Sauli

Sauli — CS2 Stats

76561198967472849[U:1:1007207121]Steam profile ↗✓ No bans

503Tracked matches44%Win rate2020Tracked since
2,978Hours in CS25Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,110 +1,507 19 Feb – 16 Apr · 17 days played
15,38917,446peak 17,44619 Feb16 Apr
17,502Peak Premier in tracked matches
61Days played since 2026-02-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate40.2%41.3%41.8%1.6% short
Shot accuracy19.1%12.7%12.2%above
Kill/death ratio1.360.950.98above
Match win rate44.7%42.6%43.3%above

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSauliFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning62
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY39–56–5Last 10039%Win rateWWLLWLTWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −0.2pp headshot accuracy · −29ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 605ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 600ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.7
Utility3.1
Positioning6.2
Opening Duels4.3

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.2
Utility3.1
Mechanics8.2
Opening Duels4.5
Win Impact3.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time640ms+19ms
first ⅓ avg 621ms → last ⅓ avg 640ms
Headshot accuracy25.0%+3.0%
first ⅓ avg 22.0% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · italy, 13 Apr →
75%Best headshot accuracy · 1–9 · office, 21 Feb →
406msFastest reaction time · 1–9 · office, 21 Feb →
13–1Biggest win · mirage, 21 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
2–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 67% over 9ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC219–1243%0.00
anubisD134–931%-0.01
officeD133–1023%-0.01
mirageB115–645%-0.00
dust2S96–367%0.03
cacheD71–614%-0.03
ancientD50–50%-0.01
inferno—40–40%-0.00
italy—42–250%0.05
vertigo—42–250%0.05
overpass—33–0100%0.06
train—22–0100%-0.01
shelter—10–10%-0.07
warden—11–0100%-0.00
stronghold—11–0100%-0.03
alpine—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,775Lifetime kills
1.36K/D · Top 10% of Level 2 players
3,812Matches
44.7%Match win rate · Top 50% of Level 2 players
40.2%Headshot %
19.1%Shot accuracy · Top 10% of Level 2 players
9,991MVPs
1,787Hours (in match)
2,478Bombs planted
623Bombs defused

Most-used weapons

AK-4721,538
AWP12,724
SSG 083,094
Knife2,572
Negev2,316
P902,289

Lifetime map wins

5,192nuke
2,299inferno
1,936dust2
1,836train
1,724vertigo
897office
199cbble
122lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

183Matches
52%Win rate
1.38Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.6911.0
Overpass10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
40.0%Accuracy (enemy spotted)
41.0%Spray accuracy
86.9%Counter-strafing
9.4°Preaim
631msReaction time
52.2%T opening success
44.0%CT opening success
0.38Enemies flashed / flash
2.7%Flash assists
6.86HE damage / grenade
8.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3765 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.0214%8 Oct →
dust213–110.0114%7 Oct →
anubis7–130.1430%7 Oct →
nuke5–130.0118%7 Oct →
cache13–6-0.1030%6 Oct →
inferno0–8-0.0618%5 Oct →
nuke15–150.0127%4 Oct →
nuke13–90.0836%4 Oct →
dust213–60.1025%4 Oct →
mirage13–40.0711%4 Oct →
dust213–100.1214%3 Oct →
mirage2–13-0.0615%3 Oct →
cache7–130.0917%29 Sept →
cache3–13-0.0231%27 Sept →
italy12–120.0426%26 Sept →
office2–10-0.0538%26 Sept →
vertigo13–60.0318%23 Sept →
nuke8–13-0.0316%30 Jul →
office7–13-0.0427%15 Jul →
office1–5-0.1125%15 Jul →
nuke7–9-0.1014%10 Jul →
shelter0–11-0.0722%9 Jul →
cache12–120.0427%7 Jul →
office10–130.0027%1 Jul →
office7–130.0548%30 Jun →
anubis13–80.0620%29 Jun →
anubis6–130.0123%18 Jun →
train13–80.0132%11 Jun →
nuke8–130.0127%9 Jun →
warden13–2-0.0043%5 Jun →
stronghold13–10-0.0321%3 Jun →
cache0–13-0.1145%24 May →
italy13–50.0228%22 May →
office9–13-0.0520%17 May →
alpine4–130.0229%15 May →
nuke9–130.0531%14 May →
cache6–13-0.0525%13 May →
cache0–13-0.0318%4 May →
office10–13-0.0217%26 Apr →
inferno2–130.0626%18 Apr →
dust25–13-0.0815%16 Apr →
anubis4–13-0.0816%16 Apr →
nuke13–8-0.0128%15 Apr →
dust213–60.0322%15 Apr →
dust28–130.1129%14 Apr →
inferno3–130.0114%14 Apr →
italy9–10.2229%13 Apr →
italy4–13-0.0718%13 Apr →
ancient3–13-0.0623%13 Apr →
vertigo3–130.0415%12 Apr →
anubis4–13-0.1111%12 Apr →
mirage13–60.0429%12 Apr →
ancient8–130.0330%6 Apr →
mirage4–130.0723%6 Apr →
nuke14–16-0.0529%5 Apr →
nuke15–15-0.0324%25 Mar →
vertigo9–60.0624%25 Mar →
vertigo11–130.0833%25 Mar →
mirage6–13-0.1620%22 Mar →
train13–9-0.0429%20 Mar →
office8–13-0.0515%19 Mar →
dust213–7-0.0028%17 Mar →
overpass13–50.1214%15 Mar →
nuke13–70.0422%15 Mar →
office6–130.0618%13 Mar →
anubis6–13-0.0520%10 Mar →
mirage5–130.0442%10 Mar →
nuke13–7-0.1119%8 Mar →
anubis13–4-0.057%7 Mar →
mirage8–13-0.0431%6 Mar →
overpass13–30.1024%5 Mar →
office13–80.0518%5 Mar →
anubis13–20.1321%4 Mar →
anubis5–13-0.0320%4 Mar →
nuke11–13-0.0215%4 Mar →
dust20–13-0.0424%3 Mar →
dust213–50.0624%3 Mar →
office13–3-0.0128%1 Mar →
anubis8–13-0.0213%1 Mar →
anubis13–10-0.0217%1 Mar →
office13–50.0418%28 Feb →
inferno8–8-0.0221%24 Feb →
mirage13–10-0.0218%24 Feb →
nuke7–130.0020%24 Feb →
ancient1–7-0.0650%23 Feb →
ancient3–130.0111%23 Feb →
nuke10–130.0231%23 Feb →
overpass13–7-0.039%22 Feb →
nuke13–8-0.0115%22 Feb →
nuke13–40.0526%22 Feb →
mirage13–90.0129%22 Feb →
mirage10–13-0.0514%21 Feb →
ancient1–130.0318%21 Feb →
office1–9-0.0375%21 Feb →
nuke13–90.0515%21 Feb →
mirage13–10.079%21 Feb →
nuke10–130.0113%20 Feb →
anubis14–16-0.0024%20 Feb →
anubis4–13-0.0525%19 Feb →
nuke13–110.0724%19 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.