A. Memory

A. Memory — CS2 Stats

GD76561198963343915[U:1:1003078187]Steam profile ↗✓ No bans

3,297Tracked matches46%Win rate2023Tracked since
1,205Hours in CS
CSDB Rating3.1 Learning
Premier CS Rating8,606Light Blue band · top ~61.6% of ranked players (population est.)
CSDB Leaderboard#19776 of 26486 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.2%42.5%44.2%3.0% short
Shot accuracy0.0%10.9%11.2%11.2% short
Kill/death ratio0.840.991.040.19 short
Match win rate46.7%44.2%45.3%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGA. MemoryFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,606 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning36
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateWWWWLLLLLT

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim5.2
Aggression3.4
Utility1.8
Positioning3.6
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.6
Utility1.8
Mechanics3.7
Opening Duels0.0
Win Impact3.8

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time636ms−24ms
first ⅓ avg 660ms → last ⅓ avg 636ms
Headshot accuracy15.4%−1.1%
first ⅓ avg 16.5% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–0
130Biggest win — nuke
5Longest win streak
W4Current streak
38In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 65% over 20nukeWeakest map · 32% over 31
MapGradePlayedRecordWin rateAvg rating
nukeD31102132%-0.02
mirageS2013765%-0.03
cacheC94544%-0.05
officeD93633%-0.01
dust2A74357%-0.03
anubisD62433%-0.03
infernoD62433%-0.07
ancient41325%-0.04
shelter21150%-0.02
vertigo21150%-0.01
train2020%0.02
boulder110100%-0.03
italy1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 31). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,905Lifetime kills
0.84K/D
3,014Matches
46.7%Match win rate · Top 50% of Level 4 players
41.2%Headshot %
0.0%Shot accuracy
5,399MVPs
1,205Hours (in match)
2,712Bombs planted
519Bombs defused

Most-used weapons

Lifetime map wins

6,818nuke
3,891dust2
3,089office
3,075vertigo
2,829inferno
1,282train
81italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
55%Win rate
0.66Avg K/D
63.9ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%0.6510.0
Dust2475%0.7010.5
Ancient20%0.448.0
Overpass10%1.0522.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.0%Spray accuracy
66.5%Counter-strafing
11.3°Preaim
639msReaction time
28.5%T opening success
26.8%CT opening success
0.48Enemies flashed / flash
3.6%Flash assists
0.00HE damage / grenade
3.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6402% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4807 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4902% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–3-0.089%28 Aug
mirage13–1-0.049%28 Aug
nuke13–00.1318%28 Aug
shelter13–7-0.0412%28 Aug
mirage4–13-0.0413%28 Aug
vertigo9–13-0.0025%28 Aug
nuke7–13-0.0515%28 Aug
mirage11–13-0.0716%28 Aug
cache11–13-0.079%27 Aug
nuke12–12-0.0510%27 Aug
mirage13–8-0.0914%27 Aug
mirage11–13-0.042%27 Aug
cache13–7-0.0522%27 Aug
vertigo13–8-0.0113%27 Aug
train5–130.0213%27 Aug
nuke6–13-0.0219%27 Aug
mirage13–9-0.0129%27 Aug
boulder13–8-0.0324%27 Aug
italy2–13-0.0423%27 Aug
anubis11–130.0322%26 Aug
office3–13-0.036%26 Aug
cache7–13-0.0310%26 Aug
nuke9–13-0.098%26 Aug
nuke13–10-0.0210%26 Aug
mirage13–60.0315%26 Aug
dust213–16-0.0411%26 Aug
nuke5–00.0013%26 Aug
mirage13–5-0.0212%26 Aug
cache12–12-0.0419%26 Aug
nuke8–13-0.0916%25 Aug
inferno7–9-0.1414%25 Aug
office10–13-0.0636%25 Aug
anubis13–9-0.0321%25 Aug
nuke13–8-0.0732%25 Aug
office13–9-0.0228%25 Aug
dust213–60.0217%25 Aug
anubis8–130.0520%25 Aug
nuke2–13-0.0714%25 Aug
nuke13–60.0823%24 Aug
nuke6–13-0.0218%24 Aug
mirage4–13-0.0415%24 Aug
inferno0–7-0.030%24 Aug
mirage13–9-0.0215%24 Aug
mirage5–13-0.1424%24 Aug
ancient13–10-0.078%24 Aug
dust213–90.0010%24 Aug
nuke12–12-0.0113%24 Aug
inferno13–20.0024%24 Aug
inferno7–13-0.0424%24 Aug
nuke5–13-0.0210%24 Aug
nuke12–50.0127%24 Aug
nuke12–120.0022%24 Aug
nuke9–5-0.0532%24 Aug
inferno13–6-0.0715%23 Aug
nuke2–10-0.050%23 Aug
nuke10–130.0716%23 Aug
office13–90.0021%23 Aug
office10–130.0715%23 Aug
anubis3–13-0.1017%23 Aug
office8–13-0.0410%23 Aug
office6–13-0.0619%23 Aug
cache8–13-0.0414%23 Aug
ancient5–13-0.0728%23 Aug
train1–130.0235%23 Aug
shelter4–13-0.0121%22 Aug
ancient1–10-0.0412%22 Aug
dust211–13-0.0615%22 Aug
mirage13–100.0313%22 Aug
ancient13–160.0111%22 Aug
nuke4–13-0.0519%22 Aug
inferno10–13-0.115%22 Aug
mirage13–9-0.019%22 Aug
nuke13–110.0213%21 Aug
mirage13–5-0.0812%21 Aug
mirage3–13-0.0624%21 Aug
dust27–13-0.0621%21 Aug
nuke11–13-0.0833%21 Aug
office4–130.027%21 Aug
dust213–5-0.0517%21 Aug
cache5–13-0.1213%21 Aug
nuke8–13-0.0615%20 Aug
anubis13–9-0.0525%20 Aug
nuke13–40.0729%20 Aug
mirage13–8-0.0319%20 Aug
cache16–140.0215%20 Aug
nuke12–12-0.0126%20 Aug
anubis7–13-0.0510%19 Aug
nuke1–13-0.138%19 Aug
cache13–6-0.0121%19 Aug
nuke11–13-0.0712%19 Aug
mirage9–13-0.0615%19 Aug
mirage13–40.039%19 Aug
mirage13–100.0813%19 Aug
nuke13–8-0.0914%19 Aug
office13–70.0420%19 Aug
dust213–110.0112%18 Aug
nuke8–130.0120%18 Aug
mirage13–90.0213%18 Aug
nuke12–120.0825%18 Aug
nuke6–13-0.0127%18 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →