Tungtungtung Sahur 67

Tungtungtung Sahur 67 — CS2 Stats

ZW76561198966032065[U:1:1005766337]Steam profile ↗✓ No bans

171Tracked matches43%Win rate2020Tracked since
815Hours in CS4Hrs last 2 wks
CSDB Rating4.8 DevelopingAll-Rounder
Premier CS Rating18,534Purple band · top ~14.3% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,534 +3,928 13 Sept – 12 Oct · 12 days played
11,36518,534peak 18,53413 Sept12 Oct
18,534Peak Premier in tracked matches
36Days played since 2023-03-20

Premier CS Rating

  • At peak — 18,534
  • Next: Pink band at 20,000 — 1,466 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate49.2%44.3%46.9%above
Shot accuracy19.9%11.9%13.0%above
Kill/death ratio1.311.031.08above
Match win rate46.4%45.2%46.7%meets

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGTungtungtung Sahur 67PREMIER18,534 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning44
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateWWWWLWWLLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.9pp headshot accuracy · −28ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 683ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 648ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 662ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.8
Utility4.4
Positioning4.4
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 678ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.4
Utility4.4
Mechanics6.6
Opening Duels2.4
Win Impact2.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time679ms+16ms
first ⅓ avg 663ms → last ⅓ avg 679ms
Headshot accuracy18.6%−4.5%
first ⅓ avg 23.1% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · ancient, 16 Dec →
100%Best headshot accuracy · 0–13 · inferno, 24 Mar →
445msFastest reaction time · 8–13 · cache, 16 Jul →
16–2Biggest win · mirage, 21 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
8–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 82% over 11anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2411–1346%0.01
nukeC219–1243%-0.01
infernoA127–558%-0.00
ancientS119–282%0.00
anubisD82–625%-0.04
cacheD72–529%0.01
dust2C73–443%0.01
vertigoS54–180%-0.02
overpass—42–250%-0.00
office—11–0100%-0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,304Lifetime kills
1.31K/D · Top 10% of Purple band
1,132Matches
46.4%Match win rate · Top 50% of Purple band
49.2%Headshot % · Top 50% of Purple band
19.9%Shot accuracy · Top 5% of Purple band
3,887MVPs
473Hours (in match)
566Bombs planted
273Bombs defused

Most-used weapons

Lifetime map wins

1,602inferno
855nuke
638vertigo
485dust2
218train
90office
13safehouse
4lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
38.8%Spray accuracy
79.8%Counter-strafing
10.9°Preaim
678msReaction time
38.5%T opening success
40.7%CT opening success
0.54Enemies flashed / flash
8.8%Flash assists
8.52HE damage / grenade
5.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4537% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–5-0.0023%12 Oct →
nuke13–7-0.0120%12 Oct →
mirage13–9-0.0512%12 Oct →
cache13–7-0.0238%12 Oct →
cache10–13-0.0326%12 Sept →
ancient13–5-0.029%12 Sept →
nuke13–1-0.0315%12 Sept →
dust22–13-0.0411%22 Jul →
anubis10–13-0.094%22 Jul →
mirage7–13-0.0626%22 Jul →
ancient7–13-0.0315%16 Jul →
nuke0–13-0.080%16 Jul →
cache8–13-0.0324%16 Jul →
nuke13–40.0217%16 Jul →
mirage13–3-0.0237%16 Jul →
nuke13–0-0.020%15 Jul →
anubis4–13-0.0620%15 Jul →
inferno1–13-0.0620%15 Jul →
mirage13–10.0533%23 Jun →
overpass13–2-0.019%23 Jun →
overpass2–130.0531%21 Dec →
vertigo13–3-0.069%21 Dec →
dust27–130.0923%21 Dec →
nuke13–16-0.0721%26 Oct →
mirage11–130.0216%26 Oct →
inferno13–11-0.0216%26 Oct →
overpass10–13-0.0313%5 Sept →
nuke3–13-0.0816%5 Sept →
mirage1–13-0.0228%5 Sept →
mirage6–13-0.0210%4 Sept →
nuke13–90.0419%4 Sept →
nuke13–110.0328%4 Sept →
inferno8–13-0.0226%7 Feb →
inferno8–130.0228%7 Feb →
dust213–16-0.0214%26 Jan →
anubis7–13-0.0726%26 Jan →
mirage6–130.0122%26 Jan →
ancient13–11-0.0319%26 Jan →
anubis5–13-0.0319%26 Jan →
nuke13–7-0.0217%26 Jan →
ancient0–13-0.0814%26 Jan →
vertigo16–130.0212%26 Jan →
dust29–13-0.0027%26 Dec →
ancient13–50.0223%26 Dec →
inferno13–70.0717%20 Dec →
inferno13–7-0.0137%17 Dec →
nuke10–130.0521%16 Dec →
ancient13–60.1422%16 Dec →
dust213–110.0924%15 Dec →
mirage4–130.0314%15 Dec →
ancient13–110.0614%14 Dec →
vertigo13–90.0513%22 Sept →
mirage7–130.0137%22 Sept →
anubis4–13-0.060%21 Sept →
ancient13–10-0.0613%21 Sept →
nuke12–120.0816%21 Sept →
inferno13–11-0.0321%21 Sept →
vertigo13–50.0124%21 Sept →
mirage11–13-0.0413%14 Sept →
nuke11–130.0626%14 Sept →
inferno7–9-0.0238%14 Sept →
nuke7–9-0.0116%14 Sept →
mirage9–13-0.0322%14 Sept →
nuke13–80.0128%13 Sept →
nuke8–13-0.0838%13 Sept →
vertigo7–13-0.120%13 Sept →
nuke8–8-0.0121%13 Sept →
ancient13–5-0.045%1 Sept →
nuke9–130.0026%1 Sept →
mirage12–120.0220%1 Sept →
inferno13–9-0.0220%29 Aug →
nuke6–30.0212%29 Aug →
ancient13–60.0924%27 Aug →
ancient13–9-0.0428%22 Aug →
anubis2–13-0.0622%22 Aug →
dust213–100.0014%22 Aug →
dust213–2-0.0712%31 Mar →
anubis13–110.0220%31 Mar →
mirage13–30.0518%31 Mar →
inferno13–60.0718%31 Mar →
anubis13–80.0530%24 Mar →
overpass13–11-0.0220%24 Mar →
inferno0–13-0.04100%24 Mar →
mirage13–10-0.0120%17 Mar →
nuke2–9-0.0619%18 Aug →
office9–5-0.0717%18 Aug →
inferno9–60.0517%13 Aug →
nuke8–8-0.0518%29 Jul →
mirage9–50.1224%29 Jul →
cache8–80.0424%29 Jul →
mirage16–13-0.0222%23 Apr →
cache11–160.0220%30 Mar →
cache14–160.0915%30 Mar →
mirage2–16-0.0922%30 Mar →
mirage9–20.1129%21 Mar →
mirage16–20.0712%21 Mar →
mirage16–50.1233%21 Mar →
mirage5–140.0224%21 Mar →
mirage16–120.1125%21 Mar →
mirage4–16-0.0135%20 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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