Starvin Marvin

Starvin Marvin — CS2 Stats

IL76561198886193579[U:1:925927851]Steam profile ↗✓ No bans

1,140Tracked matches63%Win rate2020Tracked since
864Hours in CS
CSDB Rating7.5 StrongPositional Player
Premier CS Rating30,107Top 1% of 215,386 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#687 of 261591 tracked
FaceitLevel 7 · 1,413 ELOTop 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,140 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 30,107 +742 2 Jun – 16 Oct · 30 days played
26,52230,107peak 30,1072 Jun16 Oct
30,107Peak Premier in tracked matches
1,413Highest Faceit ELO seen on CSDB
28Days played since 2026-05-31

Faceit ELO

  • At peak — 1,413
  • Next: Level 8 at 1,531 — 118 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • At peak — 30,107
  • 0 over 30 days · steady
  • +2,932 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-01
  • Red band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 16 Oct 2026 and 14 Nov 2026.

Measured 16 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate53.3%45.7%46.8%above
Shot accuracy11.5%12.7%13.0%1.4% short
Kill/death ratio1.221.051.06above
Match win rate49.2%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStarvin MarvinFACEITLevel 7 · 1,413 ELOSTANDINGTop 42.3% of rankedPREMIER30,107 · Gold bandPEAK ELO1,413csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim100
Positioning58
Utility16

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateWWLWLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +15.3pp headshot accuracy · +13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.15
  • Avg headshot accuracy 74%
  • Avg reaction 187ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 74%
  • Avg reaction 357ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 66%
  • Avg reaction 351ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim10.0
Utility1.6
Positioning5.8
Opening Duels3.7
Clutch4.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 68% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning5.8
Utility1.6
Mechanics9.6
Opening Duels3.5
Win Impact9.4

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.07
first ⅓ avg 0.02 → last ⅓ avg 0.09
Reaction time353ms−211ms
first ⅓ avg 564ms → last ⅓ avg 353ms
Headshot accuracy58.9%+35.5%
first ⅓ avg 23.4% → last ⅓ avg 58.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 13–5 · mirage, 23 Jul →
100%Best headshot accuracy · 3–0 · dust2, 23 Jul →
125msFastest reaction time · 1–13 · dust2, 23 Jul →
13–0Biggest win · dust2, 22 Jul →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
7–2In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 63% over 27cacheWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%0.06
dust2A2717–1063%0.05
nukeB157–847%0.06
infernoB147–750%0.04
ancientA85–363%0.02
cacheC73–443%0.04
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Lifetime stats

46,058Lifetime kills
1.22K/D · Top 25% of Level 7 players
2,184Matches
49.2%Match win rate · Top 25% of Level 7 players
53.3%Headshot % · Top 25% of Level 7 players
11.5%Shot accuracy
6,516MVPs
864Hours (in match)
2,192Bombs planted
571Bombs defused

Most-used weapons

Lifetime map wins

2,358inferno
2,336dust2
992nuke
983train
727office
399vertigo
75cbble
13assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

97Matches
60%Win rate
1.40Avg K/D
97.2ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
35%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22171%1.6519.4
Mirage1354%1.3220.3
Inferno757%1.7322.6
Ancient667%1.4124.7
Anubis450%1.2920.3
Nuke450%1.2916.0
Overpass367%1.4718.7
Cache2100%2.1425.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

63.6%Headshot accuracy
66.6%Accuracy (enemy spotted)
46.7%Spray accuracy
93.0%Counter-strafing
4.7°Preaim
350msReaction time
42.1%T opening success
45.8%CT opening success
0.21Enemies flashed / flash
2.6%Flash assists
14.79HE damage / grenade
0.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2059 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust23–00.17100%23 Jul →
mirage13–10.3383%23 Jul →
dust21–13-0.05100%23 Jul →
mirage13–50.3688%23 Jul →
mirage0–13-0.050%23 Jul →
mirage1–13-0.080%22 Jul →
dust213–00.1188%22 Jul →
nuke9–00.1888%22 Jul →
dust213–00.01100%22 Jul →
nuke13–10.2192%22 Jul →
dust213–50.2857%22 Jul →
cache7–130.14100%22 Jul →
dust21–00.35100%22 Jul →
dust26–00.000%22 Jul →
inferno10–10.2693%21 Jul →
cache1–13-0.0357%21 Jul →
mirage13–20.0678%21 Jul →
dust213–00.06100%21 Jul →
mirage0–13-0.030%21 Jul →
nuke0–13-0.040%21 Jul →
dust213–40.3082%21 Jul →
dust213–00.2076%21 Jul →
nuke6–130.05100%21 Jul →
dust21–13-0.1625%21 Jul →
mirage2–13-0.06100%21 Jul →
dust213–80.1655%21 Jul →
ancient13–00.0180%21 Jul →
dust213–1-0.0120%20 Jul →
dust213–00.000%20 Jul →
ancient13–10.0145%20 Jul →
mirage13–60.2521%20 Jul →
dust23–00.000%20 Jul →
cache0–13-0.0117%20 Jul →
inferno13–8-0.137%19 Jul →
mirage16–130.1617%19 Jul →
mirage13–20.2027%18 Jul →
mirage13–20.1833%18 Jul →
mirage13–70.0518%18 Jul →
mirage12–160.1224%17 Jul →
ancient16–120.0826%17 Jul →
inferno13–110.0125%16 Jul →
cache15–150.0726%16 Jul →
mirage1–13-0.0120%13 Jul →
inferno13–80.1240%13 Jul →
nuke13–100.0126%13 Jul →
nuke16–120.0421%12 Jul →
cache16–140.0719%12 Jul →
dust20–13-0.040%12 Jul →
dust216–140.0416%10 Jul →
mirage13–100.0717%10 Jul →
inferno15–15-0.0121%10 Jul →
cache13–80.0231%10 Jul →
inferno9–7-0.0024%10 Jul →
cache13–40.0119%9 Jul →
inferno13–100.0322%9 Jul →
mirage13–80.1032%9 Jul →
nuke16–140.0515%5 Jul →
inferno16–120.0829%5 Jul →
mirage13–60.0918%5 Jul →
dust213–40.0712%5 Jul →
inferno13–80.0638%5 Jul →
dust214–160.0540%5 Jul →
nuke2–4-0.0950%5 Jul →
ancient13–30.0116%5 Jul →
ancient9–130.0226%2 Jul →
ancient13–100.0322%1 Jul →
inferno0–13-0.067%1 Jul →
mirage13–80.0216%1 Jul →
nuke7–130.0724%1 Jul →
mirage13–100.0015%30 Jun →
dust27–130.0122%30 Jun →
inferno8–13-0.0215%30 Jun →
mirage6–13-0.0122%30 Jun →
mirage13–9-0.0511%26 Jun →
dust28–13-0.1033%26 Jun →
dust210–130.0129%26 Jun →
dust29–13-0.0212%25 Jun →
mirage5–130.0215%24 Jun →
nuke0–13-0.0215%24 Jun →
mirage2–13-0.0620%24 Jun →
dust213–60.0828%24 Jun →
mirage6–13-0.0413%24 Jun →
dust210–13-0.0215%20 Jun →
inferno9–130.0126%20 Jun →
mirage13–80.1020%19 Jun →
inferno3–130.0227%14 Jun →
ancient9–13-0.0318%14 Jun →
vertigo4–9-0.0529%12 Jun →
nuke4–130.0127%7 Jun →
mirage1–13-0.0526%7 Jun →
ancient4–130.0641%5 Jun →
dust20–13-0.0831%5 Jun →
nuke4–90.0831%5 Jun →
nuke9–70.1423%5 Jun →
nuke5–130.1447%2 Jun →
dust213–20.0130%2 Jun →
mirage3–130.0629%2 Jun →
inferno8–80.1423%1 Jun →
mirage6–130.0117%31 May →
nuke9–20.0823%31 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.