
ancient9–130.0929%13 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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