ling

ling — CS2 Stats

US76561198904711034[U:1:944445306]Steam profile ↗✓ No bans

537Tracked matches45%Win rate2021Tracked since
666Hours in CS3Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating7,224Light Blue band · top ~68.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,224 +1,644 29 Jul – 21 Oct · 31 days played
5,1848,819peak 8,81929 Jul21 Oct
8,819Peak Premier in tracked matches
34Days played since 2026-07-17

Premier CS Rating

  • 1,595 below peak (8,819)
  • -480 over 30 days · declining
  • +1,644 over 90 days
  • Next: Blue band at 10,000 — 2,776 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.3%39.9%42.0%2.6% short
Shot accuracy3.1%7.0%9.6%6.5% short
Kill/death ratio0.910.920.980.07 short
Match win rate41.5%42.3%43.8%2.3% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlingPREMIER7,224 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning49
Utility25

0–100 skill scores via Leetify.

Recent form

COLD47–49–4Last 10047%Win rateLLWLLLWLLW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +0.9pp headshot accuracy · −28ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 586ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 592ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.7
Utility2.5
Positioning4.9
Opening Duels1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 53% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.9
Utility2.5
Mechanics7.4
Opening Duels3.5
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time615ms−40ms
first ⅓ avg 655ms → last ⅓ avg 615ms
Headshot accuracy11.0%−1.5%
first ⅓ avg 12.5% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · ancient, 21 Sept →
100%Best headshot accuracy · 2–0 · nuke, 10 Aug →
422msFastest reaction time · 2–0 · nuke, 10 Aug →
13–1Biggest win · dust2, 21 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
5–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 70% over 10cacheWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A2313–1057%-0.01
mirageD174–1324%-0.01
nukeA169–756%0.01
ancientS128–467%0.01
cacheD122–1017%0.00
infernoC104–640%0.00
anubisS107–370%-0.01

Across the last 100 tracked matches.

Lifetime stats

13,543Lifetime kills
0.91K/D
903Matches
41.5%Match win rate
39.3%Headshot %
3.1%Shot accuracy
1,517MVPs
367Hours (in match)
1,140Bombs planted
245Bombs defused

Most-used weapons

Lifetime map wins

2,041dust2
1,282inferno
442nuke
93train
45vertigo
38office
11safehouse
7bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
38.0%Accuracy (enemy spotted)
41.3%Spray accuracy
83.5%Counter-strafing
10.4°Preaim
615msReaction time
53.0%T opening success
35.3%CT opening success
0.20Enemies flashed / flash
2.1%Flash assists
7.33HE damage / grenade
3.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4656% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2042 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.25% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno4–130.0711%21 Oct →
ancient10–13-0.0313%21 Oct →
dust213–1-0.016%21 Oct →
mirage7–13-0.029%21 Oct →
mirage6–130.0021%17 Oct →
anubis12–16-0.0211%17 Oct →
ancient13–10-0.037%16 Oct →
cache6–130.067%16 Oct →
anubis7–13-0.086%16 Oct →
anubis16–12-0.0718%14 Oct →
nuke9–13-0.0213%14 Oct →
ancient13–10.0610%14 Oct →
nuke9–13-0.006%14 Oct →
mirage13–90.0610%12 Oct →
dust213–10-0.0611%25 Sept →
nuke13–100.0819%25 Sept →
dust210–13-0.0510%23 Sept →
anubis13–8-0.073%22 Sept →
anubis13–40.0511%21 Sept →
inferno13–8-0.008%21 Sept →
cache11–13-0.0110%21 Sept →
ancient13–50.1517%21 Sept →
cache13–100.0315%21 Sept →
mirage9–13-0.036%18 Sept →
mirage3–13-0.110%18 Sept →
nuke5–13-0.0514%18 Sept →
nuke8–13-0.034%18 Sept →
ancient15–150.069%18 Sept →
dust213–30.019%18 Sept →
inferno6–13-0.0815%17 Sept →
mirage8–130.0120%17 Sept →
ancient13–9-0.0113%15 Sept →
cache9–130.0422%15 Sept →
dust25–130.0312%14 Sept →
anubis13–100.059%14 Sept →
mirage9–13-0.0018%12 Sept →
anubis13–100.029%12 Sept →
dust213–60.035%12 Sept →
nuke11–130.0410%10 Sept →
nuke13–5-0.0111%25 Aug →
ancient13–9-0.065%25 Aug →
anubis5–13-0.0110%25 Aug →
inferno13–60.0420%23 Aug →
dust24–130.0220%23 Aug →
cache8–13-0.0713%23 Aug →
cache8–13-0.047%23 Aug →
ancient13–110.0111%19 Aug →
dust213–110.0111%19 Aug →
anubis13–2-0.0013%18 Aug →
mirage5–13-0.0311%17 Aug →
mirage6–13-0.0811%17 Aug →
dust213–80.019%17 Aug →
dust28–13-0.0426%17 Aug →
nuke13–90.0513%17 Aug →
inferno15–150.0217%12 Aug →
nuke13–110.0117%12 Aug →
mirage13–80.1113%12 Aug →
cache13–70.0414%11 Aug →
dust213–9-0.0112%10 Aug →
nuke13–10.0716%10 Aug →
dust213–10-0.0412%10 Aug →
nuke2–00.02100%10 Aug →
dust213–10-0.0514%7 Aug →
mirage6–13-0.0711%7 Aug →
cache10–130.0517%7 Aug →
inferno9–13-0.0317%7 Aug →
anubis13–90.005%5 Aug →
mirage13–7-0.0219%5 Aug →
cache10–13-0.0214%4 Aug →
nuke13–110.0113%4 Aug →
inferno7–130.036%3 Aug →
dust216–12-0.0515%3 Aug →
mirage3–13-0.105%1 Aug →
ancient13–5-0.077%1 Aug →
cache11–13-0.0420%1 Aug →
mirage15–150.0516%1 Aug →
dust25–13-0.0020%31 Jul →
mirage13–16-0.049%31 Jul →
dust27–13-0.0212%31 Jul →
mirage9–13-0.047%31 Jul →
nuke13–80.1411%30 Jul →
dust210–13-0.0315%30 Jul →
nuke2–13-0.0615%30 Jul →
ancient8–13-0.017%30 Jul →
nuke13–70.0217%30 Jul →
dust213–50.0318%30 Jul →
dust26–130.0220%30 Jul →
dust213–90.0310%29 Jul →
cache5–13-0.0514%29 Jul →
inferno13–6-0.0020%29 Jul →
inferno13–100.037%29 Jul →
mirage13–100.0710%29 Jul →
ancient13–100.0111%28 Jul →
inferno5–13-0.055%28 Jul →
nuke6–13-0.0213%27 Jul →
dust22–13-0.026%27 Jul →
dust213–9-0.029%27 Jul →
dust25–13-0.0122%17 Jul →
cache15–150.0210%17 Jul →
ancient10–13-0.029%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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