NiXx

NiXx — CS2 Stats

76561199019826055[U:1:1059560327]Steam profile ↗✓ No bans

927Tracked matches50%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 927 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 25 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,500 +425 25 Apr15 May · 10 days played
18,92419,975peak 19,97525 Apr15 May
19,999Peak Premier in tracked matches
36Days played since 2025-04-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNiXxFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning42
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateWLWLLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −2.1pp headshot accuracy · −56ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 22%
  • Avg reaction 625ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 623ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.5
Utility4.6
Positioning4.2
Opening Duels0.7
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.2
Utility4.6
Mechanics8.3
Opening Duels0.5
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time666ms−13ms
first ⅓ avg 679ms → last ⅓ avg 666ms
Headshot accuracy25.9%+4.2%
first ⅓ avg 21.7% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · cache, 30 Apr
38%Best headshot accuracy · 13–3 · cache, 19 May
453msFastest reaction time · 13–6 · dust2, 13 May
13–1Biggest win · ancient, 8 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
65In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 69% over 13nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA30181260%-0.01
mirageC25101540%-0.00
ancientS139469%0.00
anubisC94544%-0.02
dust2A85363%-0.03
nukeD62433%-0.02
trainA53260%-0.01
inferno2020%-0.05
overpass21150%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

343Matches
52%Win rate
1.02Avg K/D
77.5ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8553%1.0415.4
Ancient5446%1.0514.9
Inferno3342%1.0114.7
Anubis3256%1.0915.5
Vertigo2966%1.0215.7
Dust22642%1.0114.8
Nuke2162%1.0513.1
Cache850%0.9017.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.1%Spray accuracy
87.4%Counter-strafing
10.6°Preaim
664msReaction time
27.0%T opening success
33.8%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
11.15HE damage / grenade
4.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4003 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9809% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0513%4 Sept
anubis6–13-0.0618%4 Sept
ancient13–7-0.0424%4 Sept
inferno6–9-0.1027%24 Jun
anubis6–13-0.0726%24 Jun
mirage13–16-0.0025%24 Jun
mirage7–13-0.0916%28 May
ancient13–50.0633%26 May
mirage13–70.0723%25 May
cache13–110.0024%25 May
nuke11–130.0232%20 May
overpass13–80.0223%20 May
cache8–13-0.0412%19 May
cache13–3-0.0638%19 May
nuke11–13-0.0628%18 May
anubis5–13-0.0625%13 May
mirage13–100.0227%13 May
cache13–8-0.0220%13 May
mirage10–130.0328%12 May
nuke2–13-0.0718%12 May
dust213–11-0.0023%12 May
cache6–13-0.0532%12 May
mirage14–160.0432%11 May
nuke9–130.0029%11 May
dust213–4-0.0127%11 May
ancient13–10-0.039%11 May
cache13–8-0.0429%7 May
cache13–80.0536%7 May
cache13–9-0.0431%7 May
cache9–13-0.0835%5 May
cache9–130.0130%5 May
cache8–130.0132%5 May
cache5–13-0.0830%5 May
cache9–13-0.0629%5 May
cache13–8-0.0222%4 May
cache13–90.0222%4 May
cache5–130.0520%4 May
cache13–8-0.0525%4 May
cache13–5-0.0224%4 May
cache13–60.0235%4 May
cache13–10-0.0224%30 Apr
cache13–30.0112%30 Apr
cache13–60.0329%30 Apr
cache13–20.1032%30 Apr
cache11–13-0.0227%30 Apr
cache13–70.0124%30 Apr
cache5–13-0.0228%30 Apr
cache13–6-0.0427%29 Apr
cache9–130.0133%29 Apr
cache10–13-0.0314%29 Apr
cache13–50.0520%29 Apr
nuke13–80.0414%13 Feb
mirage13–70.0528%13 Feb
overpass7–130.0426%28 Jan
mirage6–13-0.0429%28 Jan
mirage13–50.0638%29 Nov
mirage2–13-0.0333%27 Nov
mirage13–110.0526%25 Nov
dust215–15-0.0638%3 Sept
ancient13–5-0.0122%3 Sept
mirage13–20.0022%3 Sept
mirage13–5-0.0128%17 Jun
ancient9–13-0.0030%17 Jun
ancient1–13-0.0310%25 May
anubis13–110.0019%21 May
mirage2–13-0.080%19 May
dust213–90.0323%15 May
mirage8–13-0.0219%15 May
train13–8-0.0219%15 May
mirage9–13-0.0221%14 May
anubis8–13-0.0321%14 May
train13–70.0421%14 May
train10–130.0221%13 May
dust213–6-0.0617%13 May
anubis14–16-0.0017%13 May
mirage3–13-0.0429%13 May
ancient13–100.0921%8 May
anubis13–10-0.0227%8 May
dust26–13-0.0621%8 May
mirage6–13-0.0732%8 May
ancient13–1-0.0019%8 May
mirage10–5-0.0224%6 May
ancient2–13-0.0123%6 May
ancient16–13-0.0421%6 May
mirage9–13-0.0218%6 May
mirage13–50.0530%6 May
dust216–13-0.0637%6 May
mirage15–15-0.0117%5 May
anubis16–140.0420%5 May
dust210–130.0029%5 May
train3–13-0.0817%5 May
mirage13–70.0423%29 Apr
inferno8–13-0.0124%29 Apr
ancient13–60.0916%29 Apr
mirage10–13-0.0818%29 Apr
mirage6–130.0018%28 Apr
ancient10–13-0.0319%28 Apr
ancient13–4-0.0521%26 Apr
anubis13–100.0218%26 Apr
train13–70.0021%25 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →