KittenS!ayer

KittenS!ayer — CS2 Stats

DK76561198975892081[U:1:1015626353]Steam profile ↗✓ No bans

1,733Tracked matches55%Win rate2020Tracked since
3,772Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
CSDB Leaderboard#55685 of 222562 tracked
FaceitLevel 9 · 1,726 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 30 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,503 +984 1 Feb6 Jul · 26 days played
19,52323,157peak 23,1571 Feb6 Jul
23,257Peak Premier in tracked matches
1,726Highest Faceit ELO seen on CSDB
37Days played since 2026-01-30

Faceit ELO

  • At peak — 1,726
  • Next: Level 9 at 1,751 25 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate31.9%48.3%51.0%19.1% short
Shot accuracy16.5%13.2%13.7%above
Kill/death ratio1.071.071.09meets
Match win rate40.5%46.9%48.4%7.9% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKittenS!ayerFACEITLevel 9 · 1,726 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,726csdb.gg/stats

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Performance scores

Aim58
Positioning42
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY46477Last 10046%Win rateLWWWWWLLWL

Last 10 vs previous 10: −20pp win rate · +0.06 avg rating · +1.6pp headshot accuracy · −66ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 516ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 485ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim5.8
Utility3.6
Positioning4.2
Opening Duels1.5
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.2
Utility3.6
Mechanics3.4
Opening Duels1.1
Win Impact6.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time570ms−36ms
first ⅓ avg 606ms → last ⅓ avg 570ms
Headshot accuracy17.6%+0.9%
first ⅓ avg 16.7% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · mirage, 20 Jul
45%Best headshot accuracy · 4–9 · inferno, 18 Mar
328msFastest reaction time · 6–0 · ancient, 6 Jul
13–1Biggest win · ancient, 5 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
63In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 80% over 5anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC32131941%-0.04
mirageB189950%-0.04
ancientA148657%-0.02
infernoA116555%-0.03
anubisD113827%-0.01
overpassS54180%-0.02
dust242250%-0.00
train3030%-0.01
vertigo21150%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,559Lifetime kills
1.07K/D · Top 50% of Level 9 players
4,039Matches
40.5%Match win rate
31.9%Headshot %
16.5%Shot accuracy · Top 25% of Level 9 players
10,327MVPs
1,586Hours (in match)
4,817Bombs planted
1,049Bombs defused

Most-used weapons

AK-4741,641
AWP13,891
MP91,470
SG 5531,353
SSG 081,278

Lifetime map wins

17,323nuke
3,869inferno
1,803dust2
1,528vertigo
1,016train
151lake
92office
92safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

623Matches
52%Win rate
1.03Avg K/D
73.1ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke6569%1.1716.6
Ancient6141%0.9114.7
Inferno4840%0.8413.8
Anubis4055%0.9913.9
Mirage3946%0.9113.9
Train2458%1.0416.6
Overpass2343%0.7912.3
Dust22060%0.9213.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
28.3%Accuracy (enemy spotted)
36.5%Spray accuracy
65.3%Counter-strafing
7.4°Preaim
552msReaction time
31.0%T opening success
37.7%CT opening success
0.48Enemies flashed / flash
3.8%Flash assists
12.62HE damage / grenade
2.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4834 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0063% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0511%3 Aug
dust213–20.0230%20 Jul
mirage13–60.1418%20 Jul
ancient6–00.0025%6 Jul
inferno13–70.0120%6 Jul
ancient13–10.1021%5 Jul
ancient4–6-0.046%24 Jun
mirage6–13-0.0518%16 Jun
anubis13–70.1122%2 Jun
inferno3–13-0.0614%2 Jun
inferno13–5-0.0622%27 Apr
ancient13–6-0.0726%27 Apr
ancient16–130.0012%22 Apr
ancient13–20.0418%22 Apr
anubis13–4-0.0711%22 Apr
nuke9–6-0.0814%20 Apr
overpass16–12-0.049%13 Apr
nuke9–130.0720%9 Apr
nuke3–9-0.1718%9 Apr
mirage13–10-0.0116%25 Mar
nuke8–8-0.0213%25 Mar
anubis10–13-0.0322%19 Mar
ancient13–11-0.0310%19 Mar
mirage6–13-0.026%19 Mar
overpass15–15-0.0316%19 Mar
nuke3–9-0.2016%19 Mar
inferno4–9-0.0445%18 Mar
mirage8–13-0.0413%17 Mar
nuke8–80.1015%17 Mar
mirage10–13-0.0713%15 Mar
mirage4–13-0.097%15 Mar
nuke13–50.0132%12 Mar
mirage13–9-0.0322%9 Mar
anubis3–13-0.0526%9 Mar
ancient3–13-0.1425%3 Mar
inferno5–13-0.068%3 Mar
ancient13–110.0317%3 Mar
ancient13–2-0.0120%3 Mar
train6–130.0724%3 Mar
anubis10–13-0.0217%26 Feb
nuke9–13-0.0419%26 Feb
train9–13-0.0810%25 Feb
train8–13-0.0225%25 Feb
anubis4–13-0.026%25 Feb
nuke4–9-0.227%25 Feb
nuke5–13-0.0319%25 Feb
inferno13–7-0.039%23 Feb
nuke13–40.0011%19 Feb
mirage9–130.0515%19 Feb
nuke4–130.0015%19 Feb
overpass13–4-0.0325%19 Feb
ancient9–13-0.0416%19 Feb
anubis13–160.0213%18 Feb
ancient1–13-0.0920%17 Feb
inferno5–13-0.0324%17 Feb
mirage13–11-0.066%17 Feb
nuke5–13-0.0616%17 Feb
nuke7–9-0.0513%17 Feb
nuke13–8-0.0513%16 Feb
inferno16–13-0.049%16 Feb
mirage13–4-0.0221%16 Feb
overpass13–8-0.0419%16 Feb
mirage13–11-0.055%16 Feb
mirage15–15-0.069%16 Feb
inferno13–20.0221%16 Feb
nuke6–9-0.027%11 Feb
nuke13–50.0720%11 Feb
mirage5–13-0.0518%11 Feb
vertigo12–12-0.0012%11 Feb
vertigo13–70.0810%11 Feb
nuke2–9-0.1438%10 Feb
ancient3–13-0.0218%10 Feb
anubis5–13-0.0715%10 Feb
nuke16–13-0.0110%10 Feb
dust25–13-0.0217%9 Feb
dust29–10.0544%9 Feb
inferno8–13-0.0624%9 Feb
anubis10–130.0216%6 Feb
mirage13–6-0.0818%6 Feb
nuke13–11-0.0616%5 Feb
dust22–13-0.0618%5 Feb
nuke16–14-0.0213%5 Feb
nuke13–10-0.0413%5 Feb
anubis13–4-0.0217%5 Feb
anubis5–13-0.0217%3 Feb
nuke11–13-0.0514%3 Feb
nuke13–40.0112%3 Feb
mirage6–13-0.1113%3 Feb
nuke6–9-0.0215%3 Feb
nuke13–70.1027%2 Feb
mirage13–9-0.0913%2 Feb
ancient9–13-0.0817%2 Feb
overpass13–40.035%1 Feb
inferno16–130.0017%1 Feb
mirage13–3-0.0214%1 Feb
nuke9–4-0.0118%31 Jan
nuke8–8-0.146%30 Jan
nuke9–60.0319%30 Jan
nuke1–9-0.2219%30 Jan
nuke8–80.0110%30 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →