Päällikkö Kekkonen

Päällikkö Kekkonen — CS2 Stats

FI76561198276695979[U:1:316430251]Steam profile ↗✓ No bans

401Tracked matches50%Win rate2020Tracked since
1,166Hours in CS
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,244 +833 19 Sept – 8 Oct · 14 days played
9,09511,049peak 11,04919 Sept8 Oct
11,275Peak Premier in tracked matches
20Days played since 2025-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.3%43.7%44.8%3.5% short
Shot accuracy17.3%12.0%12.4%above
Kill/death ratio1.071.021.03above
Match win rate47.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPäällikkö KekkonenFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning60
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY47–45–8Last 10047%Win rateWLWWLLLWWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −4.1pp headshot accuracy · +31ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 739ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 757ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 741ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.1 against its own average).

Aim4.9
Utility0.9
Positioning6.0
Opening Duels4.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 62% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 740ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning6.0
Utility0.9
Mechanics8.0
Opening Duels3.4
Win Impact5.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time743ms+37ms
first ⅓ avg 706ms → last ⅓ avg 743ms
Headshot accuracy20.0%+1.3%
first ⅓ avg 18.8% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · overpass, 21 Sept →
41%Best headshot accuracy · 13–4 · dust2, 5 Oct →
516msFastest reaction time · 13–7 · nuke, 23 Sept →
13–0Biggest win · nuke, 1 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 67% over 9trainWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3015–1550%0.01
nukeA2415–963%0.02
dust2C145–936%-0.00
overpassS96–367%0.05
trainD81–713%0.02
ancientB63–350%-0.01
infernoD61–517%-0.02
cache—21–150%-0.02
italy—10–10%-0.05

Across the last 100 tracked matches.

Lifetime stats

55,125Lifetime kills
1.07K/D · Top 50% of Level 5 players
2,678Matches
47.4%Match win rate · Top 50% of Level 5 players
41.3%Headshot %
17.3%Shot accuracy · Top 25% of Level 5 players
6,873MVPs
1,166Hours (in match)
1,787Bombs planted
596Bombs defused

Most-used weapons

AK-4718,107
AWP5,618
MP71,676
FAMAS1,406
AUG987

Lifetime map wins

2,823inferno
2,400nuke
1,636dust2
707train
419vertigo
269office
169cbble
113lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
50%Win rate
1.08Avg K/D
93.6ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.2120.3
Nuke367%1.1124.0
Ancient10%0.509.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
29.9%Accuracy (enemy spotted)
29.3%Spray accuracy
85.9%Counter-strafing
9.7°Preaim
740msReaction time
42.1%T opening success
45.3%CT opening success
0.32Enemies flashed / flash
3.6%Flash assists
3.66HE damage / grenade
0.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 739.9027ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3242 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke16–130.0116%6 Sept →
cache2–13-0.0916%6 Sept →
cache13–100.0513%6 Sept →
ancient13–100.0332%22 Aug →
nuke6–13-0.0522%24 Jul →
overpass7–130.0022%5 Jul →
dust29–13-0.0122%4 Jul →
mirage13–100.0018%4 Jul →
nuke13–50.0512%4 Jul →
ancient6–13-0.0614%3 Jul →
mirage13–10-0.0522%3 Jul →
nuke9–130.0218%3 Jul →
nuke13–60.0516%8 Oct →
mirage13–110.0016%8 Oct →
overpass10–130.0313%8 Oct →
mirage13–7-0.0125%7 Oct →
train13–160.0327%6 Oct →
train11–130.0818%6 Oct →
dust213–4-0.0041%5 Oct →
overpass13–70.1433%5 Oct →
inferno10–13-0.0224%5 Oct →
train1–13-0.0312%5 Oct →
train13–90.0619%5 Oct →
dust210–130.0325%5 Oct →
dust210–13-0.0015%1 Oct →
mirage13–40.0628%1 Oct →
nuke13–00.0313%1 Oct →
mirage14–16-0.0714%1 Oct →
mirage13–5-0.0218%1 Oct →
train9–13-0.0212%29 Sept →
mirage15–15-0.0125%29 Sept →
mirage16–140.0018%26 Sept →
mirage13–10-0.0424%26 Sept →
overpass13–9-0.059%26 Sept →
mirage10–13-0.0823%26 Sept →
mirage13–100.0524%26 Sept →
nuke3–13-0.0815%26 Sept →
inferno11–13-0.0528%26 Sept →
mirage11–130.0916%26 Sept →
nuke13–60.0612%26 Sept →
ancient13–10-0.038%26 Sept →
dust215–15-0.0420%26 Sept →
overpass13–40.0321%25 Sept →
nuke13–30.0925%25 Sept →
mirage9–130.0428%25 Sept →
mirage2–13-0.0024%25 Sept →
nuke13–70.1020%25 Sept →
nuke13–110.0117%25 Sept →
mirage13–30.1117%24 Sept →
dust215–15-0.0510%24 Sept →
ancient13–50.0217%24 Sept →
dust24–13-0.0627%24 Sept →
overpass13–80.0518%24 Sept →
dust23–13-0.0124%24 Sept →
nuke13–60.0221%24 Sept →
mirage10–13-0.0116%24 Sept →
inferno11–13-0.0223%24 Sept →
mirage15–15-0.0214%24 Sept →
mirage7–13-0.0224%24 Sept →
mirage13–50.0423%24 Sept →
inferno13–16-0.0519%23 Sept →
nuke11–130.0114%23 Sept →
nuke13–60.0521%23 Sept →
inferno10–13-0.0333%23 Sept →
mirage9–13-0.0313%23 Sept →
nuke13–7-0.0313%23 Sept →
train6–13-0.0214%23 Sept →
overpass13–110.1016%23 Sept →
dust216–140.0919%22 Sept →
nuke13–60.0926%22 Sept →
nuke12–160.0217%22 Sept →
mirage9–130.0129%22 Sept →
mirage2–13-0.0319%22 Sept →
mirage10–130.0525%22 Sept →
dust25–13-0.0117%22 Sept →
nuke15–150.0819%21 Sept →
train15–150.0515%21 Sept →
overpass13–40.1917%21 Sept →
nuke13–60.0518%21 Sept →
mirage13–100.0319%21 Sept →
ancient7–13-0.0220%21 Sept →
italy10–13-0.0512%20 Sept →
nuke13–9-0.0212%20 Sept →
dust213–40.0015%20 Sept →
dust28–13-0.0220%20 Sept →
nuke15–15-0.0422%20 Sept →
nuke13–40.0021%20 Sept →
nuke10–13-0.0215%20 Sept →
mirage13–110.0125%20 Sept →
dust213–100.0732%20 Sept →
mirage5–13-0.047%19 Sept →
dust213–6-0.0129%19 Sept →
mirage4–130.0919%19 Sept →
nuke7–130.0316%19 Sept →
inferno13–70.0514%19 Sept →
train9–130.0415%19 Sept →
overpass6–13-0.0111%19 Sept →
ancient15–15-0.0017%19 Sept →
mirage13–20.0624%19 Sept →
mirage13–70.0717%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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