Agente P

Agente P — CS2 Stats

76561198884383521[U:1:924117793]Steam profile ↗✓ No bans

1,142Tracked matches53%Win rate2020Tracked since
2,090Hours in CS
CSDB Rating5.1 DevelopingOpening Duellist
Premier CS Rating19,850Top 50% of 204,412 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#85614 of 251784 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Aug 2026 (75 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,850 +2,302 19 Jul – 1 Aug · 25 days played
14,16320,745peak 20,74519 Jul1 Aug
20,745Peak Premier in tracked matches
1,275Highest Faceit ELO seen on CSDB
46Days played since 2025-07-18

Faceit ELO

  • At peak — 1,275
  • Next: Level 7 at 1,351 — 76 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 895 below peak (20,745)
  • Next: Pink band at 20,000 — 150 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 12 Sep 2026 and 15 Oct 2026.

Measured 12 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.0%44.3%46.9%6.9% short
Shot accuracy17.2%11.9%13.0%above
Kill/death ratio0.751.031.080.33 short
Match win rate47.3%45.2%46.7%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAgente PPREMIER19,850 · Purple bandPEAK ELO1,275csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning50
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLWWLWWLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −0.5pp headshot accuracy · +18ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 709ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 708ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 699ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim5.3
Utility3.3
Positioning5.0
Opening Duels5.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.0
Utility3.3
Mechanics6.3
Opening Duels4.6
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time692ms−26ms
first ⅓ avg 718ms → last ⅓ avg 692ms
Headshot accuracy17.8%−1.4%
first ⅓ avg 19.2% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 16–13 · ancient, 18 Feb →
35%Best headshot accuracy · 3–13 · mirage, 29 Jul →
500msFastest reaction time · 13–16 · mirage, 20 Jul →
13–0Biggest win · ancient, 26 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 63% over 19infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC3214–1844%-0.01
ancientA2213–959%-0.00
dust2A1912–763%0.00
overpassA106–460%-0.01
nukeA74–357%-0.01
infernoD61–517%-0.03
cache—21–150%-0.01
anubis—22–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,943Lifetime kills
0.75K/D
3,791Matches
47.3%Match win rate · Top 50% of Purple band
40.0%Headshot %
17.2%Shot accuracy · Top 25% of Purple band
7,496MVPs
2,090Hours (in match)
3,238Bombs planted
794Bombs defused

Most-used weapons

AK-4733,730
AWP20,583
FAMAS1,878
SSG 081,522
MP91,319

Lifetime map wins

3,570dust2
3,513inferno
2,164vertigo
1,447nuke
1,057train
33cbble
30lake
20safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

851Matches
49%Win rate
1.02Avg K/D
72.0ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage21953%1.0715.2
Dust212246%0.9714.1
Ancient11949%1.0015.2
Anubis5655%0.9414.6
Inferno4342%1.0015.1
Nuke4245%0.9513.4
Vertigo4154%1.0514.7
Overpass2544%1.0115.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.6%Spray accuracy
78.3%Counter-strafing
9.5°Preaim
687msReaction time
50.7%T opening success
46.0%CT opening success
0.37Enemies flashed / flash
2.0%Flash assists
9.09HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3718 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0219%1 Aug →
cache13–3-0.0214%1 Aug →
mirage13–60.0311%31 Jul →
mirage8–130.0324%30 Jul →
dust216–130.0130%30 Jul →
anubis13–100.0518%30 Jul →
dust211–130.0121%30 Jul →
cache11–130.0010%30 Jul →
mirage11–13-0.0124%30 Jul →
dust213–10-0.0115%30 Jul →
dust26–13-0.077%29 Jul →
inferno7–13-0.0411%29 Jul →
mirage3–13-0.0435%29 Jul →
anubis16–120.0219%28 Jul →
dust24–13-0.0017%28 Jul →
ancient5–13-0.0432%27 Jul →
ancient13–00.0311%26 Jul →
dust213–30.0528%26 Jul →
dust24–13-0.0513%25 Jul →
mirage13–60.0115%25 Jul →
dust213–110.0412%22 Jul →
dust28–130.0116%3 Mar →
ancient13–60.0425%21 Feb →
mirage12–160.0312%21 Feb →
ancient13–110.0221%19 Feb →
inferno4–13-0.0424%19 Feb →
ancient16–130.0721%18 Feb →
mirage16–140.0713%11 Feb →
mirage16–14-0.0320%10 Feb →
ancient13–2-0.059%10 Feb →
mirage8–130.0211%9 Feb →
mirage13–8-0.0226%8 Feb →
mirage5–13-0.057%3 Feb →
mirage13–4-0.0016%1 Feb →
inferno6–13-0.0025%28 Jan →
mirage8–130.0220%28 Jan →
dust213–9-0.0013%26 Jan →
ancient11–130.0017%23 Jan →
dust212–60.0121%12 Jan →
dust215–15-0.0314%10 Jan →
mirage13–60.0323%7 Jan →
ancient6–13-0.049%5 Jan →
dust213–7-0.0014%30 Dec →
dust213–8-0.038%30 Dec →
dust213–100.0213%30 Dec →
ancient8–13-0.0120%29 Dec →
mirage13–7-0.0417%29 Dec →
overpass13–90.0612%29 Dec →
mirage13–20.0129%29 Dec →
dust213–80.018%28 Dec →
nuke11–13-0.0525%28 Dec →
dust213–100.0534%27 Dec →
mirage11–130.0333%27 Dec →
mirage5–13-0.0531%27 Dec →
overpass4–13-0.0221%27 Dec →
mirage5–13-0.0523%27 Dec →
nuke13–100.0015%26 Dec →
ancient13–9-0.0318%26 Dec →
mirage3–13-0.1121%26 Dec →
ancient13–100.0516%26 Dec →
mirage3–13-0.1033%26 Dec →
ancient13–5-0.0317%26 Dec →
ancient13–110.0120%23 Dec →
ancient12–160.0128%22 Dec →
overpass13–110.0213%18 Dec →
inferno13–6-0.0620%19 Sept →
ancient3–13-0.0129%5 Sept →
ancient13–9-0.0210%5 Sept →
dust213–70.0610%5 Sept →
inferno3–13-0.0219%5 Sept →
ancient6–13-0.0123%18 Aug →
ancient13–20.0617%17 Aug →
mirage4–13-0.0217%2 Aug →
overpass13–7-0.0320%2 Aug →
mirage13–6-0.0322%29 Jul →
overpass3–13-0.0917%29 Jul →
nuke13–60.018%29 Jul →
dust23–13-0.0417%28 Jul →
mirage13–90.0424%28 Jul →
mirage6–13-0.0121%23 Jul →
mirage11–130.0032%22 Jul →
mirage11–13-0.034%22 Jul →
ancient2–130.0215%22 Jul →
mirage13–16-0.0510%20 Jul →
overpass13–7-0.0323%20 Jul →
nuke13–90.0221%20 Jul →
overpass3–13-0.0232%20 Jul →
mirage13–11-0.0111%20 Jul →
nuke13–90.0219%20 Jul →
overpass13–110.0031%19 Jul →
mirage13–110.0532%19 Jul →
mirage4–13-0.0222%19 Jul →
ancient13–8-0.0017%19 Jul →
nuke8–13-0.0124%19 Jul →
mirage16–12-0.0219%18 Jul →
ancient13–8-0.0419%18 Jul →
overpass7–130.0028%18 Jul →
overpass13–110.025%18 Jul →
nuke11–13-0.0620%18 Jul →
ancient9–13-0.0926%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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