satoru gojo

satoru gojo — CS2 Stats

76561198964079999[U:1:1003814271]Steam profile ↗✓ No bans

1,345Tracked matches52%Win rate2023Tracked since
1,302Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating19,321Top 50% of 175,286 CSDB-tracked playersPurple band · top ~11.2% of ranked players (population est.)
CSDB Leaderboard#83110 of 222621 tracked
FaceitLevel 7 · 1,608 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 18 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,321 -2,127 18 Jun8 Sept · 33 days played
19,32122,292peak 22,29218 Jun8 Sept
Faceit ELO: 1,608 +0 1 Sept6 Sept · 2 observations
1,6081,608peak 1,6081 Sept6 Sept
22,772Peak Premier in tracked matches
1,608Highest Faceit ELO seen on CSDB
48Days played since 2026-06-18

Faceit ELO

  • At peak — 1,608
  • Next: Level 9 at 1,751 143 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 2,971 below peak (22,292)
  • -1,962 over 30 days · declining
  • -2,127 over 90 days
  • Next: Pink band at 20,000 679 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches817−9
Win rate50%53%−3pp
K/D0.790.95−0.16
Headshot %51%44%+7pp

Measured 8 Sep 202617 Sep 2026; previous 1 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate53.1%45.8%46.8%above
Shot accuracy1.8%12.7%13.0%11.2% short
Kill/death ratio1.091.051.06above
Match win rate45.0%45.7%46.3%1.4% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsatoru gojoFACEITLevel 7 · 1,608 ELOSTANDINGTop 42.3% of rankedPREMIER19,321 · Purple bandPEAK ELO1,608csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning59
Utility43

0–100 skill scores via Leetify.

Recent form

COLD49492Last 10049%Win rateLLLLWLLLWW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +0.3pp headshot accuracy · −26ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.6
Utility4.3
Positioning5.9
Opening Duels4.2
Clutch5.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.9
Utility4.3
Mechanics9.0
Opening Duels3.6
Win Impact5.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time569ms−38ms
first ⅓ avg 607ms → last ⅓ avg 569ms
Headshot accuracy16.1%−1.7%
first ⅓ avg 17.7% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · mirage, 14 Aug
100%Best headshot accuracy · 0–13 · cache, 12 Aug
430msFastest reaction time · 11–4 · office, 14 Jul
13–0Biggest win · anubis, 12 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
210In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 73% over 15nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.01
dust2A1710759%0.00
anubisS1511473%0.00
ancientC146843%0.01
cacheC146843%-0.01
nukeD124833%0.01
inferno31233%0.01
office21150%0.01
train1010%0.09
overpass1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,672Lifetime kills
1.09K/D · Top 50% of Level 7 players
1,813Matches
45.0%Match win rate
53.1%Headshot % · Top 25% of Level 7 players
1.8%Shot accuracy
3,666MVPs
1,302Hours (in match)
1,218Bombs planted
471Bombs defused

Most-used weapons

Lifetime map wins

3,137dust2
2,004nuke
1,231inferno
1,123train
163vertigo
92office
18bank
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

161Matches
58%Win rate
0.97Avg K/D
80.3ADR
48%Headshot %

Clutches & streaks

46%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4663%0.9614.6
Dust23762%1.0617.1
Ancient2446%0.8914.4
Nuke1242%0.9716.5
Anubis1275%1.0213.4
Inferno1136%0.8514.1
Overpass967%0.9715.6
Train667%1.0814.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
38.2%Accuracy (enemy spotted)
39.2%Spray accuracy
90.7%Counter-strafing
7.6°Preaim
571msReaction time
38.8%T opening success
50.4%CT opening success
0.46Enemies flashed / flash
7.2%Flash assists
8.62HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4613 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7563% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0220%13 Sept
anubis11–13-0.045%8 Sept
mirage10–130.0418%8 Sept
dust29–13-0.0326%6 Sept
ancient13–110.0215%4 Sept
anubis9–130.0118%4 Sept
cache7–13-0.0422%3 Sept
nuke8–13-0.0114%2 Sept
dust216–130.0313%1 Sept
anubis13–70.0018%31 Aug
anubis13–6-0.0215%31 Aug
anubis13–50.0314%30 Aug
anubis13–5-0.0219%30 Aug
mirage13–70.0724%29 Aug
cache13–10-0.0012%29 Aug
inferno11–130.0424%28 Aug
cache6–130.0015%28 Aug
nuke13–90.0014%28 Aug
dust210–130.0420%28 Aug
mirage10–130.047%27 Aug
ancient13–40.044%27 Aug
nuke13–80.1229%27 Aug
cache7–13-0.0410%26 Aug
dust213–60.1022%26 Aug
anubis13–20.1117%26 Aug
anubis13–60.0315%26 Aug
dust213–70.0420%22 Aug
cache7–13-0.0217%20 Aug
dust215–150.0919%18 Aug
mirage7–13-0.0412%17 Aug
mirage11–13-0.0914%17 Aug
inferno13–60.018%16 Aug
ancient10–13-0.0311%16 Aug
cache3–13-0.0020%16 Aug
nuke14–160.0024%16 Aug
dust213–40.0314%15 Aug
ancient13–60.0614%15 Aug
dust26–13-0.059%15 Aug
mirage13–10.1727%14 Aug
cache13–100.0618%13 Aug
cache0–13-0.05100%12 Aug
anubis13–0-0.0310%12 Aug
cache13–30.039%12 Aug
mirage16–12-0.0416%11 Aug
ancient13–60.0811%11 Aug
nuke8–130.0526%11 Aug
mirage2–130.0613%11 Aug
dust213–10-0.0517%10 Aug
ancient3–13-0.0913%10 Aug
dust24–13-0.076%10 Aug
anubis13–80.019%9 Aug
ancient14–16-0.0215%9 Aug
nuke11–13-0.0414%9 Aug
mirage14–16-0.0718%9 Aug
dust213–90.0116%8 Aug
ancient14–16-0.0416%8 Aug
nuke5–13-0.0315%8 Aug
ancient7–130.0522%8 Aug
cache13–50.0115%8 Aug
mirage13–80.0122%8 Aug
mirage13–16-0.0021%7 Aug
anubis13–11-0.0110%7 Aug
dust211–13-0.0219%6 Aug
nuke13–80.0115%4 Aug
nuke9–13-0.0412%1 Aug
ancient13–80.0916%31 Jul
mirage6–13-0.0023%30 Jul
anubis10–13-0.0113%29 Jul
ancient13–10.0321%27 Jul
dust213–7-0.029%25 Jul
cache6–13-0.0430%22 Jul
mirage13–80.0118%19 Jul
cache10–130.0110%19 Jul
cache13–8-0.0112%18 Jul
mirage13–100.0629%18 Jul
mirage7–13-0.038%18 Jul
nuke6–130.0615%18 Jul
anubis5–13-0.0714%17 Jul
mirage13–50.0316%15 Jul
nuke13–7-0.0132%15 Jul
anubis13–8-0.0013%15 Jul
mirage13–40.0628%15 Jul
office11–40.0110%14 Jul
mirage13–90.0614%14 Jul
ancient10–13-0.019%14 Jul
dust213–7-0.0723%12 Jul
mirage9–130.0320%11 Jul
mirage6–13-0.0514%11 Jul
anubis16–130.0620%11 Jul
nuke10–130.0549%11 Jul
cache13–10-0.0418%9 Jul
dust213–160.0325%2 Jul
dust213–4-0.0013%2 Jul
dust213–8-0.0323%2 Jul
mirage13–4-0.0014%1 Jul
inferno7–13-0.0413%19 Jun
office11–130.0112%19 Jun
train12–120.0916%19 Jun
ancient3–13-0.089%19 Jun
overpass7–13-0.0118%18 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →