Nuke enjoyer

Nuke enjoyer — CS2 Stats

SZ76561198337929974[U:1:377664246]Steam profile ↗✓ No bans

1,504Tracked matches63%Win rate2020Tracked since
4,421Hours in CS14Hrs last 2 wks
CSDB Rating5.1 DevelopingClutch Specialist
FaceitLevel 9 · 2,075 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,075 → 2,075
+13Tracked matches · now 1,504
0.0ppWin rate · 63.3% → 63.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 26 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,006 +2,006 26 Feb28 Mar · 20 days played
25,00027,006peak 27,00626 Feb28 Mar
27,006Peak Premier in tracked matches
2,075Highest Faceit ELO seen on CSDB
27Days played since 2026-02-26

Faceit ELO

  • At peak — 2,075
  • Next: 2,500 ELO at 2,500 425 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14
Win rate50%
K/D1.02
Headshot %42%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate38.6%48.3%51.0%12.4% short
Shot accuracy15.2%13.2%13.7%above
Kill/death ratio1.011.071.090.08 short
Match win rate46.2%46.9%48.4%2.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNuke enjoyerFACEITLevel 9 · 2,075 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,075csdb.gg/stats

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Performance scores

Aim63
Positioning33
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY5545Last 10055%Win rateLWLWLWWLWL

Last 10 vs previous 10: −30pp win rate · −0.09 avg rating · −7.9pp headshot accuracy · +56ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 657ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim6.3
Utility3.7
Positioning3.3
Opening Duels0.0
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.3
Utility3.7
Mechanics6.1
Opening Duels1.3
Win Impact9.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time600ms+70ms
first ⅓ avg 530ms → last ⅓ avg 600ms
Headshot accuracy17.0%−0.7%
first ⅓ avg 17.7% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–3 · nuke, 1 Aug
42%Best headshot accuracy · 13–2 · nuke, 11 Mar
406msFastest reaction time · 6–13 · inferno, 27 Mar
13–0Biggest win · nuke, 8 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
107In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 80% over 5mirageWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
nukeA31181358%0.01
mirageC2281436%-0.01
ancientS2114767%-0.00
anubisS107370%-0.01
infernoC83538%0.01
dust2S54180%-0.02
overpass31233%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,799Lifetime kills
1.01K/D
5,603Matches
46.2%Match win rate
38.6%Headshot %
15.2%Shot accuracy · Top 50% of Level 9 players
17,729MVPs
2,535Hours (in match)
5,839Bombs planted
1,436Bombs defused

Most-used weapons

AK-4725,261
AWP15,622
SG 5532,543
UMP-452,084
MP91,888

Lifetime map wins

23,622nuke
3,780inferno
2,502dust2
1,155train
594cbble
418vertigo
197lake
156safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

536Matches
51%Win rate
1.13Avg K/D
84.4ADR
42%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke11971%1.4019.2
Ancient10945%1.0316.1
Inferno7442%1.1016.7
Anubis7054%1.0616.0
Mirage6844%1.1216.1
Train3047%1.0616.5
Overpass2343%1.0816.7
Dust22133%0.7913.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
31.9%Accuracy (enemy spotted)
28.6%Spray accuracy
77.4%Counter-strafing
8.0°Preaim
580msReaction time
16.5%T opening success
40.7%CT opening success
0.41Enemies flashed / flash
0.7%Flash assists
7.86HE damage / grenade
6.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4092 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.4934% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.049%3 Sept
dust213–50.0122%12 Aug
dust21–13-0.110%3 Aug
mirage13–30.0521%3 Aug
nuke7–130.0238%3 Aug
nuke9–40.1113%3 Aug
anubis16–12-0.0610%2 Aug
nuke14–16-0.0022%2 Aug
mirage13–9-0.0417%2 Aug
nuke4–9-0.145%1 Aug
nuke9–30.2131%1 Aug
ancient13–6-0.0115%30 Jul
anubis13–30.0423%30 Jul
nuke13–10.1625%30 Jul
nuke13–00.0614%8 Apr
nuke4–130.1027%8 Apr
nuke13–60.0719%28 Mar
nuke13–5-0.0116%28 Mar
ancient13–20.1040%28 Mar
nuke14–16-0.0325%28 Mar
inferno13–00.010%28 Mar
anubis0–13-0.070%28 Mar
ancient13–70.1320%28 Mar
dust213–90.0426%28 Mar
nuke13–10.017%27 Mar
anubis13–20.0813%27 Mar
ancient16–13-0.0811%27 Mar
mirage9–13-0.0110%27 Mar
ancient8–13-0.089%27 Mar
inferno6–13-0.0713%27 Mar
ancient13–9-0.0331%27 Mar
nuke8–13-0.0221%26 Mar
overpass13–60.018%26 Mar
nuke9–30.0414%26 Mar
mirage13–7-0.0617%24 Mar
anubis13–80.0221%22 Mar
nuke13–80.0514%22 Mar
overpass7–130.0129%22 Mar
nuke7–13-0.0021%21 Mar
nuke9–50.1013%21 Mar
dust213–8-0.0123%20 Mar
mirage13–110.0716%20 Mar
inferno11–13-0.0615%19 Mar
mirage5–13-0.0328%19 Mar
nuke13–40.0619%19 Mar
anubis10–13-0.0618%19 Mar
ancient13–110.0114%19 Mar
mirage6–13-0.0212%19 Mar
nuke13–11-0.066%16 Mar
ancient13–100.0223%16 Mar
nuke13–110.0315%16 Mar
ancient14–16-0.0221%16 Mar
mirage13–50.0114%16 Mar
anubis13–90.0117%16 Mar
nuke7–13-0.0123%16 Mar
mirage11–13-0.0315%16 Mar
ancient9–130.0429%16 Mar
ancient13–50.0122%16 Mar
mirage1–13-0.0013%15 Mar
mirage10–130.0421%15 Mar
mirage4–13-0.0119%15 Mar
anubis13–40.0217%14 Mar
mirage7–13-0.057%13 Mar
ancient13–6-0.0116%13 Mar
dust213–6-0.0026%13 Mar
mirage7–130.0113%13 Mar
mirage16–140.0129%13 Mar
inferno3–60.0821%13 Mar
nuke6–9-0.1032%13 Mar
nuke13–50.0316%12 Mar
ancient13–110.0020%12 Mar
nuke13–40.0020%11 Mar
nuke13–20.0042%11 Mar
mirage6–13-0.0514%8 Mar
mirage9–13-0.0328%8 Mar
ancient6–13-0.0313%8 Mar
ancient13–6-0.0319%8 Mar
mirage7–130.0616%8 Mar
ancient10–13-0.0916%8 Mar
ancient14–16-0.0118%7 Mar
ancient13–11-0.0229%7 Mar
mirage13–110.019%7 Mar
inferno16–140.0321%4 Mar
inferno3–130.0227%4 Mar
nuke13–8-0.0115%4 Mar
ancient3–13-0.0517%3 Mar
inferno5–13-0.0014%3 Mar
ancient13–11-0.0118%3 Mar
ancient13–20.0923%3 Mar
inferno13–80.0811%3 Mar
mirage3–13-0.039%3 Mar
nuke13–40.0415%3 Mar
nuke7–9-0.0715%3 Mar
mirage13–80.0322%27 Feb
anubis10–13-0.0710%26 Feb
nuke9–13-0.0210%26 Feb
overpass4–130.0611%26 Feb
anubis16–13-0.0011%26 Feb
mirage5–13-0.0614%26 Feb
nuke1–9-0.198%26 Feb

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →