| Dolph1n |

| Dolph1n | — CS2 Stats

DK76561198938333012[U:1:978067284]Steam profile ↗✓ No bans

1,631Tracked matches50%Win rate2020Tracked since
5,018Hours in CS14Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
FaceitLevel 10 · 2,097 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,097 → 2,097
+3Tracked matches · now 1,631
0.0ppWin rate · 50.0% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 22 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Faceit ELO: 2,097 +0 11 Sept18 Sept · 2 observations
2,0972,097peak 2,09711 Sept18 Sept
2,097Highest Faceit ELO seen on CSDB
56Days played since 2025-12-22

Faceit ELO

  • At peak — 2,097
  • Next: 2,500 ELO at 2,500 403 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-11
  • Level 9 first seen 2026-09-11

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches7
Win rate57%
K/D2.32
Headshot %68%

Measured 11 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=26,479), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.4%51.0%
Shot accuracy21.9%13.7%
Kill/death ratio2.281.09
Match win rate51.4%48.4%

Share this profile

CSDB.GG| Dolph1n |FACEITLevel 10 · 2,097 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,097csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning79
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY424216Last 10042%Win rateLTWWWTLWWW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · +4.0pp headshot accuracy · +152ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 34%
  • Avg reaction 766ms

Last 10

  • 622 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 706ms

Last 20

  • 875 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim8.0
Utility4.0
Positioning7.9
Opening Duels7.7
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.9
Utility4.0
Mechanics5.7
Opening Duels7.3
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.00
Reaction time612ms+32ms
first ⅓ avg 580ms → last ⅓ avg 612ms
Headshot accuracy22.8%+1.4%
first ⅓ avg 21.4% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–2 · vertigo, 25 Dec
67%Best headshot accuracy · 9–0 · nuke, 1 Sept
406msFastest reaction time · 13–3 · ancient, 15 Jun
13–1Biggest win · ancient, 26 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
77In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 63% over 16vertigoWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB37172046%0.04
ancientA1610663%0.02
overpassD112918%-0.01
vertigoD101910%0.06
dust2B84450%0.04
mirageC52340%0.05
infernoA53260%0.04
anubis32167%0.02
office2020%0.02
poseidon1010%0.04
rooftop1010%0.06
agency110100%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

215,856Lifetime kills
2.28K/D · Top 1% of Level 10 players
5,517Matches
51.4%Match win rate · Top 25% of Level 10 players
52.4%Headshot % · Top 50% of Level 10 players
21.9%Shot accuracy · Top 1% of Level 10 players
32,404MVPs
2,229Hours (in match)
9,932Bombs planted
4,353Bombs defused

Most-used weapons

AK-4754,650
AWP52,716
P2505,871
FAMAS3,552
Knife2,809

Lifetime map wins

11,831nuke
5,994vertigo
4,713inferno
3,242dust2
1,523train
136cbble
111lake
107safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

779Matches
53%Win rate
1.25Avg K/D
81.3ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient12354%1.3618.6
Nuke9250%1.3118.0
Anubis7351%1.3718.0
Vertigo5867%1.3618.7
Overpass3244%1.1919.7
Dust22635%1.2318.4
Inferno2241%1.2016.2
Mirage2167%1.2316.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
38.5%Accuracy (enemy spotted)
40.1%Spray accuracy
75.8%Counter-strafing
8.8°Preaim
568msReaction time
53.4%T opening success
64.8%CT opening success
0.48Enemies flashed / flash
7.6%Flash assists
6.97HE damage / grenade
4.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4776 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–9-0.1218%13 Sept
nuke8–80.0152%3 Sept
nuke9–00.2067%1 Sept
nuke9–2-0.0925%15 Aug
nuke9–6-0.0111%1 Aug
nuke8–8-0.0226%26 Jul
mirage9–130.029%27 Jun
dust27–00.0220%27 Jun
nuke9–7-0.0613%27 Jun
dust213–110.0633%25 Jun
nuke9–60.1435%22 Jun
ancient13–30.0825%15 Jun
ancient10–130.0021%6 Jun
nuke7–90.0118%5 Jun
overpass3–9-0.2527%5 Jun
mirage12–120.0114%30 May
office4–13-0.0023%29 May
poseidon8–80.0427%29 May
ancient8–13-0.066%13 May
vertigo8–80.0536%12 May
nuke9–40.1036%12 May
nuke8–80.0018%11 May
nuke9–50.2017%11 May
nuke8–8-0.0620%11 May
vertigo8–80.0422%2 May
vertigo1–9-0.2511%2 May
anubis9–13-0.0414%2 May
mirage6–130.0519%26 Apr
ancient13–10.0719%26 Apr
ancient13–6-0.0318%26 Apr
nuke13–11-0.0112%25 Apr
ancient7–130.0119%24 Apr
inferno13–80.0122%24 Apr
overpass9–130.0216%24 Apr
nuke7–13-0.0216%24 Apr
dust27–13-0.0529%22 Apr
dust213–80.0022%19 Apr
ancient4–1-0.058%19 Apr
inferno1–13-0.0617%19 Apr
nuke5–130.0122%11 Apr
inferno13–100.2214%5 Apr
nuke6–9-0.1122%2 Apr
nuke8–80.1232%2 Apr
dust28–130.0919%30 Mar
dust213–110.1236%30 Mar
dust212–120.0824%30 Mar
nuke4–90.0229%30 Mar
nuke7–90.1418%26 Mar
nuke5–90.1016%26 Mar
ancient6–130.1016%8 Mar
nuke9–60.049%8 Mar
mirage13–70.1717%8 Mar
vertigo7–90.0117%26 Feb
ancient13–100.0625%23 Feb
ancient13–11-0.0426%22 Feb
ancient11–13-0.0216%17 Feb
ancient13–50.1219%17 Feb
nuke9–50.1350%15 Feb
anubis13–60.0430%13 Feb
nuke13–90.0513%12 Feb
ancient13–60.037%12 Feb
anubis13–50.0527%12 Feb
nuke9–20.1332%11 Feb
dust29–13-0.0015%1 Feb
nuke9–20.1450%28 Jan
ancient19–150.0323%27 Jan
ancient16–13-0.0412%24 Jan
mirage13–10-0.0110%23 Jan
overpass8–13-0.0221%18 Jan
office5–130.0317%18 Jan
nuke6–90.0913%17 Jan
vertigo4–9-0.0244%14 Jan
rooftop7–90.0630%14 Jan
overpass1–9-0.1013%14 Jan
inferno9–60.0322%14 Jan
nuke9–70.0719%14 Jan
agency13–40.0119%9 Jan
nuke9–50.0737%9 Jan
overpass9–30.2023%9 Jan
vertigo8–80.0730%9 Jan
nuke4–9-0.0929%9 Jan
nuke9–70.0928%9 Jan
vertigo8–80.2725%8 Jan
overpass8–80.1026%7 Jan
nuke6–90.228%7 Jan
vertigo8–130.1022%5 Jan
ancient12–120.0718%5 Jan
overpass3–9-0.0323%4 Jan
overpass9–13-0.0524%3 Jan
overpass8–8-0.0610%2 Jan
nuke14–160.019%30 Dec
nuke8–13-0.0317%30 Dec
overpass8–13-0.0122%30 Dec
nuke9–40.1917%28 Dec
nuke8–8-0.0420%28 Dec
vertigo7–90.0131%25 Dec
overpass9–50.1014%25 Dec
vertigo9–20.2919%25 Dec
inferno10–130.0220%22 Dec
nuke10–13-0.0127%22 Dec

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →