Lukkis

Lukkis — CS2 Stats

FI76561198967881301[U:1:1007615573]Steam profile ↗✓ No bans

783Tracked matches66%Win rate2020Tracked since
1,082Hours in CS
CSDB Rating5.8 SolidPositional Player
FaceitLevel 7 · 1,378 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 783 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 20 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,697 +1,497 20 Feb16 May · 18 days played
18,16419,697peak 19,69720 Feb16 May
19,844Peak Premier in tracked matches
1,378Highest Faceit ELO seen on CSDB
36Days played since 2026-02-20

Faceit ELO

  • At peak — 1,378
  • Next: Level 8 at 1,531 153 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-18
  • Level 6 first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.6%45.7%46.8%5.2% short
Shot accuracy15.1%12.7%13.0%above
Kill/death ratio1.191.051.06above
Match win rate49.8%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLukkisFACEITLevel 7 · 1,378 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,378csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning61
Utility44

0–100 skill scores via Leetify.

Recent form

HOT52435Last 10052%Win rateLWWWWLWLWW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +2.5pp headshot accuracy · +15ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 702ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 640ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim7.4
Utility4.4
Positioning6.1
Opening Duels5.6
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.1
Utility4.4
Mechanics5.8
Opening Duels4.5
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time619ms+7ms
first ⅓ avg 613ms → last ⅓ avg 619ms
Headshot accuracy18.8%+2.5%
first ⅓ avg 16.4% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 6–13 · nuke, 21 Mar
50%Best headshot accuracy · 13–2 · mirage, 1 May
445msFastest reaction time · 13–8 · cache, 7 May
13–2Biggest win · shelter, 9 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
88In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 71% over 7nukeWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheA2415963%0.00
mirageC2191243%0.02
nukeC145936%0.01
dust2A106460%0.01
ancientB84450%0.02
anubisS75271%0.02
infernoC52340%-0.01
vertigo31233%0.00
overpass31233%0.02
debris110100%0.12
train110100%0.04
shelter110100%0.02
sanctum110100%0.07
cache_b1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,094Lifetime kills
1.19K/D · Top 25% of Level 7 players
2,867Matches
49.8%Match win rate · Top 25% of Level 7 players
41.6%Headshot %
15.1%Shot accuracy · Top 50% of Level 7 players
8,201MVPs
1,082Hours (in match)
2,239Bombs planted
772Bombs defused

Most-used weapons

Lifetime map wins

3,142inferno
2,420nuke
2,143dust2
1,899train
1,443vertigo
386office
373cbble
179lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

223Matches
51%Win rate
1.24Avg K/D
86.6ADR
43%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7257%1.2818.0
Dust22330%0.9515.4
Ancient2050%1.0414.8
Nuke1839%1.2917.8
Anubis1338%1.2417.6
Cache1136%1.0820.2
Inferno978%1.7216.1
Vertigo862%1.2916.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
39.4%Spray accuracy
76.0%Counter-strafing
8.1°Preaim
610msReaction time
47.1%T opening success
48.8%CT opening success
0.61Enemies flashed / flash
3.2%Flash assists
11.57HE damage / grenade
2.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7512 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0719%22 Jul
debris9–30.1216%15 Jul
mirage13–4-0.0328%15 Jul
dust213–70.0111%15 Jul
train13–50.0423%14 Jul
dust25–130.0116%14 Jul
shelter13–20.0219%9 Jul
mirage7–130.0114%28 May
ancient13–5-0.0224%26 May
inferno13–50.0027%26 May
mirage13–70.0410%25 May
cache13–11-0.0015%25 May
nuke11–130.0117%18 May
mirage13–110.0317%17 May
anubis13–70.0613%16 May
mirage13–60.0630%16 May
ancient15–150.029%14 May
mirage4–130.0316%13 May
vertigo10–130.0430%12 May
mirage10–130.0814%12 May
nuke2–13-0.0730%12 May
dust213–11-0.0216%12 May
dust213–40.0011%11 May
overpass13–90.0712%11 May
inferno5–9-0.1028%10 May
nuke9–7-0.0221%10 May
dust28–130.0224%10 May
mirage13–50.0632%10 May
cache5–130.0017%7 May
cache13–8-0.0117%7 May
cache13–8-0.059%7 May
cache13–90.0426%7 May
cache13–80.0213%4 May
cache13–9-0.0315%4 May
cache5–13-0.0626%4 May
cache13–80.0515%4 May
cache13–5-0.0212%4 May
cache12–12-0.0630%3 May
cache12–12-0.0223%3 May
anubis16–130.0114%2 May
anubis16–14-0.0213%2 May
nuke13–30.1025%2 May
ancient14–160.0321%2 May
mirage13–20.0150%1 May
dust213–6-0.0225%1 May
mirage5–13-0.0430%1 May
sanctum9–20.0750%1 May
mirage9–13-0.0422%1 May
ancient13–110.0923%1 May
nuke13–16-0.0014%1 May
cache13–100.0326%30 Apr
cache13–30.0528%30 Apr
cache13–60.0435%30 Apr
cache13–20.1116%30 Apr
cache11–130.0527%30 Apr
cache13–70.0120%30 Apr
cache5–13-0.0121%30 Apr
cache9–130.0128%29 Apr
cache13–40.0125%29 Apr
cache9–13-0.0115%29 Apr
cache13–4-0.0329%29 Apr
cache9–13-0.0221%29 Apr
ancient8–130.0111%26 Apr
anubis7–130.0117%7 Apr
mirage16–120.0513%7 Apr
overpass0–40.0344%28 Mar
nuke16–130.0114%28 Mar
mirage3–130.0516%27 Mar
cache_b11–13-0.0112%27 Mar
anubis8–130.0521%27 Mar
vertigo14–16-0.0018%27 Mar
mirage6–13-0.0421%27 Mar
inferno11–130.0416%22 Mar
mirage11–130.0919%22 Mar
overpass9–13-0.0415%22 Mar
inferno1–13-0.0919%22 Mar
ancient16–130.0715%22 Mar
nuke13–60.0115%22 Mar
dust28–130.0014%21 Mar
anubis13–100.0017%21 Mar
mirage13–7-0.0314%21 Mar
nuke6–130.1315%21 Mar
nuke1–13-0.0615%21 Mar
nuke16–140.0621%18 Mar
dust26–13-0.0220%18 Mar
mirage15–150.039%18 Mar
nuke8–13-0.017%17 Mar
mirage12–160.0917%15 Mar
nuke2–13-0.048%15 Mar
mirage15–150.0416%2 Mar
vertigo9–3-0.049%27 Feb
dust213–60.0430%27 Feb
dust213–20.0721%25 Feb
nuke11–13-0.0119%25 Feb
anubis13–110.0411%22 Feb
nuke10–13-0.0419%22 Feb
ancient13–80.028%22 Feb
inferno13–90.0823%20 Feb
mirage12–30.0320%20 Feb
ancient7–13-0.0619%20 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →